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Game Forum / Role Playing Games / EverQuest / March 2006

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Mark Peterson - 28 Feb 2006 19:41 GMT
Is there a site that fully explains the use of and usefullness of developing
the various shrouds?
hidone@hotmail.com - 01 Mar 2006 19:52 GMT
> Is there a site that fully explains the use of and usefullness of developing
> the various shrouds?

I think there were writeups on several sites, but I don't think they
were all that in-depth to the extent of explaining things ilke how well
each shroud worked, its capabilities, etc.

IIRC and in my limited experience, shrouds let you become a different
class with limited, but sometimes/often useful, capabilities that your
original player class may not have. You can also choose the level of
the shroud so that you can do LDON and other tasks or missions where
your character level might not be suitable (i.e. a level 70 going on a
Naggy raid where the limit is level 52, could shroud down to a level
50).

AFAIK, it does not change your faction. If you are kos in normal form,
you will be kos in shrouded form (someone correct me if I am wrong).
Your capabilities will not be anywhere near what the equivalent
reasonably equipped player of that class would be, certainly not the
flexibility. You still lose xp when you die though I understand the xp
loss does not take effect (barring rezzes) while staying in shroud and
the amount lost is compatible to the shroud's level.

I think its a neatish idea, but found the inability to uparmor,upgrade
weapons, and such, even to the extent of acquiring stuff that can only
be used on a shrouded form to be frustrating. But then, I guess, the
shrouds were not intended to make it easy to solo on xp giving mobs. It
can be done, but it is slow. :)
you_will_not_evade_me_spammer@yahoo.com - 02 Mar 2006 18:03 GMT
I thought there was NO XP loss in shroud.

One other benefit is the unshrouded buffs someone cast on you do not
count down while shrouded.
Palindrome - 02 Mar 2006 20:25 GMT
On 2 Mar 2006 10:03:49 -0800,
"you_will_not_evade_me_spammer@yahoo.com"

>I thought there was NO XP loss in shroud.

On Monster Missions, no, but they are a special case.

>One other benefit is the unshrouded buffs someone cast on you do not
>count down while shrouded.

Nor on your pet, either.  If I want to hang on to my beastlord pet
(maybe it has V or whatever) during a lengthy logout, I just Shroud
myself.  Then, if I log in again in again, I just take the Shroud off
- and there's the pet, with all his nice buffs.

Doesn't work for Summoned Items though, as they go poof after the
usual interval.

Palindrome
you_will_not_evade_me_spammer@yahoo.com - 02 Mar 2006 21:48 GMT
Woot new trick! Thanks!
 
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