It's coming up on time for the monthly posting of the FAQ, and I find
I'm not sure how to summarise the new expansion (partly because I haven't
gotten around to buying it myself :-). Anyone care to take a crack at a
one-paragraph description of the highlights?
For reference, here's what I came up with for DoD (which I also haven't
bought yet):
Commonly called DoD, this adds new, mostly high-level content (for
levels 45+) off Nektulos Forest. Players with this expansion can also form
groups that, regardless of their character levels, can take on "monster
missions", where they take the role of monsters in an instanced event (such
as a dragon defending its lair); success in these missions yields rewards
for the "real" characters. Characters can also get "spirit shrouds" that let
them take on "monster" forms with different abilities (e.g., a cleric could
play as a warrior-type monster, or vice versa). The expansion also added
"evolving items" that become more powerful as their owner gains experience.
-- Don.
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-- See the a.g.e/EQ1 FAQ at http://www.iCynic.com/~don/EQ/age.faq.htm
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-- Wizbeau, Wizard 36 on E. Marr
daniel.russell@logicacmg.com - 01 Mar 2006 11:00 GMT
Hello Don,
> It's coming up on time for the monthly posting of the FAQ, and I find
> I'm not sure how to summarise the new expansion (partly because I
[quoted text clipped - 23 lines]
> experience.
> -- Don.
Commonly called the PooR expansion, this adds mostly buggy content that can
drop anquish level loot for mm geared noobs.
It contains new traps and traps affects that change existing instantances
like
Uqua and Inktu'ta so old strategies become redundent.
It has new spell effects called auras, but not for every class. So if you're
hybrid is
not a unicorn riding pansy don't hold your breath.
It pretty much finishes off the old default ui, that everybody I have spoken
to uses.
It nerfed into oblivion the old monster missions and added some new PooR
mm's that may
possibly yield more xp.
Increased server stability, well bertox has been up and down like a yoyo.
Oh and if you are really lucky you get to experience the KNOWN bug which
is losing your corpse.
This is where you can die in an instance and never get your corpse back,
you get to experience
the lovely delight of waiting for a gm for 2 days, as they trawl through
the list of everybody else
that has lost this corpse.
So in summary, you need to judge when that golden spot is, after the stability
is improved
and before they swing the nerf bat.
And yes I am bitter and twisted, just like my character.
Mark Peterson - 02 Mar 2006 06:34 GMT
> Hello Don,
>
[quoted text clipped - 53 lines]
>
> And yes I am bitter and twisted, just like my character.
You forgot to mention that Firiona Vie has been replaced by the white ruPaul.....