Game Forum / Role Playing Games / EverQuest / January 2006
Oh great Ghu
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the wharf rat - 21 Jan 2006 15:02 GMT *Another* patch. If they do more rollbacks I'm out.
And why the hell do they do "scheduled" maintenance on a Saturday morning for a game system? It's Saturday everywhere they have customers. When do people play games?
I'm begining to detect a pattern. "Whoops, we made a mistake. Should we stop and correct it now, or allow it to percolate through the world for two or three days so that we can make sure thousands of people are unknowingly affected?" "We need some more maintenance time. When do most people use the system?"
Clearly the technical lead on this project is a BOFH.
RangerGirl - 21 Jan 2006 15:09 GMT hehe, actually is for implementation of the double experience reward as way of apology for royal mess earlier in the week.
bizbee - 21 Jan 2006 18:42 GMT On Sat, 21 Jan 2006 15:09:15 -0000 in <43d24e99$0$2679$ed2619ec@ptn-nntp-reader02.plus.net>, "RangerGirl" <kris@twoplates.f9.co.uk> graced the world with this thought:
>hehe, actually is for implementation of the double experience reward as way >of apology for royal mess earlier in the week. apparently this doesn't apply to AA exp, however. Sure doesn't for me at any rate. I haven't checked killing exp yet.
Tony Evans - 21 Jan 2006 19:22 GMT In alt.games.everquest, bizbee <tuberoo@earthlink.net> wrote:
>On Sat, 21 Jan 2006 15:09:15 -0000 in ><43d24e99$0$2679$ed2619ec@ptn-nntp-reader02.plus.net>, "RangerGirl" ><kris@twoplates.f9.co.uk> graced the world with this thought: > >>hehe, actually is for implementation of the double experience reward as way >>of apology for royal mess earlier in the week.
>apparently this doesn't apply to AA exp, however. Sure doesn't for me >at any rate. I haven't checked killing exp yet. It's a bug - they're re-patching again to fix it.
 Signature Tony Evans (ICQ : 170850) Recommended Author : Guy Gavriel Kay 4 food groups: fast, frozen, eat-in, take out Gemmell Mania : http://www.gemmellmania.co.uk
Bruce Smith - 22 Jan 2006 00:16 GMT > In alt.games.everquest, bizbee <tuberoo@earthlink.net> wrote: > > >apparently this doesn't apply to AA exp, however. Sure doesn't for me > >at any rate. I haven't checked killing exp yet. > > It's a bug - they're re-patching again to fix it. They fixed it, and right now on Bristlebane everyone in Nek Forest is bitching about not being able to start monster missions, something about there being a limited number of instances that can be run at once. Too funny.
I half-jokingly said to my guild earlier that I bet the server crashes due to overload......now I'm just waiting around for the meltdown.
Impmon - 22 Jan 2006 11:32 GMT >They fixed it, and right now on Bristlebane everyone >in Nek Forest is bitching about not being able to >start monster missions, something about there being >a limited number of instances that can be run at once. >Too funny. Same thing in Highpass. There were over 200 peeps sitting around in between mm's. It did spawn a few jerk, lamers, losers, and a.sholes who does mass XLoc, training a bunch of mobs, and one (or 2?) frequently trained a rogue 1.5 npc over. Worse of all is most were whining a lot about not being to get close to click on the npc. Sounds like the whiners are really noobs since anyone can use either F8 or ~ key to target the npc from a less crowded distance, and still get a mission.
>I half-jokingly said to my guild earlier that I bet the >server crashes due to overload......now I'm just waiting >around for the meltdown. I did get a few occasions of not being to get in but mostly did fine. No crash on Maelin that I know of.
almost 40 aa's in 8 hours. and one HHK mission was on the crazy side with 6 clerics and no tank. Still managed to finish that one before the task timer expired.
 Signature When you hear the toilet flush, and hear the words "uh oh", it's already too late. - by anonymous Mother in Austin, TX Spam block in place, no emil reply is expected at all.
D.J. - 22 Jan 2006 12:19 GMT ] I half-jokingly said to my guild earlier that I bet the ] server crashes due to overload......now I'm just waiting ] around for the meltdown.
From posts on the official forums, Stromm crashed on Saturday.
JimP.
 Signature djim70 at tyhe cableone dot net. Disclaimer: Standard. http://crestar.drivein-jim.net/new.html AD&D Jan 19, 2006 http://evergame.drivein-jim.net/ EQ 1 Jan 18, 2006 Registered Linux user#185746 http://linux.drivein-jim.net/
bizbee - 24 Jan 2006 02:28 GMT >> In alt.games.everquest, bizbee <tuberoo@earthlink.net> wrote: >> [quoted text clipped - 12 lines] >server crashes due to overload......now I'm just waiting >around for the meltdown. Yeah, after I posted that, I went back to play another character, and they announced they were taking the server down. Oh well, it got us two more days!
Richard - 27 Jan 2006 05:13 GMT Bruce Smith <misterbe@sprynet.com> wrote in news:43D2CECB.156D75A5 @sprynet.com:
>> In alt.games.everquest, bizbee <tuberoo@earthlink.net> wrote: >> [quoted text clipped - 12 lines] > server crashes due to overload......now I'm just waiting > around for the meltdown. Fun weekend, 50ish AAs total for me, others got lots more I know. Was fun soloing and getting 36% of an AA per mob I killed with LoTD running.
 Signature Graeme Faelban, 70 shaman <Sanctuary of Marr> Erollisi Marr
Bruce Smith - 21 Jan 2006 15:10 GMT > *Another* patch. If they do more rollbacks I'm out. > > And why the hell do they do "scheduled" maintenance on > a Saturday morning for a game system? It's Saturday everywhere > they have customers. When do people play games? They're taking servers down on Saturday because they are giving all players game-wide double exp for the weekend - sort of a "we're sorry" for the giant rollback fiasco. I imagine you've already logged in and learned this by the time you read my message.
bizbee - 21 Jan 2006 17:15 GMT > *Another* patch. If they do more rollbacks I'm out. > [quoted text clipped - 9 lines] > > Clearly the technical lead on this project is a BOFH. Let's see, you've been playing this game so goddamn long that you've wound up in my killfile, and now you're threatening to quit, like anyone cares, or as if you've never seen any of this and threatened to quit a dozen other times? I suppose you'd prefer that they just left the game f.cked up as opposed to patching it... or are you just pissed off because you didn't get in on the exploits... or you <did> get in on the exploits, but they rolled you back and you lost them?
If you haven't figured this out by now, you must be pretty dense. You say the same sh.t every time. And you've pretty much really gotta be an idiot to get in my killfile, I can guarantee that.
the wharf rat - 21 Jan 2006 18:13 GMT >Let's see, you've been playing this game so goddamn long that you've >wound up in my killfile, and now you're threatening to quit, like >anyone cares, or as if you've never seen any of this and threatened to Hmmm, let's see if I can be polite about this... No, I'm afraid not...
f.ck off, you arrogant little prick.
BTW, I've never thought about leaving the game before. But if today's patch had resulted in MORE rollbacks I certainly would have. That was a true fiasco.
murdocj - 22 Jan 2006 13:26 GMT >> *Another* patch. If they do more rollbacks I'm out. >> [quoted text clipped - 22 lines] >And you've pretty much really gotta be an idiot to get in my killfile, >I can guarantee that. I don't use a killfile, but I thought the whole point of it was to prevent you from seeing posts from certain people. How are you seeing the original post???
bizbee - 24 Jan 2006 02:28 GMT On Sun, 22 Jan 2006 13:26:03 GMT in <ht17t1pevocuonv1n3ro1bgtiu4oonrlp6@4ax.com>, murdocj <temp@mirque.delete.this.com> graced the world with this thought:
>>> *Another* patch. If they do more rollbacks I'm out. >>> [quoted text clipped - 26 lines] >prevent you from seeing posts from certain people. How are you seeing >the original post??? I was intrigued by the response, and felt compelled to pull the message up.
Richard - 27 Jan 2006 05:15 GMT bizbee <tuberoo@earthlink.net> wrote in news:IhgBf.5250$Hd4.587 @newsread1.news.pas.earthlink.net:
> On Sun, 22 Jan 2006 13:26:03 GMT in > <ht17t1pevocuonv1n3ro1bgtiu4oonrlp6@4ax.com>, murdocj [quoted text clipped - 33 lines] > I was intrigued by the response, and felt compelled to pull the > message up. Don't know about other newsreaders, but with Xnews, you just click up the thread if you see a response to someone you KFed, and it will pull up the message from the person you KFed.
 Signature Graeme Faelban, 70 shaman <Sanctuary of Marr> Erollisi Marr
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