>> All resists are important, especially against some of the mobs that
>> have "chromatic" resists - basically rolls against your lowest resist
[quoted text clipped - 5 lines]
> high as possible, but what's 'high enough' that he shouldn't be
> sacrificing other aspects to get them higher?
It depends. For some mobs, you want them maxxed out. For others, 200
maybe be plenty high. It also depends on how much is being given up for
higher resists. Often people will have gear to swap in when appropriate
to raise specific resists, or all resists, for specific encounters. That
is a lot less true now than it used to be however.

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On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons
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Graeme, 36 Dwarven Mystic, 24 Sage, Treasure Hunter <Tempest>
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