A thousand monkeys banging on keyboards posted the following under the
name "James Grahame" <jamesgrahame@shaw.ca>:
>>A thousand monkeys banging on keyboards posted the following under the
>> name "James Grahame" <jamesgrahame@shaw.ca>:
[quoted text clipped - 13 lines]
>the next time the server is patched or next time Sleeper's is brought down.
>The zone is never supposed to be reverted to prior state.
But the zone files will be there regardless of its current state. That
is the important thing. The zone is always flipping back and forth
without Dev assistance on Test. Sometimes when the server comes up,
its the old way, sometimes its the new way.
I don't think your right about the script either, for that matter.
>> Cazic Thule is not supposed
>> to change. Why would the original files even still be available on the
>> servers?
>
> Why would they delete them? If they ever wanted to revert the zone, or
>check how things used to be, it wouldn't be wise to delete the old work.
Its not all that hard to save a file. Why would they delete them? How
about to avoid accidently changing the zone back without meaning to?
>> Why would they be mucking around with that sort of file
>> anyways?
[quoted text clipped - 3 lines]
>Old_CT_Table by accident when doing one of their cut n' pastes from old
>code.
And why would they need to be doing that?
These were rhetorical questions, which makes answering them rather
pointless. I already know why the original files are still on there -
because they never thought to move them - and why they were mucking
around with it in the first place.

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"We're not going to have any casualties."
- G. Dubya Bush before the invasion of Iraq
James Grahame - 29 Oct 2004 20:32 GMT
>A thousand monkeys banging on keyboards posted the following under the
> name "James Grahame" <jamesgrahame@shaw.ca>:
[quoted text clipped - 9 lines]
> without Dev assistance on Test. Sometimes when the server comes up,
> its the old way, sometimes its the new way.
Correct. If the devs are monkeying around with whatever it is tells
zones to pop a certain way, they can flip this back and forth by mistake.
> I don't think your right about the script either, for that matter.
On servers that have woken the Sleeper, there has been Warder repop up
until the zone is reset either by a GM or a patch. The script doesn't swap
the zone over to post-Sleeper status.
James
Ben Sisson - 29 Oct 2004 23:53 GMT
A thousand monkeys banging on keyboards posted the following under the
name "James Grahame" <jamesgrahame@shaw.ca>:
>>A thousand monkeys banging on keyboards posted the following under the
>> name "James Grahame" <jamesgrahame@shaw.ca>:
[quoted text clipped - 12 lines]
> Correct. If the devs are monkeying around with whatever it is tells
>zones to pop a certain way, they can flip this back and forth by mistake.
Right. As they were monkeying around with the halloween script, most
likely.
However that's Sleeper's Tomb, which is supposed to be like that.
Cazic Thule is never supposed to change. There shouldn't even be a
'switch' now.
It's worth mentioning that it was pretty lucky this was caught at all.
CT is not a popular zone on Test and it could conceivably go days
without a visitor (however that is a pre-OoW observation, if someone's
new epic involves it, that would be different).

Signature
"We're not going to have any casualties."
- G. Dubya Bush before the invasion of Iraq