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Game Forum / Role Playing Games / EverQuest / September 2004

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Weird NPC Charm issues in LDoN

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42 - 29 Sep 2004 10:53 GMT
Was doing an LDoN today... a hard. Monk went off ahead to pull, gets
some aggro, fails his FD, gets charmed... and then suddenly 4 mobs (and
our still-charmed groupmate) come racing into camp to wreak some
significant havoc. Charm wears off, Monk dies....Interestingly the
enchanter that charmed him never aggros group.

OK. That was weird!

Twenty minutes later we're fighting another caster, who fears me, and i
proceed to run three rooms deeper into the dungeon. When it finally
wears off I'm immediately dazzled for another few minutes.

Group meanwhile has finsished enchanter, regrouped, and single pulled a
skeleton to work on. I plan to FD at the earliest opportunity, and
rejoin them when they fight they're way in to me.

Dazzle wears off I hit FD, but get interrupted (I'm in a room with 3
mobs), and now I get charmed... and suddenly I'm tearing off towards my
group... charm wears, I've got a swarm on me (8-9 mobs). I die FAST.

15 seconds later the swarm descends on my group and shreds them.

OK. That was REALLY wierd!

I've *never* seen that sort of behaviour. Two players charmed, both
times all mobs in the vicinity are 'auto-aggroed' on the group, and head
towards it. Previously if you got charmed and the rest of the group was
out-of-sight and unaggroed, you just stood around until it wore off.

The 'new' charm appears to aggro you on your former group, chain
aggroing everyone in the area.

Anyhow we missed the win by one kill, which is even more aggravating.

Have others noticed this? Is it a bug? When did it go in? What the hell
can you do to mitigate it. Fear/Charm is bad enough in LDoNs... but now
it seems to nearly autowipe the group.
Don Woods - 29 Sep 2004 11:38 GMT
> The 'new' charm appears to aggro you on your former group, chain
> aggroing everyone in the area.

Are you sure this is new?  I remember when the gypsy chick in NK
charmed my Iksar -- what faction is SHE on, anyway? the other
gypsies all love me -- anyway, she charmed me, and I found myself
sent off to attack some other PC not even in my group.  And of
course there's the classic "I'm wwwwaaaaadddd" story, where
someone tries to help a lowbie but accidentally casts mez on that
same gypsy, so she charms him, and for no reason whatsoever orders
him to kill the lowbie.  So clearly there's a history of caster
mobs sending charmed PCs off to attack other nearby PCs.

    -- Don.

---------------------------------------------------------------------
-- Sukrasisx, Monk 41 on E. Marr       Note: If you reply by mail,
-- Terrwini, Druid 31 on E. Marr       I'll get to it sooner if you
-- Wizbeau, Wizard 30 on E. Marr       remove the "hyphen n s"
-- http://www.iCynic.com/~don   
Adam Russell - 29 Sep 2004 17:05 GMT
>> The 'new' charm appears to aggro you on your former group, chain
>> aggroing everyone in the area.
[quoted text clipped - 8 lines]
> him to kill the lowbie.  So clearly there's a history of caster
> mobs sending charmed PCs off to attack other nearby PCs.

My impression was that if you were charmed then aggro worked on line of
sight.
James Grahame - 29 Sep 2004 19:45 GMT
>>> The 'new' charm appears to aggro you on your former group, chain
>>> aggroing everyone in the area.
[quoted text clipped - 11 lines]
> My impression was that if you were charmed then aggro worked on line of
> sight.

   It's worse than that. Back in the good old days, someone charmed by
Noble in Sol B would aggro people in King, well out of sight. I almost get
the idea that awareness radius for a character is the same as max tracking
radius or something odd like that.

   James
42 - 29 Sep 2004 18:24 GMT
> > The 'new' charm appears to aggro you on your former group, chain
> > aggroing everyone in the area.
[quoted text clipped - 8 lines]
> him to kill the lowbie.  So clearly there's a history of caster
> mobs sending charmed PCs off to attack other nearby PCs.

In both scenarios the group was 2+ rooms away when the monk and later
myself got charmed. Group was *nowhere* in sight.

In the case of the monk; we'd killed our mob. The monk went forward to
pull the next one, the group hung back, with an empty hallway before the
next room.

The monk got charmed, and then 3 skells and the monk came pouring back
on the group. No way we should have had aggro.
Lance Berg - 29 Sep 2004 20:28 GMT
>>>The 'new' charm appears to aggro you on your former group, chain
>>>aggroing everyone in the area.
[quoted text clipped - 18 lines]
> The monk got charmed, and then 3 skells and the monk came pouring back
> on the group. No way we should have had aggro.

This behavior is new to me, I haven't seen anything like it, either from
years of playing nor currently.

But I can think of something I've seen that resembles it... are you sure
the monk was charmed and not feared?  Feared he might run in practically
any direction, and the mobs would follow him.

Later, a mob may have charmed him; while a little odd, this feared and
then charmed behavior would mean he'd run with mobs to you, then the
mobs would stop chasing him and attack you, while he stopped running and
attacked you as well.

Barring this, well, its disturbing, because when charmed the PC
basically becomes a mob, and has no way of knowing who is in his group
and who isn't and should be using a form of aggro similar to that all
other mobs use.  This would represent a radical change.  Not necessarily
an illogical change, but its not the way its always worked in the past,
so we'd have to think about what it might mean in terms of changes in
approach...

Grage
SightSeer - 29 Sep 2004 20:56 GMT
Only thing I've had that was close to this was along this line.  I was main
tank in a LDON was first feared running me into another room picking up
mobs, however while still feared I ran back into the room with my group.  We
now had 3-4 adds plus original pull.  At this point mob who originally
feared me now charmed me and I went to work beating the crap out of the
groups cleric.  Luckily cleric didn't die and other members where able to
handle adds..

SS

> >>>The 'new' charm appears to aggro you on your former group, chain
> >>>aggroing everyone in the area.
[quoted text clipped - 40 lines]
>
> Grage
42 - 30 Sep 2004 03:57 GMT
> >>>The 'new' charm appears to aggro you on your former group, chain
> >>>aggroing everyone in the area.
[quoted text clipped - 21 lines]
> This behavior is new to me, I haven't seen anything like it, either from
> years of playing nor currently.

Previously when you charmed and your group was un aggroed you'd just
follow the charmer around like a pet until it wore off. This is what -
should- have happened from preivous experiences. But its not what
happened, twice.

> But I can think of something I've seen that resembles it... are you sure
> the monk was charmed and not feared?  Feared he might run in practically
[quoted text clipped - 4 lines]
> mobs would stop chasing him and attack you, while he stopped running and
> attacked you as well.

Its an interesting question. I'd have to repeat the 'experiment'. :)

In the case of the monk, its worth pointing out that the 3 skeletons ran
at us -before- the monk got to us.

At any rate it doesn't explain why I unleashed a swarm back on my group
when I finally died. Even if I'd been feared and charmed (which I'd
swear I wasn't) I never got back to my group. But once charm broke and
they killed me they tore off after my group. (And I died well out of
sight of the group.)
 
> Barring this, well, its disturbing, because when charmed the PC
> basically becomes a mob, and has no way of knowing who is in his group
[quoted text clipped - 3 lines]
> so we'd have to think about what it might mean in terms of changes in
> approach...
 
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