Game Forum / Role Playing Games / EverQuest / March 2004
I *like* the new sky
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Ben Sisson - 23 Mar 2004 22:32 GMT It reeks of awesomeness.
Seriously very impressive indeed. Got some screenshots out of that.
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Dark Tyger - 23 Mar 2004 22:59 GMT >It reeks of awesomeness. > >Seriously very impressive indeed. Got some screenshots out of that. Night sky is great. The dawn is really pretty, too. Pink sky, light fog. I was impressed. ;)
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Graeme Faelban - 24 Mar 2004 16:57 GMT >>It reeks of awesomeness. >> >>Seriously very impressive indeed. Got some screenshots out of that. > > Night sky is great. The dawn is really pretty, too. Pink sky, light > fog. I was impressed. ;) It's nice where it works. In Grieg's End, in Grieg's room, the top 1/3rd of the screen was totally messed up. It was getting multiple images there. I have not seen that anywhere else yet. In SKyshrine, near Yelinak's chamber, the sun was shining through a wall depending on how far from the wall I was. Targetting sometimes works, sometimes doesn't now. My mouse clicks stopped working entirely in Grieg's End until I camped to desktop and came back in. Those are the things I have noticed so far.
 Signature On Erollisi Marr in <Sanctuary of Marr> Elder Graeme Faelban, Barbarian Prophet of 65 seasons Tainniel Fleabane, Halfling Warrior of 32 seasons Giluven, Wood Elf Druid of 26 seasons Graeniel, High Elf Enchanter of 25 seasons
Chris Gutierrez - 25 Mar 2004 19:46 GMT > It's nice where it works. In Grieg's End, in Grieg's room, the top 1/3rd > of the screen was totally messed up. It was getting multiple images [quoted text clipped - 4 lines] > camped to desktop and came back in. Those are the things I have noticed > so far. I had a similar problem in Shadeweaver's Thicket... any time I looked up to check out the sky, I got a blur of stars. I quickly ran to the PoK, no problem there... the sky being screwed up seems to be zone specific at this point.
Targetting was also horrible for me... it was nearly impossible to click on a mob. I did like the light up effect on targeted mobs... it will be very nice once it works.
As soon as I logged in, I was SO HAPPY I decided to only use my alt on patch days... XP loss and a CR on a main because the display is buggy is always a drag.
David Navarro - 23 Mar 2004 23:06 GMT Quoth Ben Sisson :
> It reeks of awesomeness. > > Seriously very impressive indeed. Got some screenshots out of that. SoE in "not f.cking patch up" shocker. =)
I love the new sky too... Sunrise is nothing short of jawdropping.
Cue "we like the Mooooooon"...
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patrik@nordebo.com - 23 Mar 2004 23:49 GMT > Quoth Ben Sisson : > > Seriously very impressive indeed. Got some screenshots out of that. > > SoE in "not f.cking patch up" shocker. =) Alas that they did, in fact, f.ck the patch up. Some people are getting some pretty annoying graphics bugs, even though they have DirectX 9 and the latest graphics drivers. Since I'm currently apparently unable to connect to anything in the US, I don't know whether this will affect me, but it happened to a friend and several people in his guild.
Of course, this being on Windows, it could be something else that's screwed up and they just need to reinstall.
> I love the new sky too... Sunrise is nothing short of jawdropping. But yes, the sky is great (it worked on his other computer).
wd - 24 Mar 2004 03:43 GMT > > Quoth Ben Sisson : > > > Seriously very impressive indeed. Got some screenshots out of that. [quoted text clipped - 14 lines] > > But yes, the sky is great (it worked on his other computer). I havnt played extensively yet since patch, spent maybe 15 minutes looking around before going into trader mode for the day, heres what I noticed.
my vah shir can no longer walk over objects he once before could, such as tables in the pok library main floor, of the vendor tables in potranq (not a big deal I guess since not all races could walk over the stuff to begin with, but VERY annoying when you're acustomed to being able to)
I noticed I was getting hung up on corners, the stairs to get into library for example, I got hung up twice on those.
I witnessed a mgb at the pok bank, there were 227 people in pok at the time and it looked like every damn one of them were at the bank, there was a breif moment of lag while it cached (I guess), like very very short. and after that NO lag what so ever. truely a first. very nice work on sony's part. However, I did notice several times at random times that same breif moment of lag, as if it were recaching the world around me as I moved.
John Lynch, Jr. - 24 Mar 2004 01:02 GMT Can you post some of your screenshots? I haven't been able to log in yet and I'd like to see some examples of the new graphics.
> It reeks of awesomeness. > > Seriously very impressive indeed. Got some screenshots out of that. Ben Sisson - 24 Mar 2004 01:27 GMT From the shadows, the mysterious "John Lynch, Jr." <nospam_jlynch@se.rr.com> (if that IS his real name) conspiratorially whispered:
>> It reeks of awesomeness. >> >> Seriously very impressive indeed. Got some screenshots out of that.
>Can you post some of your screenshots? I haven't been able to log in yet and >I'd like to see some examples of the new graphics. I'd need someone else to host them.
 Signature Magister Mundi sum!
Aughra: Where is he? Jen: He's dead. Aughra: Could be anywhere, then.
Chris Howe - 24 Mar 2004 11:12 GMT > >Can you post some of your screenshots? I haven't been able to log in yet and > >I'd like to see some examples of the new graphics.
> I'd need someone else to host them. www.imageshack.us is your friend
-- Chris
bizbee - 24 Mar 2004 16:22 GMT On Wed, 24 Mar 2004 00:27:59 GMT in <ghl160l02n0vaj14ejvbcicvicshn9efli@4ax.com>, Ben Sisson <ilkhanikeDIESPAM@yahoo.ca> graced the world with this thought:
>From the shadows, the mysterious "John Lynch, Jr." ><nospam_jlynch@se.rr.com> (if that IS his real name) conspiratorially [quoted text clipped - 8 lines] > >I'd need someone else to host them. what about usenet?
Nekofrog - 24 Mar 2004 10:38 GMT >It reeks of awesomeness. > >Seriously very impressive indeed. Got some screenshots out of that. It seems jumping has been tuned down. Try running and jumping foward.. I certainly notice a big enough difference..
Ben Sisson - 24 Mar 2004 11:13 GMT From the shadows, the mysterious Nekofrog <voramyr@suckmyspam.com> (if that IS his real name) conspiratorially whispered:
>>It reeks of awesomeness. >> >>Seriously very impressive indeed. Got some screenshots out of that. > >It seems jumping has been tuned down. Try running and jumping foward.. >I certainly notice a big enough difference.. Man I just raided Tower of Solusek Ro tonight and the new engine made it so that if you shrank you couldn't run up stairs. You had to jump up each one.
Believe me when I say I have done all the jumping I want to do for the next ten months of EQ. I knew I should have dropped and relogged or bugged a growth/illusion class to restore normal size....
 Signature Magister Mundi sum!
Aughra: Where is he? Jen: He's dead. Aughra: Could be anywhere, then.
Graeme Faelban - 24 Mar 2004 17:02 GMT > From the shadows, the mysterious Nekofrog <voramyr@suckmyspam.com> (if > that IS his real name) conspiratorially whispered: [quoted text clipped - 13 lines] > next ten months of EQ. I knew I should have dropped and relogged or > bugged a growth/illusion class to restore normal size.... Yep, noticed the same thing in Skyshrine among other places. Also, even at normal size, some places I used to be able to walk I can't anymore, like through the windows in the banks in the Bazaar.
 Signature On Erollisi Marr in <Sanctuary of Marr> Elder Graeme Faelban, Barbarian Prophet of 65 seasons Tainniel Fleabane, Halfling Warrior of 32 seasons Giluven, Wood Elf Druid of 26 seasons Graeniel, High Elf Enchanter of 25 seasons
Graeme Faelban - 24 Mar 2004 17:01 GMT >>It reeks of awesomeness. >> >>Seriously very impressive indeed. Got some screenshots out of that. > > It seems jumping has been tuned down. Try running and jumping foward.. > I certainly notice a big enough difference.. Oh, and I can no longer go up some stairs that I used to be able to. Also, the bank in the bazaar, I used to walk my dwarven paladin into the bank through the windows, can't do that anymore without jumping.
 Signature On Erollisi Marr in <Sanctuary of Marr> Elder Graeme Faelban, Barbarian Prophet of 65 seasons Tainniel Fleabane, Halfling Warrior of 32 seasons Giluven, Wood Elf Druid of 26 seasons Graeniel, High Elf Enchanter of 25 seasons
Matt - 24 Mar 2004 13:59 GMT > It reeks of awesomeness. Is anyone an E&C fan? :-)
Matt
georg - 24 Mar 2004 16:47 GMT > It reeks of awesomeness. It's the exact same sky in SWG. I was running across the Scarlet Desert and felt I was back on Tantoonie.
-georg Taryl Lv'Jakke, entertainer, musician, hair dresser.
John Lynch, Jr. - 24 Mar 2004 21:42 GMT Just loigged in and boy os the new sky nice. Too bad I'm experiencing two major bugs with the new engine or it would be almost wotrth it.
> It reeks of awesomeness. > > Seriously very impressive indeed. Got some screenshots out of that. Pamela Carlton - 24 Mar 2004 23:16 GMT > It reeks of awesomeness. > > Seriously very impressive indeed. Got some screenshots out of that. It's beautiful! I love the stars in Freeport.
Rumbledor - 29 Mar 2004 19:03 GMT > It reeks of awesomeness. > > Seriously very impressive indeed. Got some screenshots out of that. I agree wholeheartedly! Not only do the various skies look great, but the environmental lighting is awesome. A dawn, all of the trees and the ambient lighting actually look like you would expect for that time of day and delineation of the sun. That changes some time after dawn to normal daytime lighting. The only thing I would like to see is a more defined sun rather than just a somewhat brighter blurry spot in the sky.
Additionally, the fog looks like it has been done really well in many of the zones I've been in. They've changed it from just a simple fade-out effect to more of a reduction of detail, followed by a fading out of the silhouettes of objects, the farther away they are. It gives it a bit of an eerie vibe in LFay, for instance.
I think that overall they've made a huge improvement. It really adds to the atmosphere.
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Don Woods - 31 Mar 2004 00:29 GMT > The only thing I would like to see is a more defined sun rather than just > a somewhat brighter blurry spot in the sky. I think it depends on the zone and/or weather. I looked up in FoB at one point and saw a definite sun (bright yellow circle). Other places, other times, it's been the bright blurry spot.
Now if they'd just fix it not to use the same sky in all zones. It's particularly jarring to look up from a Luclin zone (e.g., Shadeweavers) and see the moon overhead. The old Luclin sky, with Norrath overhead, was quite impressive, and I miss it.
The last couple times I've passed through Shadeweavers it's happened to be nighttime. Have they at least fixed it so the supposedly always-dark parts of Luclin aren't lit during the day?
-- Don.
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Palindrome - 31 Mar 2004 02:30 GMT >> The only thing I would like to see is a more defined sun rather than just >> a somewhat brighter blurry spot in the sky. > >I think it depends on the zone and/or weather. I looked up in FoB >at one point and saw a definite sun (bright yellow circle). Other >places, other times, it's been the bright blurry spot. Its blurred because of the continual rain and fog in all zones ;)
I never though Nektulos would appear so light and airy :))
Palindrome
patrik@nordebo.com - 31 Mar 2004 10:55 GMT > Now if they'd just fix it not to use the same sky in all zones. > It's particularly jarring to look up from a Luclin zone (e.g., [quoted text clipped - 4 lines] > happened to be nighttime. Have they at least fixed it so the > supposedly always-dark parts of Luclin aren't lit during the day? They said they were going to take a while to fix it so not all zones have the same sky, and they haven't mentioned fixing it that I can recall. I haven't actually been to Luclin in a while, though, so for all I know they may have fixed it and just not mentioned it. But they have at least indicated that they know it's a problem.
There are much worse problems to fix right now, though...
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