Game Forum / Action Games / Doom / September 2004
New rig specs and performance
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marXbig [AGQx] - 24 Sep 2004 01:47 GMT Hey guys...haven't posted here before but I'm an old quake poster from years ago. Good to see some familiar names here now. Hiyas Inglo, McGramps, think I saw LoTec too awhile back. Anyways, I got out of gaming for awhile...RW got in the way. But when D3 came out I decided to upgrade my old specs and see what the state of gaming was these days.
Here's my new rig and what she does to D3 :)
My Spec: Chip: Intel P4E 3.2 Prescott @ 3.52 MHz. 1 MB L-2 cache (core voltage @ 1.392, stock hs and fan). FSB: @ 4 x 220 = 880MHz (OC'ed) Mobo: Asus P4C800-E Deluxe PS: Enermax 450 w RAM: 2x Corsair CMX512-4000 Extreme DDR SDRAM PC4000 (250 MHz) Video Card: Albatron GeForce 6800GT 256 / 2ns DDR3 (350/1.0 no OC) Vid Drivers: 61.77 Video Card: DirectX Version 9.0b Fastwrites: Enabled Side-band Addressing: Enabled AGP Aperture: 128 MB HDD: Maxtor 80 gig 7200 rpm DMA 5 Raid Array HDD: Maxtor 80 gig 7200 rpm DMA 5 HDD: Maxtor 80 gig 7200 rpm DMA 5 HDD: Maxtor 80 gig 7200 rpm DMA 5 Sound Card: Creative Audigy Platinum w/ Creative 5300 5.1 speakers OS: Win XP Case: Luan Li alum/435 ATXmed (black) Monitor: NEC MultiSync LCD 1850E @ "1280x1024 @ 72Hz" 32 bit color (Primary) Monitor: Sony CPD-E400E (Secondary) Mouse: MS Optical w/ func gaming pad
Results: High Quality 800x600 All advanced options on except v-sync & AA off no tweaks...right out of the box demo1 - 83 fps
I can go to Ultra High Quality and still get 62 fps.
What a beautiful, well detailed game. Scary, too.
pF marXbig [AGQx] (mia) ...who knows just enough to be dangerous.
I'd kill for a rail gun ;)
Inglo - 24 Sep 2004 01:59 GMT On 9/23/2004 5:47 PM marXbig [AGQx] brightened our day with:
>I'd kill for a rail gun ;) > > How shoot red rope?
 Signature "...forged but accurate."
Steve ¤»Inglo«¤ www.inglostadt.com
marXbig [AGQx] - 24 Sep 2004 03:13 GMT > On 9/23/2004 5:47 PM marXbig [AGQx] brightened our day with: > > >I'd kill for a rail gun ;) > > > How shoot red rope? Hey Inglo...nice site. Bet that rig of yours tortures some games too.
All your base...etc. (sigh)
Boy the quake3 ng has sure gone downhill. Oh well.
Inglo - 24 Sep 2004 08:52 GMT On 9/23/2004 7:13 PM marXbig [AGQx] brightened our day with:
> > [quoted text clipped - 15 lines] > > I don't know if you saw this:
http://www.inglostadt.com/ifyoustill.htm
 Signature "...forged but accurate."
Steve ¤»Inglo«¤ www.inglostadt.com
marXbig [AGQx] - 24 Sep 2004 11:47 GMT > On 9/23/2004 7:13 PM marXbig [AGQx] brightened our day with: > [quoted text clipped - 13 lines] > > http://www.inglostadt.com/ifyoustill.htm I saw the controversy over your "joke" on a.b.g.q. last month. hehe is all I can say about that. The voiceover on the site is great. Who, and in what context was that from?
marXbig
McGrandpa - 25 Sep 2004 02:11 GMT > On 9/23/2004 7:13 PM marXbig [AGQx] brightened our day with: > [quoted text clipped - 19 lines] > > http://www.inglostadt.com/ifyoustill.htm Nice pages ya got there Inglo. I noted the 'guitar tabs' link. Then saw the flat top 6 and solid body sitting in the rack :) I gave ReaperX (my son) my old Ibanez 1599S (Japanese make), then I got a new Ibanez Artwood 200 last year. For my 50th bday, I bought me (yeah, I really do that!) a Yamaha DW7-12. LOVE the sound of that Yamaha 12!!!! Actually, you keep a nice lookin apartment. Mine looks more like a workshop and storage unit right now. Furniture? Living room? Um...it's under there somewhere... McG. ;)
> -- > "...forged but accurate." > > Steve ??Inglo?? > www.inglostadt.com Angellus - 24 Sep 2004 02:10 GMT Nice rig : ) must have cost you a fortune. And yes a rail gun would be great in doom3..Might make it a bit to easys for quake 3 players though having a 1 shot kill.
BTW I believe in game play the FSP are capped at 60, so you may as well play on ultra high.
"com_showFPS" at the consol will show currnet game frames rendered per second. You should find 1024x768 at ultra high runs nicely on your system.
Andy.
> Hey guys...haven't posted here before but I'm an old quake poster from years > ago. Good to see some familiar names here now. Hiyas Inglo, McGramps, think [quoted text clipped - 46 lines] > http://www.newsfeed.com The #1 Newsgroup Service in the World! >100,000 Newsgroups > ---= 19 East/West-Coast Specialized Servers - Total Privacy via Encryption =--- marXbig [AGQx] - 24 Sep 2004 03:22 GMT > Nice rig : ) must have cost you a fortune. Well I don't play golf or own a boat so this is the hole my money goes down. I do like to drink tho ;) I built the system over a six month period. The last piece was the 6800, it came today. It replaced a 5900 128meg which got about 55 fps on 640x480 medium settings.
>And yes a rail gun would be great > in doom3..Might make it a bit to easys for quake 3 players though having a 1 > shot kill. Yeah, you're right but I'm playing through on Vet now and the lack of ammo makes the shotgun the primary weapon. Be nice to have some more options.
> BTW I believe in game play the FSP are capped at 60, so you may as well play > on ultra high. It is and I do play on 1024x768 Ultra. It's nice to have the fps bouncing off 60 even in a heavy firefight.
> "com_showFPS" at the consol will show currnet game frames rendered per > second. You should find 1024x768 at ultra high runs nicely on your system. > > Andy. > > sniperoo Angellus - 24 Sep 2004 08:02 GMT <snip>
> Yeah, you're right but I'm playing through on Vet now and the lack of ammo > makes the shotgun the primary weapon. Be nice to have some more options. I alway did use the shoty as my primary weapon.
> > BTW I believe in game play the FSP are capped at 60, so you may as well > play > > on ultra high. > > It is and I do play on 1024x768 Ultra. It's nice to have the fps bouncing > off 60 even in a heavy firefight. Bastard : ) ... i wish. Im flat out holding 25FPS in a fire fight at 600x800 medium detail.
Andy.
Keanu - 24 Sep 2004 07:28 GMT Boy that 6800GT is screaming performance here.. Congratulations.
But I wonder about the LCD choice for gaming, even though it's a quality NEC component (yet value priced). For some reasons, I never saw an LCD scale without bad artifacts, and yours is 1280x1024 default... At 1024x768, Hz scaling is 1.25 Uck!, and that 800x600 you use it's easier 1.6x scale down. Not to mention the Ucky LCD persistance of even the best of active matrix.
I must admit not to have examined the later LCD models. Maybe things have improved ? http://www.superwarehouse.com/NEC_MultiSync_LCD1850E-BK_Black_18_LCD_Monitor/LCD 1850E-BK/p/55048 I see the response time is: "30 ms white to black (typical), 20 ms black to white (typical)"
And according to some experienced gamers, 20~30 ms is fine but still never quite a match for the good'ol tube. ;) People with older models and about 50ms response time will suffer a *lot* of ghosting; Not to mention the artifacts of scaling down resolutions... http://www.neoseeker.com/Hardware/faqs/kb/13,68.html
Whatever; Yours seems to be fine; and that 6800 is just fabulous. Regards, N?o
>Hey guys...haven't posted here before but I'm an old quake poster from years >ago. Good to see some familiar names here now. Hiyas Inglo, McGramps, think [quoted text clipped - 42 lines] > >I'd kill for a rail gun ;) Diezel - 24 Sep 2004 11:09 GMT I have a 17in Sony SDM-S73 LCD and it kicks my 21" Trinitron CRT's a.s. I was really worried when I ordered it. 16ms response time. No artifacts. No ghosting. Colors are amazing. I run all my games in 1280x1024, except for Doom III, which I run 640x480. If you run 1024x or 800x the game doesn't line up on the screen anymore. It does in 640x480. I LAN a lot which is one of the main reasons I got a LCD. Glad I did. Lugging a 21inch monitor is a bitch. Now I can carry all my stuff in one trip if someone grabs the door for me =)
Stylez/Soulfly [AGQx]
> Boy that 6800GT is screaming performance here.. Congratulations. > [quoted text clipped - 5 lines] > > I must admit not to have examined the later LCD models. Maybe things have improved ? http://www.superwarehouse.com/NEC_MultiSync_LCD1850E-BK_Black_18_LCD_Monitor/LCD 1850E-BK/p/55048
> I see the response time is: > "30 ms white to black (typical), 20 ms black to white (typical)" [quoted text clipped - 55 lines] > > > >I'd kill for a rail gun ;) Keanu - 24 Sep 2004 19:17 GMT Diezel wrote in message ...
>I have a 17in Sony SDM-S73 LCD and it kicks my 21" Trinitron CRT's a.s. I >was really worried when I ordered it. 16ms response time. No artifacts. No [quoted text clipped - 6 lines] > >Stylez/Soulfly [AGQx] WOW.. I take your word for it.
This is simply excellent news for me. Cheers then,
Damn 16ms is really sweet :) N?o
marXbig [AGQx] - 24 Sep 2004 11:18 GMT I've always used a CRT before now. The Sony used to be my primary display. It is faster and has no ghosting compared to the NEC. But the colors are so much crisper and brighter on the LCD that the small amount of blurring is worth it. The Sony looks washed out beside it. Both monitors are old compared to the rest of the system. I bought the Sony 5 years ago at a computer trade show for $250.00 and the NEC I got a year and a half ago by trading in my AMEX points. I would like to upgrade to a newer higher end LCD this year but those dang things cost more that the cpu, ram, and 6800 combined! Actually I can play comfortably on 1280x1024 as well as 1024x 768 so scaling isn't much of a problem. Hardly noticable actually. And you're right, the 6800 is the key to the system performance, triple the speed of the 5900 it replaced. But check out the price of the Intel P4E 3.2. It is easily overclockable to 3.6 and cost less than $200.00. A great deal.
marXbig
> Boy that 6800GT is screaming performance here.. Congratulations. > [quoted text clipped - 5 lines] > > I must admit not to have examined the later LCD models. Maybe things have improved ? http://www.superwarehouse.com/NEC_MultiSync_LCD1850E-BK_Black_18_LCD_Monitor/LCD 1850E-BK/p/55048
> I see the response time is: > "30 ms white to black (typical), 20 ms black to white (typical)" [quoted text clipped - 10 lines] > >snip Inglo - 24 Sep 2004 11:54 GMT On 9/24/2004 3:18 AM marXbig [AGQx] brightened our day with:
>I've always used a CRT before now. The Sony used to be my primary display. >It is faster and has no ghosting compared to the NEC. But the colors are so [quoted text clipped - 7 lines] > >marXbig The 30" Apple Cinema Displays are only $3,299. I have a friend who has one of the 23" ones, those are only $1,999, they are so sleek and have such good iq (especially when paired with a 6800 Ultra) and here I am stuck on an old Dell 19" CRT like a sucker.
 Signature "...forged but accurate."
Steve ¤»Inglo«¤ www.inglostadt.com
Mark Jones - 25 Sep 2004 00:52 GMT > Actually I can play comfortably on 1280x1024 as well as 1024x 768 so > scaling [quoted text clipped - 5 lines] > It is easily overclockable to 3.6 and cost less than $200.00. A great > deal. Is the board at the following link the high performance board that everyone is talking about?
http://www.microcenter.com/single_product_results.phtml?product_id=0177220
I thought they were selling for $499, so that is why I am questioning this board that sells for $399.
marXbig [AGQx] - 25 Sep 2004 01:52 GMT > > Actually I can play comfortably on 1280x1024 as well as 1024x 768 so > > scaling [quoted text clipped - 12 lines] > I thought they were selling for $499, so that is why I am questioning this > board that sells for $399. The 6800 Ultras with the 400 MHz core are about a hundred dollars more than the one I bought which has a 350 MHz core. but the 350's will easily oc to 400. Look here for a fairly complete selection of brand name cards. http://www.newegg.com/app/SearchProductResult.asp?Submit=Go&Range=1&DEPA=0&bop=a nd&description=geforce+6800&page=1&listStyle=2
marXbig
Mark Jones - 25 Sep 2004 03:46 GMT > The 6800 Ultras with the 400 MHz core are about a hundred dollars more > than > the one I bought which has a 350 MHz core. but the 350's will easily oc to > 400. Thanks. I think I will wait for the 400 MHz boards to get out in sufficient numbers to drop to the $400 range.
McGrandpa - 25 Sep 2004 02:46 GMT >> Actually I can play comfortably on 1280x1024 as well as 1024x 768 so >> scaling [quoted text clipped - 12 lines] > I thought they were selling for $499, so that is why I am questioning > this board that sells for $399. I just looked up some 6800 Ultras, they're going from $499 to almost $700. http://www.axiontech.com/search.php?search_key=6800&search_catsel=VIDEO+ADAPTERS &ksfavl=&ksfprc=&ksfrat=&ksfcnd=&ksrt=avl&kdir=&ksspg=0&kstl=24&kspg=1&ttl=&orgi nize=
Marshall - 24 Sep 2004 19:20 GMT > Boy that 6800GT is screaming performance here.. Congratulations. > [quoted text clipped - 8 lines] > I see the response time is: > "30 ms white to black (typical), 20 ms black to white (typical)" The Dell 2001FP is an excellent flatpanel LCD monitor, I've used it exten- sively in flight sims and FPS's over the past few months, with no trace of ghosting, excellent response, and beautifully bright colors. It doesn't do *quite* as good a job of reproducing life-like colors and color nuances as the better high-end CRT's (Sony) can, but unless you're a graphics pro- fessional, you probably won't notice. This monitor got a well-deserved Kick- a.s award from Maximum PC magazine, as gaming hardware :-) There are others out there that are as good or close to it, but this one is a 20.1" bundle of gaming joy, indeed. -Marshall
Mark Jones - 25 Sep 2004 00:42 GMT > I must admit not to have examined the later LCD models. Maybe things have > improved ? I am having zero problems using a 20 inch Sony LCD display. Its native resolution is 1600x1200.
McGrandpa - 25 Sep 2004 02:30 GMT > Boy that 6800GT is screaming performance here.. Congratulations. > [quoted text clipped - 13 lines] > I see the response time is: "30 ms white to black (typical), 20 ms > black to white (typical)" I have an NEC-LCD1760V 17" with 16 ms response time, and analog VGA only input. The picture is brilliant. No ghosting. I run it in 1024x768 all the time. No problem with scaling. I also have an EnVision 9110 19" LCD. 24ms response is normal. But here's the odd thing, I run it in 1024x768 on DVI all the time. No ghosting at all. But there is 'blockiness' playing some games in 1280x1024. Looks interlaced? But only in its native res. Odd. Anyway, after using these two LCD monitors for just a little while, I won't go back to CRT. You don't worry about refresh rates any more :) McG.
> And according to some experienced gamers, 20~30 ms is fine but still > never quite a match for the good'ol tube. ;) People with older [quoted text clipped - 55 lines] >> >> I'd kill for a rail gun ;) McGrandpa - 25 Sep 2004 02:00 GMT > Hey guys...haven't posted here before but I'm an old quake poster > from years [quoted text clipped - 47 lines] > > I'd kill for a rail gun ;) Hey ya! Good to see you're still kickin around someplace :)
My rig isn't as hot as yours. The CPU: P4 3.0E/800fsb/1m L2 (Prescott, stock HS/Fan and a real whizzer it is too!). 1 gig PC3200/DDR400 in dual channel. Couple WD HD's, no raid or SATA. The bottleneck: still using the FX5900-128 from a couple years ago. But it ain't bad :) I want that 6800 Ultra 256 meg DDR3 :o)) But it'll have to wait a bit. I'm playing in 1024x768, vsync off, AA 2X, Ultra mode. Now getting 37 fps. Looks great. I'm enjoying a slow ride thru this game.
 Signature McGrandpa [AGQx]
> ----== Posted via Newsfeed.Com - Unlimited-Uncensored-Secure Usenet > News==---- http://www.newsfeed.com The #1 Newsgroup Service in the > World! >100,000 Newsgroups ---= 19 East/West-Coast Specialized > Servers - Total Privacy via Encryption =--- marXbig [AGQx] - 25 Sep 2004 04:09 GMT >snip > Hey ya! Good to see you're still kickin around someplace :) Yeah good to see a couple of old farts like us are still around.
> My rig isn't as hot as yours. The CPU: P4 3.0E/800fsb/1m L2 (Prescott, > stock HS/Fan and a real whizzer it is too!). 1 gig PC3200/DDR400 in [quoted text clipped - 3 lines] > I'm playing in 1024x768, vsync off, AA 2X, Ultra mode. Now getting 37 > fps. Looks great. I'm enjoying a slow ride thru this game. My 6800 replaced the 5900 I was using too. It tripled the performance. The best thing is that on Ultra settings there are some special effects that you don't get in the other settings such as the shock wave from explosions. It's kind of a space warp thing that happens when stuff explodes. Nice effect. I just got the card yesterday and am still experimenting with it. Currently I'm playing in 1260x1024 Ultra with all advanced on except AA (at this resolution jaggies ain't bad). It never budges off of 60 fps even during the heaviest firefight. Timedemo gives 67 fps. Sweet.
marXbig
McGrandpa - 25 Sep 2004 06:04 GMT >> snip >> Hey ya! Good to see you're still kickin around someplace :) [quoted text clipped - 16 lines] > that you don't get in the other settings such as the shock wave from > explosions. It's That's something they did really cool! I can't wait to find the RL! I just get to see that with grenades for the mo.
> kind of a space warp thing that happens when stuff explodes. Nice > effect. I [quoted text clipped - 3 lines] > resolution jaggies ain't bad). It never budges off of 60 fps even > during the heaviest firefight. Timedemo gives 67 fps. Sweet. Yeah! [takes a quick peek at the ol bank account] Sweet :( [snif]
Congrats on yer spec'ing up, you did good :) McG.
> marXbig > > ----== Posted via Newsfeed.Com - Unlimited-Uncensored-Secure Usenet > News==---- http://www.newsfeed.com The #1 Newsgroup Service in the > World! >100,000 Newsgroups ---= 19 East/West-Coast Specialized > Servers - Total Privacy via Encryption =--- Keith H - 25 Sep 2004 11:28 GMT > My 6800 replaced the 5900 I was using too. It tripled the performance. The > best thing is that on Ultra settings there are some special effects that you [quoted text clipped - 4 lines] > resolution jaggies ain't bad). It never budges off of 60 fps even during the > heaviest firefight. Timedemo gives 67 fps. Sweet. I noticed that when I went to Ultra on my recently purchased 6800. At first I thought it was something wrong with the graphics rendering!! ;)
 Signature _ __ _ _ _ _ _
| |/ / (_) | | | | | | | | ' / ___ _| |_| |__ | |__| | | < / _ \ | __| '_ \ | __ | | . \ __/ | |_| | | | | | | | |_|\_\___|_|\__|_| |_| |_| |_| McGrandpa - 25 Sep 2004 13:01 GMT >> My 6800 replaced the 5900 I was using too. It tripled the >> performance. The best thing is that on Ultra settings there are some [quoted text clipped - 17 lines] >> . \ __/ | |_| | | | | | | | >> _|\_\___|_|\__|_| |_| |_| |_| Right. Well, for more than one reason then.... the 6800 Ultra is the card to get. Another reason is that it has support for more function built in than the X800's do. The FX5900 and 9800 Pro are damn good cards. Just getting a bit old now. The world is passin em by ;) McG.
Inglo - 25 Sep 2004 16:59 GMT On 9/25/2004 5:01 AM McGrandpa brightened our day with:
> > [quoted text clipped - 23 lines] > > I'm still very happy with my 9800 Pro. I just bought Star Wars Battlefront (which I don't recommend until it gets fixed, it's got a ridiculous framerate cap online, like 30 fps, but I haven't figured it out yet) and its nice to be able to load up a new game crank up all the details at 1280x1024 w/ 2x AA and have it run smoothly. That ripple effect shows up on my 9800 Pro for explosions, unless it's something completely different on a 6800. 1024x768 w/ 2x AA in Doom 3 works fine for me. Still I wish I had a 6800.
 Signature "...forged but accurate."
Steve ¤»Inglo«¤ www.inglostadt.com
McGrandpa - 26 Sep 2004 00:44 GMT > On 9/25/2004 5:01 AM McGrandpa brightened our day with: snip
> Still I wish I had a 6800. > [quoted text clipped - 3 lines] > Steve ??Inglo?? > www.inglostadt.com I keep looking for 6800 Ultras. There are a number of them around, but right up there by the $600.00 mark. I've paid $400 for video cards twice. One is in my rig right now, and the other in a shoebox with two dozen older vid cards. I think about that $800.00 when I think of em together. Ha! The 6800's have already started dropping in price. Non GT 6800's going for well under $300. But the Ultra, nope. Still right around $600. Maybe Christmas :) McG.
Diver - 26 Sep 2004 00:53 GMT I saved a map in doom and I ran across an entry in the registry for it. It didn't say Doom editor, it said Quake Editor. ID announced Quake IV as there next Doom 3 Engine rollout. The need for a 6800 is only going to grow.
>> On 9/25/2004 5:01 AM McGrandpa brightened our day with: >snip [quoted text clipped - 14 lines] >around $600. Maybe Christmas :) >McG. McGrandpa - 26 Sep 2004 03:02 GMT > I saved a map in doom and I ran across an entry in the registry for > it. It didn't say Doom editor, it said Quake Editor. ID announced > Quake IV as there next Doom 3 Engine rollout. The need for a 6800 is > only going to grow. Yeh, I think we're all beginning to see that :) McG.
>>> On 9/25/2004 5:01 AM McGrandpa brightened our day with: >> snip [quoted text clipped - 14 lines] >> the Ultra, nope. Still right around $600. Maybe Christmas :) >> McG. marXbig [AGQx] - 26 Sep 2004 03:26 GMT The good part is that the graphics and effects are getting so much better that it's worth it. Before it's over games will be as lifelike as a movie ala "Sky Captain and the World of Tomorrow", a movie shot entirely on bluescreen. Imagine that!
Wonder what that rig'll cost. :o)
marXbig
> > I saved a map in doom and I ran across an entry in the registry for > > it. It didn't say Doom editor, it said Quake Editor. ID announced [quoted text clipped - 22 lines] > >> the Ultra, nope. Still right around $600. Maybe Christmas :) > >> McG. McGrandpa - 26 Sep 2004 04:51 GMT > The good part is that the graphics and effects are getting so much > better > that it's worth it. Before it's over games will be as lifelike as a > movie > ala "Sky Captain and the World of Tomorrow", a movie shot entirely on > bluescreen. Imagine that! Oh crap! I missed it's first showing! When did it start? Last weekend?!? I'll see it tomorrow at 11:20 :) I've been wanting to see this one for a while now. I must have watched AvP instead :o\ And that was a good one too! Sky Captain has Angelina Jolie in it, yep, be seeing it for sure tomorrow.
> Wonder what that rig'll cost. :o) Hm. We can't quite run the 'rendering farm' on our peecee's just yet ;) But we are getting a lot more of that kind of horsepower than we ever dreamed of in times like when we marvelled at the complexity of the goodies in Q3A/TA. I remember how astounded I was when I yanked out the Verite 1000 card (4 meg) and stuck in the Viper V770U (TnT2Ultra 32meg), and then reinstalled Quake/Quakeworld and ran it...in 1024x768-32...and...it worked! sh.t! I could SEE! Gee whiz. Now you have a vid card with roughly 60% more capability than anything uses at the moment. How does THAT make ya feel??? Your card has stuff built in that gives coders the ability to write routines for it that don't exist at all yet. Banking on the near future. We all do that, to an extent, with whatever we buy and use. But NVidia gives us something to bank on that ATI doesn't. And ATI seems to want to take even more away from that, and offerings to match what's needed now, and upgrade to cheep cards more often. I think I'd stay with NVidia right now. I think the 6800 Ultra offers something very useful that nothing in ATI's Xnnn lineup even hint at. I also think that the current $600 pricetag on the 6800 Ultras tops everything we've seen so far for consumer use. And what you're talking about can be current in like 2 years I'd guess? And that's for the mainstream. Yeah, I'd say that the way the hardware and software is going, pricewise, we'd still be looking at a decent entry level rig for $1200-1600 that will give us some of that realism :) But who knows? All we can do is have some fun daydreaming about it right now. But we *are* getting there! :o) McG.
> marXbig > [quoted text clipped - 33 lines] > >Total > Privacy via Encryption =--- Inglo - 26 Sep 2004 05:33 GMT On 9/25/2004 8:51 PM McGrandpa brightened our day with:
> > [quoted text clipped - 43 lines] >right now. But we *are* getting there! :o) >McG. A friend of mine is the "Render Wrangler" at Pixar (he keeps the fans running in the render farm room, maybe it's more advanced than that :-) ), he's pretty sure his job is going to dramatically change in a couple of years, there won't be much for him to deal with if everyone at Pixar has the equivalent of a render farm on their desktop. JC, in his QuakeCon keynote, discussed the possibility of multiple SLI PCI-E >6800s, combine that with an approaching 4 GHz 64 bit processor and oodles of really fast RAM. That would be the one reason I'd be willing to wait for PCI Express right now. The thought being that you get a PCI-E 6800 GT right now then in a year or so when they come down in price pop another in instead of upgrading to another $400 card.
I still think there's a real long way to go. I'm waiting for the day I can walk into a 3D rendered forest, full of trees leaves, light, fog, etc... and reach up grab a leaf, pull it loose from the limb and tear it in half. And I don't mean that I just want that possible, I want that somewhat random action possible. That's what impresses me about what I've seen from HL2, splintered wood. I want to realistically deform my surroundings. When the day finally comes when a rocket or RPG or Plasma Ball actually crumples twists melts and destroys a wall rather than just leave a black mark, I'll jump for joy.
 Signature "...forged but accurate."
Steve ¤»Inglo«¤ www.inglostadt.com
McGrandpa - 26 Sep 2004 13:08 GMT > On 9/25/2004 8:51 PM McGrandpa brightened our day with: > [quoted text clipped - 88 lines] > Steve ??Inglo?? > www.inglostadt.com Steve, I think some of us have been looking forward to the same thing. Wishing, hoping, and every new 'toy' bringing us a little bit closer. And the closer we get, the more we hunger. While we might think that we have some pretty amazing stuff in Doom3 and some other games out right now, and HL2 very soon (fingers crossed!)... we aren't going to have quite what you speak of. Almost, but not quite. True enough, I've anticipated Doom3 and HL2 from their first mentions. The wish for aspects I want to see has grown more solid. Valve have shown us some of what we have hoped to see. Imagine a game world like TES III: Morrowind, and having that level of realism. It would really be something. In the coming year or two, looks like we'll have a few of those really real worlds to play in. But I don't think we will see truly deformable world for a while yet. But, it is good to see the developers are working in that direction :) I want go walk down to a beach. Pick up a shell, look at it from any angle, pick up a sand dollar. Grab a fistfull of sand and watch it sift thru my fingers. Build a sand castle in real time. Have to get a bucket of seawater to work with the sand. And never leave my chair! Man I think we're gonna need some more memory! McG.
marXbig [AGQx] - 26 Sep 2004 13:52 GMT "snip>
> Steve, >snip [quoted text clipped - 4 lines] > Man I think we're gonna need some more memory! > McG. ...or head for the beach. hehe. :)
marXbig
McGrandpa - 26 Sep 2004 17:10 GMT > "snip> > [quoted text clipped - 18 lines] > >Total > Privacy via Encryption =--- The computer version is cleaner and doesn't rust the car! :) McG.
Marshall - 26 Sep 2004 20:05 GMT >>> Steve, >>> snip [quoted text clipped - 8 lines] > > The computer version is cleaner and doesn't rust the car! :) And in the computer version, it could be a nude beach where Salma Hayek happens by and asks if she can play, too... ;-) -Marshall
McGrandpa - 28 Sep 2004 00:10 GMT >>>> Steve, >>>> snip [quoted text clipped - 15 lines] > Hayek happens by and asks if she can play, too... ;-) > -Marshall Hey, you're corruptin us old farts here! ;) McG.
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