G,day
Can anyone tell me why, when I change resolution (win.ini file) while
running GL Doom, from 640x480 to 1024x768 or 800x600...the game doesn't use
the whole screen. 640x480 is fine. 800x600 uses about 1/2 the screen &
1024x768 uses about 1/3 the screen. It looks good & runs fine but the game
is in the bottom left corner of the screen & the rest is black.
My system:
Doom-Colectors ed.
GL Doom 094.e
P3 850mhz
448mb ram
GeForce2 mx 32mb (driver 56.72)
Win XP Pro SP1
DirectX 9.0b
Thanks for any info on this!!!
Scott
Raymond Martineau - 10 Jun 2004 06:10 GMT
>G,day
>
[quoted text clipped - 3 lines]
>1024x768 uses about 1/3 the screen. It looks good & runs fine but the game
>is in the bottom left corner of the screen & the rest is black.
It sounds like the resolution change made inside Windows is not carring
over to DoomGL. The best option is to either find a way to start the game
at a given resolution, or to use the in-game GUI for resolution change.
(Assuming it's possible...)
I'll check it out a bit later - seems that I downloaded DoomGL rather than
GLDoom. Doesn't hurt too much, as it does show that there's more than one
attempt at porting Doom over to OpenGL.
>My system:
>Doom-Colectors ed.
>GL Doom 094.e
If you want to look for other OpenGL source ports for Doom:
http://www.doomworld.com/classicdoom/ports/
Raymond Martineau - 10 Jun 2004 15:34 GMT
>G,day
>
[quoted text clipped - 3 lines]
>1024x768 uses about 1/3 the screen. It looks good & runs fine but the game
>is in the bottom left corner of the screen & the rest is black.
An update:
You need to launch GLDoom with the "-width" and "-height" parameters.
Otherhelpful parameters are described in section 4 in the "GLDoom.doc"
file.
gRot - 13 Jun 2004 07:38 GMT
Thanks for that.....it worked!!!
I was entering -width 1024 -height 768 inside the " " of the comand line
instead of after the " .
eg. "C:\Program Files\DOOM Collector's Edition\Ultimate
Doom\GLDOOM.exe -width 1024 -height 768 -bpp 32"
didn't work!!
"C:\Program Files\DOOM Collector's Edition\Ultimate Doom\GLDOOM.exe" -width
1024 -height 768 -bpp 32
did work!!
Thanks again
Scott
> >G,day
> >
[quoted text clipped - 9 lines]
> Otherhelpful parameters are described in section 4 in the "GLDoom.doc"
> file.