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Game Forum / Action Games / Doom / August 2007

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Extract Doom Marine Face Sprite?

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Agix - 30 Jul 2007 14:19 GMT
Hi there,

This is probably not the right place to ask, but I guess it is a good
start.

All of you will i'm sure remember that one of the nicest touches to
the original doom game was the marines "portrait" that appeared on
your HUD - beginning with a maniacal smile, crazy red eyes in god mode
and descending into a bloody mess as more and more aliens pounded on
you.

Well I am feeling artistic and kind of wanted to do a whole monkey to
human progression type evolution picture, but with the doom faces
rather than the monkeys and humans.

Trouble is with a cursory search on google I am struggling to find a
premade collection of the pictures. Does anyone know an easy way to
extract the marine face avatars / sprites from the original WAD files
from Doom II?

Any help you can offer in this regard is massively appreciated. I did
consider Print Screening the different states, but I am not sure how
many different states there are, and print screen is not a guranteed
quality - where as a source picture would be the original...

thanks in advance!
Rayner - 30 Jul 2007 17:08 GMT
>Does anyone know an easy way to extract the marine face avatars / sprites
>from the original WAD files from Doom II?

I'm pretty sure that a number of the WAD editing utilities provided the
ability to extract graphics from WAD files. I remember doing it using
one of the tools in the xwadtools collection - it might've been DeuTex,
but my memory might be faulty.

All the xwadtools stuff is source code, so you'll have to compile it
yourself. I don't know what platform you're using, but I don't remember
having any problems with compiling it on Linux.

If your setup is lacking a C compiler and you can't be bothered with
installing one, then I think there are pre-compiled versions of DeuTex
and WinTex (the Windows port of DeuTex) floating around on download
sites.

You might find the DoomWorld downloads page handy:
http://www.doomworld.com/classicdoom/utils/editors.php

Good luck with your project.

Cheers,
Rayner

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Agix - 30 Jul 2007 17:58 GMT
> In article <1185801597.038876.116...@19g2000hsx.googlegroups.com>,
>
[quoted text clipped - 25 lines]
> The e-mail address in the headers is munged to avoid spam.
> To reply by e-mail, please use: usenet (at) magic-cookie.co.uk

Thanks very much for your advice. I will try looking for a WAD editor
when I get back from the office.

Just out of interest, does anyone have any information in what WAD's /
where the HUD srpites are located. It would help a great deal if I
didn't have to trawl through doom II's entire sprite library.
myk - 30 Jul 2007 22:19 GMT
> Thanks very much for your advice. I will try looking for a WAD editor
> when I get back from the office.

Try XWE or WinTex. They are pretty straightforward resource editors.

> Just out of interest, does anyone have any information in what WAD's /
> where the HUD srpites are located. It would help a great deal if I
> didn't have to trawl through doom II's entire sprite library.

In Doom1.wad (shareware), Doom.wad (DOOM) and Doom2.wad (DOOM II) all
the status bar graphics are lumps named ST*, and the face graphics in
particular are named STF*. With XWE and WinTex you can press the Gfx
button so that the WAD browser will display graphics only, making it
easier to find the face graphics. You'll see there's a button for
sprites as well, but the face isn't really categorized as a sprite (in
DOOM sprites are technically the things you see moving in the levels
or decorating them, as well as the marine's hands and weapons in hand).
Agix - 01 Aug 2007 11:47 GMT
> > Thanks very much for your advice. I will try looking for a WAD editor
> > when I get back from the office.
[quoted text clipped - 13 lines]
> DOOM sprites are technically the things you see moving in the levels
> or decorating them, as well as the marine's hands and weapons in hand).

Absolutely brilliant! Thanks once again.

Ic
Icarus - iD_Ten_T helper - 16 Aug 2007 19:08 GMT
> > > Thanks very much for your advice. I will try looking for a WAD editor
> > > when I get back from the office.
[quoted text clipped - 17 lines]
>
> Ic

For all those interested, I have actually finished my little project.
leave a message if you want me to email you the picture. It will go on
the front of a black t-shirt
Smola - 17 Aug 2007 10:06 GMT
> For all those interested, I have actually finished my little project.
> leave a message if you want me to email you the picture. It will go on
> the front of a black t-shirt

I'm sorry, what was your project again, please?
 
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