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> How do you do it?
You use an editor.

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"Ubuntu" - an African word meaning "Slackware is too hard for me".
> How do you do it?
Create a pwad that contains modified versions of the
corresponding sprites. There are several ways to do that ; the
one I know is to extract the sprites from the iwad :
deutex -doom2 /usr/share/games/doom2 -sprites -xtract
With a pixel editor, do the necessary changes in ./sprites/*.
Edit ./wadinfo.txt and remove everything except the parts of the
sprites section you modified. For example, if you touched only
./sprites/bfgga0.ppm, ./wadinfo.txt should look like this :
[sprites]
bfgga0 -81 -116
Build the pwad :
deutex -doom2 /usr/share/games/doom2 -build mywad.wad
There may be other things to take care of, like offsets. Some
stuff might require hacking the exe (Dehacked). I'm not sure, I
never did much of that.

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André Majorel <URL:http://www.teaser.fr/~amajorel/>
(Counterfeit: uvidih@hopple.com hyweg@befogging.com)
Second rule of Usenet : I know things you don't know, you don't
know anything I don't know.