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D2 SPOT REPORT: pericat returns

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jill - 24 Oct 2005 03:01 GMT
Well! As they say after the parachute finally opens, that was fun!
Earlier today in the agd game Mickey deigned to make with the ha-ha upon
learning that my reborn bowazon, pericat, was all of 24, long in the
tooth, practically doddering and mumbling over her milk, and had yet to
go on a Khalimbits hunt, let alone die a zillion times to the Ancients,
which is apparently what he was expecting her to be doing right that
very minute. Instead she was stubborning and slowly levelling in the
Canyon, gritting her teeth at the appearance of Yet Another Swarm of
Death Scarabs, Apparitions, and Preserved Dead. The latter seemed to be
the ones who hung behind to get in the last swipes, so that even her red
screens lacked dignity: pericat was killed by Preserved Dead. pericat is
a luZ3r. pericat has not even enough gold left to rez her merc.

And then there was the lag. The lag yesterday was responsible for at
least three of the six or seven or twenty-three deaths pericat suffered
against Duriel, when she and a most valiant and capable sorceress,
Z-something (I did try to memorize it. I suck.) went on a rampage down
the Palace, through the Arcane Sanctuary and the Summoner, and thence
into the Truly True Tomb.

We didn't have a plan. Duriel did, Duriel's plan was to wear us down
with lag, and between times to charge. After he was dead, and the
celebratory dancing petered out, Z-something had to point out an
extraneous corpse pericat had left on the firmament. It was sticking
half in and half out of the wall of Duriel's lair, testimony to how hard
he'd hit her when she emerged from her portal and then, apparently,
stood dazed, naked and stupid beside it waiting for the server to chat
with my Mac.

So today when that Breeze fella wanted to tiddley-wink with the Council
in Travincal, and was giving away waypoints right and left, pericat
partied up and fired her Duriel-bow (Duriel dropped a pretty decent rare
composite bow, for a change) earnestly at Council-folk, then accepted
the Durance 2 waypoint along with her new fav tank and party-bud,
Z-summat, and spent the next fifteen or twenty minutes dying to Meph
before the portal to Hell came available and they sallied forth to the
Outer Steppes and so on, waxed Izual, did for Hephy, and mowed their way
through to the Chaos Sanctuary.

The three Seal packs were but melting putty in the blizzards of
Z-something. Izual had dropped Razorclaw, so pericat was now shooting
exploding arrows all over the place. Both died a time or two to OK's,
and so used up a fair bit of banked gelt just getting back in the game.
Eventually, though, it was us and the big lizard.

We'd died once or twice, and Diablo's life bar not budged more than a
couple of pixels,  when that Breeze fella offered to join us with his
pally. I said we'd pay him if he partied, though as Z-sorc noted, we
were actually broke so it was but a gesture only. We proceeded to die as
a trio, and after a bit of that (I would sometimes nip back through a
portal, find my corpse, and then spend a noticable amount of time trying
to find Diablo again; we were running him all over the CS. I've never
seen him so mobile.) a higher level sorceress, perhaps weary of having
her muling screen obscured by death notices, offered to static him.

We could have nobly refused, of course.

We're not stupid. We may have been dead, multiple times, but not stupid.
"Yes, please," is what we did say, "that would be really quite splendid,
thank you very much."

Diablo dropped a rare staff that paid for all of our merc rebirths, and
off we went to touch base with Larzuk, burn in our victory, and lick our
wounds. Pericat is a level away from being able to use the Blastbark bow
that EvilBill was kind enough to drop on her head yesterday, and is
looking forward to the kind of happy leveling and killing sprees A5 is
so famous for.

jill
Signature

*pericat on US West
http://pericat.ca/d2spotreports/

~misfit~ - 24 Oct 2005 04:42 GMT
<snip>

Thanks Jill, very entertaining. :-)
Signature

~misfit~

Mark P. Nelson - 24 Oct 2005 18:34 GMT
pericat@pericat.ca (jill) wrote in news:1h4wfdl.wtlv8aoc5k74N%
pericat@pericat.ca:

Hi Jill.

If you want to see a picture of "that Breeze fellow" you can find one here:

http://members.tripod.com/TheSilverRaven/breeze.htm

Z-something ;þ

Signature

While I'll admit that anyone can make a mistake once, to go on making
the same lethal errors century after century seems to me nothing short
of deliberate.--V.

jill - 25 Oct 2005 01:46 GMT
> If you want to see a picture of "that Breeze fellow" you can find one here:
>
> http://members.tripod.com/TheSilverRaven/breeze.htm

What a prince he is!

> Z-something ;fl

Yay! My shortcomings are covered! Thanks again for the game, everyone,
and I hope to see you again soon.

jill
Signature

USWest: *pericat
http://pericat.ca/d2spotreports/

EvilBill - 24 Oct 2005 19:06 GMT
> And then there was the lag. The lag yesterday was responsible for at
> least three of the six or seven or twenty-three deaths pericat suffered
> against Duriel, when she and a most valiant and capable sorceress,
> Z-something (I did try to memorize it. I suck.) went on a rampage down
> the Palace, through the Arcane Sanctuary and the Summoner, and thence
> into the Truly True Tomb.

Yeah, the battle.nuts lag has been crazy lately. SweetSpearGirl's attempts
at levelling in the WS Keep were stymied several times by lag spikes.

Great to see you spot-reporting again! :)

Signature

--
EvilBill - http://www.evilbill.org.uk

jill - 25 Oct 2005 06:35 GMT
> > And then there was the lag. The lag yesterday was responsible for at
> > least three of the six or seven or twenty-three deaths pericat suffered
[quoted text clipped - 5 lines]
> Yeah, the battle.nuts lag has been crazy lately. SweetSpearGirl's attempts
> at levelling in the WS Keep were stymied several times by lag spikes.

It seemed to settle down by the time we hit the CS. I did a touch of
levelling today and hardly noticed it.

> Great to see you spot-reporting again! :)

Thank you!

jill
Signature

USWest *pericat
http://pericat.ca/d2spotreports/

Orchid - 25 Oct 2005 05:40 GMT
> Well! As they say after the parachute finally opens, that was fun!
<snip>

Welcome back and that was a very nice spot report.

Let's hope you get a better reaction to it than I do to mine. :-p

Shari (Orchid)
jill - 25 Oct 2005 06:35 GMT
> > Well! As they say after the parachute finally opens, that was fun!
> <snip>
>
> Welcome back and that was a very nice spot report.

Thank you!

> Let's hope you get a better reaction to it than I do to mine. :-p

Well, misfit said nice things (thank you, misfit!), and now you have,
and I think Mark wasn't terminally offended by my account. I shall have
to work backwards and see if I can't find yours. I always did like them.

jill

Signature

USWest *pericat
http://pericat.ca/d2spotreports/  

Orchid - 25 Oct 2005 08:07 GMT
> > > Well! As they say after the parachute finally opens, that was fun!
> > <snip>
[quoted text clipped - 8 lines]
> and I think Mark wasn't terminally offended by my account. I shall have
> to work backwards and see if I can't find yours. I always did like them.

Let's put it this way, there won't be anymore spot reports from me so
it's great that you're back to fill the gap. :-)

Shari (Orchid)
Richard Buckle - 25 Oct 2005 20:25 GMT
Yay! Welcome back, jill.

Richard.

Signature

Champion Hippolyta -- SP lvl 76 general-purpose Bowazon
Champion Alcippe -- SP lvl 76 pure Javazon
Matriarch Morgana -- SP lvl 77 tri-band Sorceress
<http://www.sailmaker.co.uk/diablo/>

jill - 26 Oct 2005 06:59 GMT
> Yay! Welcome back, jill.

Thankee, sailmaker! This is all your fault, you know.

jill
Signature

USWest *pericat
http://pericat.ca/d2spotreports/

Stephen van Ham - 25 Oct 2005 21:44 GMT
>Well! As they say after the parachute finally opens, that was fun!

It's all fun and games until someone ends up a crater.

Jill, Richard, short, ald, Desktop, all back!   It's a mad house!
Brian Brunner - 26 Oct 2005 00:51 GMT
>>Well! As they say after the parachute finally opens, that was fun!
>
> It's all fun and games until someone ends up a crater.

Then it's HILARIOUS!

> Jill, Richard, short, ald, Desktop, all back!   It's a mad house!

Glad to know you!
jill - 26 Oct 2005 06:59 GMT
> >Well! As they say after the parachute finally opens, that was fun!
>
> It's all fun and games until someone ends up a crater.
>
> Jill, Richard, short, ald, Desktop, all back!   It's a mad house!

good lord, short's back? He is! I'm frightened now. Must be a
convergance of the synergies or something. Next thing you know 0t will
appear.

jill
Signature

USWest *pericat
http://pericat.ca/d2spotreports/

Orchid - 26 Oct 2005 08:20 GMT
> > >Well! As they say after the parachute finally opens, that was fun!
> >
[quoted text clipped - 5 lines]
> convergance of the synergies or something. Next thing you know 0t will
> appear.

He's pondering it but he wants to be sure the audience is going to be
appropriately awed and appreciative. At the moment, I'm not sure he's
even close to being convinced.

Shari (Orchid)
jill - 27 Oct 2005 15:37 GMT
> > good lord, short's back? He is! I'm frightened now. Must be a
> > convergance of the synergies or something. Next thing you know 0t will
[quoted text clipped - 3 lines]
> appropriately awed and appreciative. At the moment, I'm not sure he's
> even close to being convinced.

Dunno about awed, but it'd be nice to see His Most Lunatic Wombattiness'
always-topical contributions again.

jill
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USWest *pericat
http://pericat.ca/d2spotreports/

EvilBill - 27 Oct 2005 19:53 GMT
> > > good lord, short's back? He is! I'm frightened now. Must be a
> > > convergance of the synergies or something. Next thing you know 0t will
[quoted text clipped - 6 lines]
> Dunno about awed, but it'd be nice to see His Most Lunatic Wombattiness'
> always-topical contributions again.

Indeed, I have a feeling wombat stuffing is coming back into fashion, you
know... <g>

Signature

--
EvilBill - http://www.evilbill.org.uk

Orchid - 28 Oct 2005 05:02 GMT
> > > good lord, short's back? He is! I'm frightened now. Must be a
> > > convergance of the synergies or something. Next thing you know 0t will
[quoted text clipped - 6 lines]
> Dunno about awed, but it'd be nice to see His Most Lunatic Wombattiness'
> always-topical contributions again.

See, now, it's clear you're simply not ready for his "third coming"
then. He demands awe. ;-)

Shari
jill - 28 Oct 2005 17:03 GMT
> See, now, it's clear you're simply not ready for his "third coming"
> then. He demands awe. ;-)

He's still my boytoy. Awe is not in order. He'll have to settle for
glee.

jill
Signature

USWest *pericat
http://pericat.ca/d2spotreports/

Orchid - 29 Oct 2005 06:38 GMT
> > See, now, it's clear you're simply not ready for his "third coming"
> > then. He demands awe. ;-)
>
> He's still my boytoy. Awe is not in order. He'll have to settle for
> glee.

He's someone else's toy now. That's part of the reason he's not posting
or playing much anymore. ;-)

Shari
jill - 29 Oct 2005 19:18 GMT
> > > See, now, it's clear you're simply not ready for his "third coming"
> > > then. He demands awe. ;-)
[quoted text clipped - 4 lines]
> He's someone else's toy now. That's part of the reason he's not posting
> or playing much anymore. ;-)

Oh, wonderful! Good for him. Still, former boytoys are even less likely
to inspire awe. So I can really only tender glee.

jill
Signature

USWest *pericat
http://pericat.ca/d2spotreports/

ald - 26 Oct 2005 06:12 GMT
>Well! As they say after the parachute finally opens, that was fun!
>Earlier today in the agd game Mickey deigned to make with the ha-ha upon
[quoted text clipped - 8 lines]
>screens lacked dignity: pericat was killed by Preserved Dead. pericat is
>a luZ3r. pericat has not even enough gold left to rez her merc.

Lol, sounds all too familiar ;-)

>And then there was the lag. The lag yesterday was responsible for at
>least three of the six or seven or twenty-three deaths pericat suffered
>against Duriel

<snippety-do-dah>

>jill

Almost makes me glad I can't connect to BNut (well, no, not really,
but it *does* make me feel like I'm missing less). Another excellent
Spot Report, welcome back and SBPP! ;-)

ald
"Knowledge is Power"
VK`Sister`ald level 47 Rogue (HF V&K) (RIP :-( )
Matriarch Sis-West level 82 Bowazon (US West)
Champion RingsNThngs level 61 Bowazon (US West)
Slayer ZannEsu-ald level 51 Sorceress (US West)
Matriarch Sis-AR level 99 Bowazon (Ancestral Recall Mod)
Champion Creepy-AR Level 91 Necromancer (AR)
Slayer Zan-AR Level 79 Sorceress (AR)
Slayer SisEight-AR Level 78 Bowazon (AR)
Gems-AR Level 55 Barbarian (AR)
Matriarch Sis-otSEye Level 78 Bowazon (US West, co-op)
BtaSisEight-ald Level 50 Bowazon (LoD 1.10 SP)
Aragorn-AR Level 51 Zealadin (AR)
Champion LTwoSis-ald Level 79 Bowazon (US West Ladder)
CotSRSig #16
jill - 26 Oct 2005 06:59 GMT
> Almost makes me glad I can't connect to BNut (well, no, not really,
> but it *does* make me feel like I'm missing less). Another excellent
> Spot Report, welcome back and SBPP! ;-)

I found a Nagelring yesterday. It was almost an Eye. Just missed by
->that<- much. And today Katie gave me a Skystrike *and* a Riphook (not
to mention the way cool belt, William Tell's Overture or something).
Just how often does that sort of thing happen in SP, I ask you?

Nice to hear from you again, too!

jill
Signature

USWest *pericat
http://pericat.ca/d2spotreports/

ald - 27 Oct 2005 04:24 GMT
>I found a Nagelring yesterday. It was almost an Eye. Just missed by
>->that<- much. And today Katie gave me a Skystrike *and* a Riphook (not
[quoted text clipped - 4 lines]
>
>jill

Try the Chaos Empire mod, not only are the drops a bit better (and you
can and really *do* gamble uniques), but the stash is not only shared
but also almost limitless (heck, if *I* haven't filled it up, I don't
think it can be done ;-) ), so when your Sorceress finds a Windforce,
she doesn't have to sell it ;-)

ald
"Knowledge is Power"
VK`Sister`ald level 47 Rogue (HF V&K) (RIP :-( )
Matriarch Sis-West level 82 Bowazon (US West)
Champion RingsNThngs level 61 Bowazon (US West)
Slayer ZannEsu-ald level 51 Sorceress (US West)
Matriarch Sis-AR level 99 Bowazon (Ancestral Recall Mod)
Champion Creepy-AR Level 91 Necromancer (AR)
Slayer Zan-AR Level 79 Sorceress (AR)
Slayer SisEight-AR Level 78 Bowazon (AR)
Gems-AR Level 55 Barbarian (AR)
Matriarch Sis-otSEye Level 78 Bowazon (US West, co-op)
BtaSisEight-ald Level 50 Bowazon (LoD 1.10 SP)
Aragorn-AR Level 51 Zealadin (AR)
Champion LTwoSis-ald Level 79 Bowazon (US West Ladder)
CotSRSig #16
jill - 27 Oct 2005 15:37 GMT
> Try the Chaos Empire mod, not only are the drops a bit better (and you
> can and really *do* gamble uniques), but the stash is not only shared
> but also almost limitless (heck, if *I* haven't filled it up, I don't
> think it can be done ;-) ), so when your Sorceress finds a Windforce,
> she doesn't have to sell it ;-)

I'll have to look it up; it'd be nice to gamble a unique again.

jill
Signature

USWest *pericat
http://pericat.ca/d2spotreports/

ald - 28 Oct 2005 02:27 GMT
>> Try the Chaos Empire mod, not only are the drops a bit better (and you
>> can and really *do* gamble uniques), but the stash is not only shared
[quoted text clipped - 5 lines]
>
>jill

http://chaosempire.net/

ald
"Knowledge is Power"
VK`Sister`ald level 47 Rogue (HF V&K) (RIP :-( )
Matriarch Sis-West level 82 Bowazon (US West)
Champion RingsNThngs level 61 Bowazon (US West)
Slayer ZannEsu-ald level 51 Sorceress (US West)
Matriarch Sis-AR level 99 Bowazon (Ancestral Recall Mod)
Champion Creepy-AR Level 91 Necromancer (AR)
Slayer Zan-AR Level 79 Sorceress (AR)
Slayer SisEight-AR Level 78 Bowazon (AR)
Gems-AR Level 55 Barbarian (AR)
Matriarch Sis-otSEye Level 78 Bowazon (US West, co-op)
BtaSisEight-ald Level 50 Bowazon (LoD 1.10 SP)
Aragorn-AR Level 51 Zealadin (AR)
Champion LTwoSis-ald Level 79 Bowazon (US West Ladder)
CotSRSig #16
Mickey - 26 Oct 2005 20:33 GMT
> Well! As they say after the parachute finally opens, that was fun!
> Earlier today in the agd game Mickey deigned to make with the ha-ha upon
[quoted text clipped - 3 lines]
> which is apparently what he was expecting her to be doing right that
> very minute.

LOL... Just surprised to see you in act3 when I would have been KILLING
the ancients :)))

Mickey
jill - 27 Oct 2005 15:37 GMT
> LOL... Just surprised to see you in act3 when I would have been KILLING
> the ancients :)))

You do me too much credit; I was in act2. This power gaming stuff is too
much excitement for my delicate sensibilities, you know. :)

jill
Signature

USWest *pericat
http://pericat.ca/d2spotreports/

Mickey - 27 Oct 2005 23:43 GMT
>> LOL... Just surprised to see you in act3 when I would have been KILLING
>> the ancients :)))
>
> You do me too much credit; I was in act2. This power gaming stuff is too
> much excitement for my delicate sensibilities, you know. :)

Which is funny, as I have just built a char designed to do exactly that.
Last night she took Elly from normal mode level 30 to the throne room in NM
mode and level 43. Tonight she will push Elly to level 70+ or so. I have
played normal and NM mode quite enough by now, the real test is to see if
your character can handle hell mode, so why putz around getting there. Yes,
I know some people relish the journey, I relish the destination :))

Mickey
jill - 28 Oct 2005 03:29 GMT
> Which is funny, as I have just built a char designed to do exactly that.
> Last night she took Elly from normal mode level 30 to the throne room in NM
> mode and level 43. Tonight she will push Elly to level 70+ or so. I have
> played normal and NM mode quite enough by now, the real test is to see if
> your character can handle hell mode, so why putz around getting there. Yes,
> I know some people relish the journey, I relish the destination :))

I was just reading about that; sounded quite an evening! Ah, well, I
need to remember how to play before I start cranking up the speed.

jill
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USWest *pericat
http://pericat.ca/d2spotreports/

 
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