Game Forum / Role Playing Games / Diablo / August 2005
The B.net BOOT
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RegNitto - 27 Aug 2005 07:40 GMT Yes, I know... you can't switch too fast or you'll get the boot. So, I'm sitting here wait for that thing to clear off and I'm wondering what the standard time delay is before good ol' Blizz will let me back on.
Geez, a guy can't even mule his stuff without being penalized.
Reg
RegNitto - 27 Aug 2005 08:27 GMT I guess the answer is about an hour.
Yuck
~misfit~ - 27 Aug 2005 13:58 GMT > Yes, I know... you can't switch too fast or you'll get the boot. So, > I'm sitting here wait for that thing to clear off and I'm wondering > what the standard time delay is before good ol' Blizz will let me back > on. > > Geez, a guy can't even mule his stuff without being penalized. It's getting bad huh? Someone mentioned the game freezing momentarilly while in the trade window or inventory/stash. (Might have been in the other group). Well, I'm getting that too. And it isn't my machine, this old beast plays Far Cry at a fairly high res with a good frame-rate. What the hell are blizz up to? I'm getting really frustrated with this game.
I only have two good merc sticks, a Bonehew and a Tomb Reaver. My necro just got to level 84 so I decided to try the Tomb Reaver on his merc as it has 73% MF and my necro is my MF guy. I get three PCs in a game, one with the necro, one with the Tomb Reaver and a rune mule to grab an AMN or two to put in it. I swap the sticks and have two AMNs on the ground and everything freezes....... 60 seconds later "Lost connection" screen.
10 worrying minutes go by when I can't even make a game. I keep getting FTJG. I'm worried as, at one stage I had both sticks on the ground just before the game froze and, like I said, I don't have any other good sticks.
After 10 minutes I can finally make a game and it turns out the server didn't even register the swap. The merc still has Bonehew and the sticks mule still has Tomb Reaver. However I lost the AMNs so I just spent a fruitless hour looking for a damn chipped topaz or two so I can cube up THULs. Wouldn't ya know it? I didn't even find one chipped Topaz. I'm going to bed.
 Signature ~misfit~
Gabriele Neukam - 27 Aug 2005 16:06 GMT On that special day, ~misfit~, (misfit61nz@yahoot.co.nz) said...
> Someone mentioned the game freezing momentarilly while > in the trade window or inventory/stash. (Might have been in the other > group). Well, I'm getting that too. And it isn't my machine, this old beast > plays Far Cry at a fairly high res with a good frame-rate. What the hell are > blizz up to? I guess this is an attempt to stop item duping. I have no idea whether duping was made by abusing trade screens, but killing the game while the transmission is in progress - yet not finished - might be one way to try it.
Gabriele Neukam
Gabriele.Spamfighter.Neukam@t-online.de
 Signature Ah, Information. A property, too valuable these days, to give it away, just so, at no cost.
unklbob - 27 Aug 2005 19:44 GMT > On that special day, ~misfit~, (misfit61nz@yahoot.co.nz) said... > [quoted text clipped - 8 lines] > the transmission is in progress - yet not finished - might be one way > to try it. Interesting.
I was trying to make an obedience stick with a thresher I found, and I had just scored a Guardian Angel from NM D, so I figured it was worth a ko and a fal. Seconds after I made the game, a guy came in and threw a ko and a fal in the trade box and I placed the GA. I tried to hit accept, and the game dropped and the guy was nowhere to be found. Wonder if they were dupes.
Sean
~misfit~ - 28 Aug 2005 02:06 GMT >> On that special day, ~misfit~, (misfit61nz@yahoot.co.nz) said... >> [quoted text clipped - 17 lines] > to hit accept, and the game dropped and the guy was nowhere to be > found. Wonder if they were dupes. I doubt it but you never know. Blizz are just about making this game more trouble than it's worth to play. I mean, an Athlon XP3200 with a gig of RAM and a ti4200 / 128MB experiencing freezes while moving stuff around inventory / stash? That's just silly. I dropped my merc sticks on the ground last night to try to avoid the trade-window problem but the game still crashed with two characters with inventories open.
BTW, so far Tomb Reaver is nowhere near as good as Bonehew. The '10% return as : Reanimated' thing is crap. They just stand around and hardly do a thing. Far worse than slow revives. It does slightly less damage than Bonehew but is a bit faster so you'd think it would balance out. However I think I underestimated the 50% CTC bone spear's input on Bonehew. I always thought it just looked good. Seems it actually does damage in hell. The only reasons I'm using the Reaver is for the 73% MF and the 49% resist all. It's really slowed down my merc's killing speed though, time to do a cost / benefit thing. More MF but significantly slower killing is not good. Also, I'm not CE'ing bunches around bosses anymore, hoping my merc will get the final hit in. (He also has a Giant Skull with 2 Ptopazes giving him 121% more MF than me).
Might have to upgrade my three LUMs to get a KO so I can make Obedience. Problem is, I haven't found an unsocketed or five-socketed ethereal thresher yet. I'd have to make it in a non-eth one. Then no MF on it. :-(
Oh well, time for some more MF runs I guess.
 Signature ~misfit~
neithskye - 28 Aug 2005 04:09 GMT > BTW, so far Tomb Reaver is nowhere near as good as Bonehew. The '10% return > as : Reanimated' thing is crap. They just stand around and hardly do a > thing. Hee hee. I don't have any experience with the Tomb Reaver, but in the CE mod my Barb's Rogue merc used a Faith bow which also has the Returned thing.
While running Hell Cows, if the Returned thing was triggered, I guarantee you that the first thing he/she/it did was wander offscreen, then come walking back with a huge bunch of cows on its tail. After leading them to me, instead of staying and fighting, it would wander off again and bring more cows over. It was like it was saying, "Right! I see you have everything in control here. Clearly you're not busy enough. I'll just go get more cows for you". So it would go get more, then crumble and die. In a way, it was the most hilarious thing. A lot of the time I had to pause the game I was giggling so hard. It was just a riot seeing this thing walking around with 30 cows taking random swipes at it. I'm cracking up just writing this.
What's annoying, however, is that at least in CE, you couldn't unsummon the damn things. So most of the time I'd just stand there and wait it out until it croaked.
Jill
Brian Brunner - 28 Aug 2005 13:23 GMT >> ~misfit~ wrote: >> [quoted text clipped - 10 lines] >> a riot seeing this thing walking around with 30 cows taking random >> swipes at it. I'm cracking up just writing this. Fire up your necromancer and grab up a dozen fallen revives...
chaliban - 29 Aug 2005 05:37 GMT > BTW, so far Tomb Reaver is nowhere near as good as Bonehew. The '10% return > as : Reanimated' thing is crap. They just stand around and hardly do a [quoted text clipped - 8 lines] > final hit in. (He also has a Giant Skull with 2 Ptopazes giving him 121% > more MF than me). Misfit, does this mean you unsummon all your skels too? I don't really think I would ever put very much MF on my skelemancer's merc as you can never be sure if it will be him or any of the other 10+ minions around you that gets the last hit. YMMV
chaliban
~misfit~ - 29 Aug 2005 06:14 GMT >> BTW, so far Tomb Reaver is nowhere near as good as Bonehew. The '10% >> return as : Reanimated' thing is crap. They just stand around and [quoted text clipped - 14 lines] > can never be sure if it will be him or any of the other 10+ minions > around you that gets the last hit. YMMV No, I don't unsummon the skels. In 80%+ of the cases it's the merc that gets the killing hit in on bosses. He's doing 10 X the damage of the skellies. I often keep the cursor on the boss, watch the merc go around and kill minions and the boss may go down to half life with 4/5 skellys hitting it. Then the merc wanders over and, bang, bang, boss dead.
 Signature ~misfit~
chaliban - 29 Aug 2005 06:17 GMT > >> BTW, so far Tomb Reaver is nowhere near as good as Bonehew. The '10% > >> return as : Reanimated' thing is crap. They just stand around and [quoted text clipped - 20 lines] > and the boss may go down to half life with 4/5 skellys hitting it. Then the > merc wanders over and, bang, bang, boss dead. I am always unsure. The reason is that the merc carries a lot of CB on him (I assume). That might be why the boss' life goes down by a lot. Each of your skels probably does 300+ damage. With more than 10 of them, your merc getting 80% of the kills doesn't really make sense to me. How much damage does your merc do without CB? Please explain.
chaliban
~misfit~ - 29 Aug 2005 09:07 GMT >>>> BTW, so far Tomb Reaver is nowhere near as good as Bonehew. The >>>> '10% return as : Reanimated' thing is crap. They just stand around [quoted text clipped - 27 lines] > them, your merc getting 80% of the kills doesn't really make sense to > me. How much damage does your merc do without CB? Please explain. Sure. Being a new ladder season I have next-to-no goodies to give me +skills. My merc only has 10% CB from Giant Skull. I have RS and SM maxed and have +4 skills (I think). My skellies are listed as doing 185-187 damage and I have 10 of them. My merc's listed damage is 794-2,667, let's say an average of 1,500 X 2 as he has Jab as a skill. (I'm not sure how it works, X2 or X3?) When you consider that Tomb Reaver has 60% IAS and you watch the screen it looks like the merc hits three times for every one hit from a skelly. Therefore I would say that my merc is doing over twice as much damage as the whole of my skelly army put together. Also, as each hit is doing 8X (Conservatively) the damage of a skelly hit I'd say the odds of him getting the killing blow in are 80% or better.
Make sense?
 Signature ~misfit~
Shiflet - 29 Aug 2005 06:20 GMT > BTW, so far Tomb Reaver is nowhere near as good as Bonehew. The '10% return > as : Reanimated' thing is crap. They just stand around and hardly do a > thing. Far worse than slow revives. It does slightly less damage than > Bonehew but is a bit faster so you'd think it would balance out. However I > think I underestimated the 50% CTC bone spear's input on Bonehew. I always > thought it just looked good. Seems it actually does damage in hell. No, you're not underestimating a thing. I have Bonehew on a lot of mercs, and the damage on that C2C bone spear is a joke in hell.
~misfit~ - 29 Aug 2005 08:52 GMT >> BTW, so far Tomb Reaver is nowhere near as good as Bonehew. The '10% >> return as : Reanimated' thing is crap. They just stand around and [quoted text clipped - 6 lines] > No, you're not underestimating a thing. I have Bonehew on a lot of > mercs, and the damage on that C2C bone spear is a joke in hell. That's what I figured, just fireworks. However Tomb Reaver and Bonehew do similar listed damage but Bonehew kills a lot faster. <shrugs>
 Signature ~misfit~
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