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Game Forum / Role Playing Games / Diablo / April 2005

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Chance to block question

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Guardian Pegasus - 26 Apr 2005 01:14 GMT
Hey all. I have a level 36 fanat/zeal paladin in act 5... and I don't
get this chance to block thing.

His gothic shield says chance to block 46%, and holy shield is
supposed to give +31% chance to block... well, when I hold the mouse
over defense it says chance to block 8%. With holy shield it's 12%.
How come? How is this calculated? It seems rediculously low, doesn't
it?
Shiflet - 26 Apr 2005 01:23 GMT
> His gothic shield says chance to block 46%, and holy shield is
> supposed to give +31% chance to block... well, when I hold the mouse
> over defense it says chance to block 8%. With holy shield it's 12%.
> How come? How is this calculated? It seems rediculously low, doesn't
> it?

The listed stats are BASE chance to block. The base chance is modified by
clvl and dex.
Guardian Pegasus - 26 Apr 2005 17:11 GMT
>The listed stats are BASE chance to block. The base chance is modified by
>clvl and dex.

Aha! Thanks! He has shitty dex... hehe
Jason  Tinling - 26 Apr 2005 20:09 GMT
Yikes, DEX of 26-27 at clvl 36?  wow
Guardian Pegasus - 27 Apr 2005 03:42 GMT
>Yikes, DEX of 26-27 at clvl 36?  wow

lol well, I found an Aldur's Rhytm with 3 sockets I wanted him to use
at clvl42, and it required no dex. Luckily I had about 50-60 stat
points saved up and unused. He now has 95 dex and chance to block 75%
in nightmare act 2.
Larry Geyer - 26 Apr 2005 01:43 GMT
In article <sn1r615mi58a4dr0pjthfh87c74tfjubdt@4ax.com>,
Guardian Pegasus
<Pope.Been-a-Dick.Adolf.Panzer.Rat.Nazinger.Torquemada.II@holysee.va>
wrote:

> Hey all. I have a level 36 fanat/zeal paladin in act 5... and I don't
> get this chance to block thing.
[quoted text clipped - 4 lines]
> How come? How is this calculated? It seems rediculously low, doesn't
> it?

Total Blocking = [(Blocking * (Dexterity - 15)) / (Character Level * 2)]
Stephen van Ham - 26 Apr 2005 01:48 GMT
Larry Geyer <larrygeyer@comcast.net> had this idea for a movie:

>Total Blocking = [(Blocking * (Dexterity - 15)) / (Character Level * 2)]

And a few additional notes for this formula:

1. "Total Blocking" (i.e. the chance after dexterity and character level are
factored in) is capped to 75%

2. "Blocking" is the blocking percentage listed on your shield, plus the bonus
from holy shield, plus any other items that add to chance to block, such as
Twitchthroe armour, crafted safety amulets, etc.   This is not capped in any
way.

Signature

If in doubt, hit with axe.

noneyabusiness - 26 Apr 2005 06:56 GMT
>Larry Geyer <larrygeyer@comcast.net> had this idea for a movie:
>
[quoted text clipped - 9 lines]
>Twitchthroe armour, crafted safety amulets, etc.   This is not capped in any
>way.

Ok, I'll take a swing:

Isn't blocking capped at 75%??
(Keep in mind that I only play "classic")

...
Stephen van Ham - 26 Apr 2005 07:01 GMT
noneyabusiness <me@you.com> had this idea for a movie:

>Ok, I'll take a swing:

>Isn't blocking capped at 75%??

Like I said, yes.  Above formula and my follow on are for the expansion game.

In classic (the non-expansion game), chance to block is derived purely from
your items/skills with "chance to block" (e.g. shield + holy shield skill +
other boosters)... dexterity and level play no part.

Signature

If in doubt, hit with axe.

Daniel L. - 27 Apr 2005 18:02 GMT
Noneya?  Are you playing ET?

> >Larry Geyer <larrygeyer@comcast.net> had this idea for a movie:
> >
[quoted text clipped - 16 lines]
>
> ...
 
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