>>I was playing some N64 games today for the first time in about a year or
>>two, and I was struck by how dated (and blurry) the graphics were. I
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> But yes, the graphics are pretty bad after being used to all this
> next-gen goodness.
Whereas I went back to Yoshi's Island and was still wowed by the
eye-popping graphics. And it's not because the SNES is the pinnacle of
2D graphics capabilities, it isn't. It had a limited resolution,
limited memory, limited color palette, limited animation. Just to do
the sprite effects in Yoshi's Island it needed the SuperFX2 chip (which
is actually a set of chips). And if you look at older 3D games like
Daytona USA, you can still appreciate the graphics. N64 sacrificed
resolution for advanced texturing techniques, which I don't mind, but I
think there was *too much* trade-off.
> As for Body Harvest and Blast Corp, I dont think Nintendo could
> re-release them since they don't own their rights. It would only be
> their first party games.
Yeah, but I didn't necessarily mean they would release it. In fact,
both of those games are from the original "dream team." Rare and DMA
were intimately connected with Nintendo at that time. In fact Miyamoto
had a hand in Body Harvest.

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"If you examined a hundred people who had lost their faith in
Christianity, I wonder how many of them would turn out to have reasoned
out of it by honest argument? Do not most people simply drift away?"
--C.S. Lewis