> It's possible to not have fought the 5th and 6th bosses,
> because they're really not 'in order' like that.
Thanks! I realized I had missed an entraceway that was once
blocked by a statue. I sat down and put some time in, and
easily took care of the 5th and 6th bosses. I went back to
Hugh (I realized that I had defeated him before, but wasn't
able to make it to a save room without dying), and now I'm
at the point where I've attempted to beat Dracula, and have
made it to the second last room in the Battle Arena.
> You may have missed the entrance to the underground, I'd
> advice looking at a castle map online - you'll instantly
> be able to see what area it is that you've overlooked.
Yes unfortunately I did miss it. What I don't understand is
why they don't mark these barriers in the in-game map as
you come across them. You see a passage from one room to
another unexplored area, but you don't remember why.
I don't really see how trying to remember where you saw all
those wooden crates or statues really adds any value to the
game. I like how Metroid Fusion marked off blocked areas
with the colour coded door in the in-game map. Once you got
access to (for example) red doors, you knew exactly where
you had to go. If they had put a grey, brown, and green
dots on the map (for stone blocks, wooden crates, and
statues), I would've been happier.
> As for your PS, I beat it on every mode, only looking at
> an FAQ the first time around to see what enemies dropped
> what cards. I had uncovered about 95% of the map, and
> only had maybe 6 cards. Meh.
I am tempted to do the same. I think I have found around 10
cards on my own, and the thought of wandering around
killing people on the off chance they drop a card is not
making me happy.
Anyway, thanks for your help and encouragement. I may
actually finally be able to play Harmony of Dissonance in
the near future :P
Ken