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Game Forum / Nintendo / Game Boy / November 2006

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EDGE magazine: Twilight Princess best Zelda ever

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AirRaid - 30 Oct 2006 01:30 GMT
"The message is clear, this time Nintendo has made a game unafraid to
stand tall beside those two previous titles (OOT, LTTP) widely regarded
as the greatest in a series of greats. This is no 'what if' whimsy like
the WW or the minish cap. TP is Zelda by the book and there's every
sign that it's the most involved, the most ambitious, the just plain
biggest zelda there's ever been."

"The sheer amount of content in TP is overwhelming. It throws new
skills, items and intriguing twists at you far faster than any zelda
before it."

"Epona is no slender pony this time, instead a solid, gigantic,
invincible animal."

During the first 6 hours you will have done more than the equivalent of
3 dungeons in on any other zelda game in terms of new items, skills
etc.

The first dungeon reminiscent of the forest temple is

"though hardly hard, it's probably as involved and suprising as any
other initial zelda dungeon, if not more so."

"you begin to get a sense of the sheer dizzying scope of TP, it
threatens to be absolutely immense, an epic seldom rivalled in scale
outside the rpg form (and never by another launch game) and loaded
heavier than ever with items, details and possibilities as yet unseen
in a test that made 6 hours feel like 6 minutes."

"It's almost forbidding, TP is certainly no populist rethink of zelda,
in tune with the popular all cuddly all access Wii. It is instead an
all guns blazing assault on the hardcore, a fanboys wet dream (if
there's any worry at all it's that it might overburden itself)"

"That's reflected in the involved controls of the wii version, though
not as off putting as the E3 demo, when introduced and gradually
relaxed into over time, they are delicate, sometimes demanding and
occasionally frustraing. Attack gestures flow beautifully, but are
sticky to start and jumping to pointer aiming can be awkward and
dis-orientating. However they more than make up for it with tremendous
tactile excitement, the shrill thrill of the speaker effects and the
very real and seriously welcome freedom and comfort that comes from
having your hands attached by 3 feet of wire, not 3 inches of plastic.
. Factor in the Wii only widescreen support -no small consideration-
and it's clear which version is a must have."

"The questions it answers are the important ones. Is it a challenge? Is
it a mystery? Will it make your heart stop? Is it Zelda? Yes, yes, yes
and yes."

"This is no 'what if' whimsy like the WW or the minish cap. TP is Zelda
by the book and there's every sign that it's the most involved, the
most ambitious, the just plain biggest zelda there's ever been."

"The questions it answers are the important ones. Is it a challenge? Is
it a mystery? Will it make your heart stop? Is it Zelda? Yes, yes, yes
and yes."
Daniel Metzger - 30 Oct 2006 01:42 GMT
> "The message is clear, this time Nintendo has made a game unafraid to
> stand tall beside those two previous titles (OOT, LTTP) widely regarded
[quoted text clipped - 53 lines]
> it a mystery? Will it make your heart stop? Is it Zelda? Yes, yes, yes
> and yes."

It's times like this I'm glad to be a Nintendo fan.
Christoph Kögler - 30 Oct 2006 13:22 GMT
Hi

> "The questions it answers are the important ones. Is it a challenge? Is
> it a mystery? Will it make your heart stop? Is it Zelda? Yes, yes, yes
> and yes."

Some other Questions and my Answers:

- will there be a best version, with game Cube Controller support
 and amazing graphics?
- will it support 720P on my HD Ready Flatscreen?
- has zelda been the best frenchise on the cube?
- was it worth waiting for the gamecube Fan ???
- will it be on the market the right time?

My Answers:

No, No, No, No and finally NO, in Autumn 2005 this Game could
have been a Top Game on the Cube, in Dezember 2006 is is just
to late, coming for a technically lightyears behind hardware wich
tries to hide its technical wekness behind some funny family
game controller as useless as Dancing Stage and DK Bongos.

My Zelda must Buy should look like this:

Runs on Next generation hardware with HDTV Support, plays
with a normal Controller, is optically good looking and thus a
real hit.

The Twilight Princess, even long awaited, for me has got too
much Compromises to be really cool. You can buy it for the
Cube, there you have better controller and worse graphics,
especially no widescreen. You can buy it for the Wii(x) but
there you dont get the Gamecube Controller working, what
a sh.t.

My favorite game on the cube was Resident Evil 4, i am
looking forward for which console there will be a RE5 :)

And finaly:

I am not a Sony fanboy! Never ever had a Playstation!
I am not a Microsoft Fanboy! Most of their Games
are sooo boring!

Maybe i will have to wait 5 Years to get ma nex gen
nintendo console using HDTV! Maybe Nintendo
wil be inteligent upgrading Wii in 1 or 2 Years with
a Wii HD, wich is software backwards compatible.

Chris
[ste parker] - 30 Oct 2006 13:43 GMT
<snip>
> No, No, No, No and finally NO, in Autumn 2005 this Game could
> have been a Top Game on the Cube, in Dezember 2006 is is just
> to late, coming for a technically lightyears behind hardware wich
> tries to hide its technical wekness behind some funny family
> game controller as useless as Dancing Stage and DK Bongos.
<snip>

Seeing as you evidently must have used the new controller a lot, how is
it?  What made it so useless?

Signature

[ste]

Eddy - 30 Oct 2006 14:01 GMT
> <snip>
>> No, No, No, No and finally NO, in Autumn 2005 this Game could
[quoted text clipped - 6 lines]
> Seeing as you evidently must have used the new controller a lot, how is
> it?  What made it so useless?

Problem is he is going to have to move to use it, he is afraid of
loosing a few stone !.

Eddy
Stabby Rip Stab Stab - 31 Oct 2006 21:25 GMT
> in Autumn 2005 this Game could have been a Top Game on
> the Cube, in Dezember 2006 is is just to late, coming for a
> technically lightyears behind hardware wich tries to hide its
> technical wekness behind some funny family game
> controller as useless as Dancing Stage and DK Bongos.

Those who have actually used it will beg to differ, but what the heck
to they know, eh?

Wii doesn't try to "hide" anything. It was clear from the start that
Wii never set out to beat the others with sheer power. It's the
controller that makes the difference. But again, what the heck do
those who have actually tried it know?
Simon Finnigan - 31 Oct 2006 23:11 GMT
>> in Autumn 2005 this Game could have been a Top Game on
>> the Cube, in Dezember 2006 is is just to late, coming for a
[quoted text clipped - 9 lines]
> controller that makes the difference. But again, what the heck do
> those who have actually tried it know?

Why are so many people still obsessed with the latest hardware in a console?
A good spec PC will out perform any console, certainly after they`ve been
out for a year or so.  I`m spending a lot more time on my DS than any other
console because it`s different.  I`ve pre-ordered a Wii and 4 games because
I like the thought of a new style of controller.  i`ve got a 360 and I doubt
I`ll have a PS3 for 3-4 years now, it simply doesn`t interest me.  Too
expensive, too late and too far up their own a.s!

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blue - 01 Nov 2006 13:59 GMT
> Hi
>
[quoted text clipped - 47 lines]
>
> Chris

You clearly aren't a Zelda fan as that series has rarely dropped in quality.
It doesn't matter what control system/graphics they are chucking at us
you just know it's going to be great and play well.
Dunny - 01 Nov 2006 19:21 GMT
> You clearly aren't a Zelda fan as that series has rarely dropped in
> quality. It doesn't matter what control system/graphics they are
> chucking at us you just know it's going to be great and play well.

Not sure what to make of that statement. Surely with a sufficiently shitty
control system, any game will be a load of crap?

Obviously, games can be fantastic fun to play with shitty graphics, but if
the control system is unplayable...?

D.
blue - 01 Nov 2006 21:16 GMT
>>You clearly aren't a Zelda fan as that series has rarely dropped in
>>quality. It doesn't matter what control system/graphics they are
[quoted text clipped - 7 lines]
>
> D.

Bet you a million bucks it isn't. Nintendo always delay Zelda and for
good reason.
They're hardly going to release a flagship title (and a launch game)
with broken
controls. I've hardly ever encountered a bug in a Nintendo product let
alone
a dodgy control scheme - it's one of the things they excell at.
cNp - 02 Nov 2006 09:31 GMT
> controls. I've hardly ever encountered a bug in a Nintendo product let
> alone
> a dodgy control scheme - it's one of the things they excell at.

The prosecution calls Super Mario Sunshine

;o)

cNp
Chris F - 02 Nov 2006 12:17 GMT
>> controls. I've hardly ever encountered a bug in a Nintendo product let
>> alone
[quoted text clipped - 5 lines]
>
>cNp

that wasn't a dodgy control scheme though, just a crappy gameplay
mechanic ;)
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phillane - 02 Nov 2006 18:07 GMT
Christoph Kögler wrote:

<snip>
>My Zelda must Buy should look like this:

>Runs on Next generation hardware with HDTV Support, plays
>with a normal Controller, is optically good looking and thus a
>real hit.
<snip>

Since when has Zelda been about graphics - its always been about
inovation and gameplay, thats what make the games so great.

If I want HD graphics i'll get a PS3 and Xbox360, if I want decent
gameplay i'll stick with the the Wii.

Having always had a nintendo since the nes, I guess i am a fanboy but i
do love what they do!

.....memories of 4 player goldeneye at uni... so many missed lectures!!
Miles Bader - 01 Nov 2006 23:46 GMT
>> You clearly aren't a Zelda fan as that series has rarely dropped in
>> quality. It doesn't matter what control system/graphics they are
>> chucking at us you just know it's going to be great and play well.
>
> Not sure what to make of that statement. Surely with a sufficiently shitty
> control system, any game will be a load of crap?

Yeah, but I think it's pretty unlikely that they're going to release
something that bad.

Anyway, pay no attention to Kögler.  As far as I can tell, everything he
posts essentially boils down to "If it isn't HD, it must suck!  HD HD HD
HD HD HD HD HD HD HD!"  I've no idea if it's because he's a sony fanboi
(despite his protestations) or a simple troll, but everything he's ever
posted here is straight from their playbooks.

BTW, I saw a PS3 demo kiosk recently, and the graphics are definitely
very HD -- the best part of it is the resolution (it was on a very nice
big monitor).  This kiosk was playing back demo videos, but they seemed
to be rendered on the PS3, judging from the aliasing shimmer,
occasionally horrible framerates (in some places the FPS was clearly in
the single-digit range!), and other weird rendering artifacts (like in
some places there was this very odd "disconnect" between the nicely
rendered characters and the background; I can't imagine they're using
pre-rendered backgrounds, it just doesn't make sense these days, but
there was clearly something funny going on).  All very HD though.

-Miles

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People who are more than casually interested in computers should have at
least some idea of what the underlying hardware is like.  Otherwise the
programs they write will be pretty weird.  -- Donald Knuth

Bram - 02 Nov 2006 09:07 GMT
> > You clearly aren't a Zelda fan as that series has rarely dropped in
> > quality. It doesn't matter what control system/graphics they are
[quoted text clipped - 5 lines]
> Obviously, games can be fantastic fun to play with shitty graphics, but if
> the control system is unplayable...?

Zelda Oracle series:
Gameboy Color - super games!
Your control system won't get more limited than that, and still these
are both classics!
Dunny - 04 Nov 2006 18:18 GMT
>>> You clearly aren't a Zelda fan as that series has rarely dropped in
>>> quality. It doesn't matter what control system/graphics they are
[quoted text clipped - 10 lines]
> Your control system won't get more limited than that, and still these
> are both classics!

Just because the control options (ie, one D-pad and two buttons) are
limited, doesn't mean that the control *system* is limited.

D.
 
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