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PSP price cut might be imminent

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Air Raid - 11 Aug 2006 20:00 GMT
http://money.cnn.com/2006/08/11/commentary/column_gaming/

Analysts believe Sony is preparing to cut PlayStation handheld gaming
system prices in coming months.

Game Over is a weekly column by Chris Morris
August 11 2006: 2:07 PM EDT

NEW YORK (CNNMoney.com) -- While the price of the PlayStation 3 may
prove to be too high for some this holiday season, it's looking more
and more likely that Sony will try to tempt consumers with the less
expensive handheld gaming system.

As it prepares to launch its next generation machine, Sony is
apparently stockpiling finished gaming hardware, which analysts believe
to be the PSP (PlayStation Portable). That, they believe, is a signal
that the company plans to reduce the price of the PSP as the holidays
get closer.

Sony is expected to cut the price of its PSP handheld gaming system
this holiday season.

"There is a price cut coming in the second half of the year," said
P.J.McNealy of American Technology Research. "[The PSP] has lost
momentum. Nintendo has had a great run since it launched the DS Lite
and Sony needs to regain some ground."

McNealy said he expects Sony (Charts) to drop the PSP's price by $50 to
$149. It's possible the company will also bundle the cheaper system
with a game or two as well, though not certain.

The timing's about right for a PSP price cut. (You could argue that
Sony has yet to lower PSP prices, although it'd be a pretty weak
argument.) When the system first went on sale in early 2005, it was
only available via a $250 bundle, which included headphones, a carrying
case and other accessories. This March, the company dissolved the
bundle, selling just the system for $199.

PSP sales have been solid so far, with 20 million units shipped
worldwide (with over 8 million of those to the U.S.). That's
essentially a tie with the Nintendo DS, which has sold over 21 million
units - but the numbers don't tell the whole story.

While the DS has been on the upswing, thanks to commercially and
critically successful games such as "Brain Age" (which has sold more
than 4 million copies worldwide), "Nintendogs" and "New Super Mario
Brothers," the PSP has not had a game truly capture the gaming world's
attention since the release of "Grand Theft Auto: Liberty City Stories"
(published by Take Two Interactive (Charts)) last October.

This holiday, in addition to the expected price cuts, the PSP will see
the release of "Grand Theft Auto: Vice City Stories," which should help
boost sales. And waiting in the wings is an online Sony store that will
allow PSP owners to buy, download and play classic games from the
original PlayStation system.

A $149 price point would put the PSP in the same range as the DS, which
currently sells for $129. Nintendo is less likely to reduce its price
as it continues to have problems meeting demand for the machine
worldwide.

That could give Sony an advantage - as the PSP can also double as a
portable video player. While many studios and retailers have abandoned
the system's UMD discs for movies, Sony has struck deals allowing
people to transfer content from their Tivos and Web videos.

As for Sony's other big system - the PlayStation 2 - things are likely
to remain unchanged for now. While a price cut to $99 is certainly
coming eventually, it likely won't happen until next year, say
analysts. The installed base of video game machine owners is
considerably larger than it was five years ago, making it less critical
to get systems in people's hands.

"PS2 sales are still pretty solid, so why would Sony bother cutting
their prices if the flow through retail is still pretty good?," asked
Colin Sebastian of Lazard Capital Markets. "Also, Sony still talks
about a 10-year life cycle for the PS2. They've typically been doling
out these price cuts every couple of years [and they lowered prices
earlier this spring]."
Robert P Holley - 11 Aug 2006 20:40 GMT
> http://money.cnn.com/2006/08/11/commentary/column_gaming/
>
[quoted text clipped - 8 lines]
> and more likely that Sony will try to tempt consumers with the less
> expensive handheld gaming system.

Makes sense as the DS lite has kicked it's a.s the past two months.
TheGame - 11 Aug 2006 22:47 GMT
Sony is definitely unhappy with PSP sales and is aware of the DS
threat. I took a survey for them a few months ago and basically they
wanted to know what they needed to do to drive PSP sales. One of the
selections was a $50 price drop, so I bet it will happen. Sony also
asked what aspects of the PSP I did not like, such as controller, UMD,
MS, no hard drive, lack of good games, etc. So Sony is well aware that
their are kinks in the PSP armor...
Zackman - 12 Aug 2006 02:15 GMT
TheGame <n0n0n0n0n0@excite.com> spake thusly:

> Sony also
> asked what aspects of the PSP I did not like, such as controller, UMD,
> MS, no hard drive, lack of good games, etc. So Sony is well aware that
> their are kinks in the PSP armor...

The single biggest flaw in the PSP design, IMO, is lack of a second analog
stick. They've basically crated a handheld PS2 and taken away the control
scheme that's been around since the PS1.

-Z-
Jordan - 12 Aug 2006 05:18 GMT
> TheGame <n0n0n0n0n0@excite.com> spake thusly:
>
[quoted text clipped - 6 lines]
> stick. They've basically crated a handheld PS2 and taken away the control
> scheme that's been around since the PS1.

Well, the PS1 originally had 0 analog sticks. :^)

- Jordan
Chris F - 12 Aug 2006 11:27 GMT
>TheGame <n0n0n0n0n0@excite.com> spake thusly:
>
[quoted text clipped - 6 lines]
>stick. They've basically crated a handheld PS2 and taken away the control
>scheme that's been around since the PS1.

no, the biggest flaw is that the one analogue stick that is there, is
in a bloody stupid position so you end up getting knackered hands if
you try and use it for more than 10 minutes ata  time!
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poldy - 14 Aug 2006 19:09 GMT
> >TheGame <n0n0n0n0n0@excite.com> spake thusly:
> >
[quoted text clipped - 10 lines]
> in a bloody stupid position so you end up getting knackered hands if
> you try and use it for more than 10 minutes ata  time!

They should consider doing another design, like Nintendo did with DS
Lite.

Better controls placement, better battery life (would be a huge boon),
higher clock speed.

But still, at $149, that would be a great bargain if there are games you
can get into.

Maybe the promised integration with the PS3 might help.  Maybe if the
PS3 acts as a LocationFree server right out of the box with a PSP.
Jeremy Reaban - 15 Aug 2006 06:42 GMT
> > >TheGame <n0n0n0n0n0@excite.com> spake thusly:
> > >
[quoted text clipped - 16 lines]
> Better controls placement, better battery life (would be a huge boon),
> higher clock speed.

Spend $10 and buy one of those charger grip deals.  While I wouldn't say
they double the life, they do add a couple more hours and with a little duct
tape, it's pretty much just like using a regular gamepad.
Sir Chewbury Gubbins - 17 Aug 2006 12:16 GMT
> They should consider doing another design, like Nintendo did with DS
> Lite.

I'd buy one in a shot if they did something about the horrible motion
blurry display.

Choobs

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Skykid - 12 Aug 2006 07:32 GMT
> Sony is definitely unhappy with PSP sales and is aware of the DS
> threat. I took a survey for them a few months ago and basically they
[quoted text clipped - 3 lines]
> MS, no hard drive, lack of good games, etc. So Sony is well aware that
> their are kinks in the PSP armor...

I personally don't think the price is the major issue with the PSP at
the moment. The PSP does way more than a DS can ever wish to do and the
image quality is just in another league all together.

I think Sony's current issue with the PSP is unique content. At the
moment, we have a re-hash of currently released PS2 games simply ported
to the PSP. I think that is a huge mistake. I not really interested in
purchasing a game on the PS2 then paying for the almost same exact game
on the PSP again. I think if Sony could push more unique games on the
PSP, they would see a spike in sales.

Regards,
SK
Jordan - 12 Aug 2006 23:50 GMT
> I think Sony's current issue with the PSP is unique content. At the
> moment, we have a re-hash of currently released PS2 games simply ported
> to the PSP.

That's the conventional wisdom, but it's not exactly correct.

Loooking at a nearby stack of PSP games I just happen to have sitting
around...

Ys - Ark of the Napishtim - PS2 port
Legend of Heroes II - Unique to PSP
PIQ - Practical Intelligence Quotient - Unique to PSP
Astonishia Story - Unique to PSP
Me and My Katamari - Kind of a port of We Love Katamari on PS2
Monster Hunter Freedom - Port of a Japanese game that was never
released stateside
Untold Legends: Warriors Code - Uniqe to PSP
Wipeout Pure - PSP version of a PS1 and PS2 franchise, unique to PSP

Going to the stack of games I've already finished...

Archer Maclean's Mercury - Unique to PSP
Coded Arms - Unique to PSP
Death Jr. - Unique to PSP
Kingdom of Paradise - Unique to PSP
Legend of Heroes - Unique to PSP
Lumines - Unique to PSP
Metal Gear Solid Digital Graphic Novel - Unique to PSP (although it's a
repeat of the MGS1 story)
Pursuit Force (demo)
Twisted Metal Head On (apply directly to forehead) - PSP version of a
PS1 and PS2 franchise, unique to PSP
Untold Legends - Unique to PSP
X-Men Legends II - Multiplatform port

I think the confusion comes from when established franchises like
Wipeout or Twisted Metal get a PSP version. These games aren't ports of
existing Wipeout or Twisted Metal titles, they are designed for the PSP
and exist nowhere else.

Then you have the added confusion of PSP titles getting ported to other
platforms, such as GTA Liberty City Stories being turned into a PS2
title or Lumines being sent to Xbox Live Arcade.

- Jordan
Sir Chewbury Gubbins - 17 Aug 2006 12:17 GMT
> image quality is just in another league all together.

Indeed - blurry and slow.

Choobs

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Mattinglyfan - 17 Aug 2006 21:15 GMT
> > image quality is just in another league all together.
>
[quoted text clipped - 7 lines]
>
> http://www.nelefa.org - Game Diary, Fiction, and Ramblings

Spoken like someone who only owns a DS.
Chris F - 17 Aug 2006 21:27 GMT
>> > image quality is just in another league all together.
>>
[quoted text clipped - 9 lines]
>
>Spoken like someone who only owns a DS.

having owned both, he has a point with some games, and especially umd
movies, which had pretty bad motion blur.

a lot of games are alright though, but there is a fair bit of blurring
(Loco Roco is a bit like that, you don't notice it unless you're
looking for it though)

GTA was pretty bad for it, and i remember rockstar saying it wasn't an
intentional effect, just a factor of the display. how much of that is
true, i don't know, as games like Daxter have very little blur and are
quite sharp on the whole.
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Mattinglyfan - 18 Aug 2006 02:26 GMT
>>> > image quality is just in another league all together.
>>>
[quoted text clipped - 22 lines]
> true, i don't know, as games like Daxter have very little blur and are
> quite sharp on the whole.

There is no comparison between PSP and DS graphically (image quality) and
that was the point he responded to.  Look at any game that is available on
both.
Chris F - 18 Aug 2006 08:26 GMT
>>>> > image quality is just in another league all together.
>>>>
[quoted text clipped - 26 lines]
>that was the point he responded to.  Look at any game that is available on
>both.

no one said the DS had better graphics, just that it doesn't have the
same amount of motion blur as a lot of PSP games suffer from.

i think you're confusing graphical complexity with hardware quality.

it never bothered me a great deal, but a lot of people, like chewbury,
found the motion blur very distracting on PSP.
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Sir Chewbury Gubbins - 18 Aug 2006 11:33 GMT
> it never bothered me a great deal, but a lot of people, like chewbury,
> found the motion blur very distracting on PSP.

*nods*

I remember being extremely disappointed because the PSP was intended
(the second one, anyway) as a way to watch videos on the bus but the
motion blur was just too much - ended up making me travel sick.

It's a great shame. I think (and I might be completely wrong here) that
the blur only exists because the PSP was clocked down at the last minute
to try and counteract the abuse Sony were getting about battery life and
that the display is therefore running slower than intended.

Choobs

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Jeremy Reaban - 18 Aug 2006 23:05 GMT
"Sir Chewbury Gubbins" <chewbury.gubbins@nelefa.org> wrote in
> It's a great shame. I think (and I might be completely wrong here) that
> the blur only exists because the PSP was clocked down at the last minute
> to try and counteract the abuse Sony were getting about battery life and
> that the display is therefore running slower than intended.

I don't think it's blurring you are seeing, but ghosting from the LCD.
Jaimie Vandenbergh - 20 Aug 2006 18:45 GMT
>"Sir Chewbury Gubbins" <chewbury.gubbins@nelefa.org> wrote in
>> It's a great shame. I think (and I might be completely wrong here) that
[quoted text clipped - 3 lines]
>
>I don't think it's blurring you are seeing, but ghosting from the LCD.

Yes, definitely. I was rather disappointed.

The DS ghosts as well, but you have to look hard for it - it only
really shows up in cartoon-style scrollies. On the PSP it's hard to
miss, unfortunately. Borrowing one for a week stopped me buying my
own, which is a rare thing!

It's the sort of niggle that gets fixed with a hardware point
revision, or even with the next shipment of higher-speed TFTs as
manufacturing improves. Fingers crossed. I want one, but I can wait.

    Cheers - Jaimie
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Sir Chewbury Gubbins - 18 Aug 2006 11:31 GMT
> There is no comparison between PSP and DS graphically (image quality) and
> that was the point he responded to.  Look at any game that is available on
> both.

A little presumptious of you to decide what I meant ;-) In what way is
"speed of update and lack of blur" not related to "image quality"?

Choobs

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Sir Chewbury Gubbins - 18 Aug 2006 11:29 GMT
>> > image quality is just in another league all together.
>>
[quoted text clipped - 9 lines]
>
> Spoken like someone who only owns a DS.

Spoken like someone who has owned *two* PSPs and sold both of them
because of the blurry display, you mean.

Choobs

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Mattinglyfan - 19 Aug 2006 23:06 GMT
>>> > image quality is just in another league all together.
>>>
[quoted text clipped - 13 lines]
> Spoken like someone who has owned *two* PSPs and sold both of them
> because of the blurry display, you mean.

I own *two* PSPs still.  But the fact of the matter is, you just confirmed
that my comment was true.
Chris F - 20 Aug 2006 13:19 GMT
>>> Spoken like someone who only owns a DS.
>>
>> Spoken like someone who has owned *two* PSPs and sold both of them
>> because of the blurry display, you mean.
>
>I own *two* PSPs still.

what do you want a badge or something?

> But the fact of the matter is, you just confirmed
>that my comment was true.

so because he no longer owns a PSP he can't have an opinion on it?

give it a break, kutaragi's arsehole is getting a bit raw from all the
brown-nosing.
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Mattinglyfan - 20 Aug 2006 16:31 GMT
>>>> Spoken like someone who only owns a DS.
>>>
[quoted text clipped - 4 lines]
>
> what do you want a badge or something?

Well let's see, dumb a.s.  Where was your response to the exact same quote
that I responded to?  Oh I know, its because you share his view so you can
only utilize your hypocritical sarcasm with those who SHARE your views.

>> But the fact of the matter is, you just confirmed
>>that my comment was true.
>>
> so because he no longer owns a PSP he can't have an opinion on it?

No Matlock, did I say he couldn't have an opinion?  But I am pretty sure  he
doesn't own Tekken, Monster Hunter, Daxter, Syphon Filter or Race Driver.
Its a simple matter of the level of validity of an opinion of someone who
doesn't own/still play a console versus someone who does.

> give it a break, kutaragi's arsehole is getting a bit raw from all the
> brown-nosing.

You give it a f.cking break and save that fanboy bullshit for Merk or
Brendan.  I own every console from the last 12 years EXCEPT for a PS2 and
PS1 so don't speak on what you don't know about my gaming habits.
Chris F - 20 Aug 2006 19:49 GMT
>>>>> Spoken like someone who only owns a DS.
>>>>
[quoted text clipped - 8 lines]
>that I responded to?  Oh I know, its because you share his view so you can
>only utilize your hypocritical sarcasm with those who SHARE your views.

what, the one where i actually said the amount of blur varies from
game to game and that some of them have very little, if not none at
all?

that post? the one where i didn't agree with what he said completely?

the fact you felt the need to declare your ownership of two PSP's is
baffling, but obviously you see that as meaning you are more worthy of
voicing an opinion on them.

>>> But the fact of the matter is, you just confirmed
>>>that my comment was true.
[quoted text clipped - 5 lines]
>Its a simple matter of the level of validity of an opinion of someone who
>doesn't own/still play a console versus someone who does.

rubbish. he has owned a PSP, he has played games on a PSP. admittedly,
he obviously hasn't played any of the ones which do not suffer from
bad blurring/ghosting, as the games he did have put him off the
machine enough for him to sell it.

the fact he no longer owns one is irrelevant, his opinion is as valid
as yours.

>> give it a break, kutaragi's arsehole is getting a bit raw from all the
>> brown-nosing.
>
>You give it a f.cking break and save that fanboy bullshit for Merk or
>Brendan.  I own every console from the last 12 years EXCEPT for a PS2 and
>PS1 so don't speak on what you don't know about my gaming habits.

EXCEPT you are being as rabidly pro-PSP as you are criticising him for
being anti-PSP.

i couldn't give a flying toss about your gaming habits, frankly.
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Chris F - 20 Aug 2006 19:50 GMT
>>>>>> Spoken like someone who only owns a DS.
>>>>>
[quoted text clipped - 14 lines]
>
>that post? the one where i didn't agree with what he said completely?

ah, it would seem that was in a different thread, however my first
reply to you was in much the same tone.

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Mattinglyfan - 20 Aug 2006 21:27 GMT
>>>>>>> Spoken like someone who only owns a DS.
>>>>>>
[quoted text clipped - 19 lines]
> ah, it would seem that was in a different thread, however my first
> reply to you was in much the same tone.

But it wasn't what you thought it was, was it?
Chris F - 20 Aug 2006 22:02 GMT
>>>>>>>> Spoken like someone who only owns a DS.
>>>>>>>
[quoted text clipped - 21 lines]
>
>But it wasn't what you thought it was, was it?

to quote:

having owned both, he has a point with some games, and especially umd
movies, which had pretty bad motion blur.

a lot of games are alright though, but there is a fair bit of blurring
(Loco Roco is a bit like that, you don't notice it unless you're
looking for it though)

GTA was pretty bad for it, and i remember rockstar saying it wasn't an
intentional effect, just a factor of the display. how much of that is
true, i don't know, as games like Daxter have very little blur and are
quite sharp on the whole.

endquote.

i think thats a pretty bloody fair comment to have made, don't you?

and it hardly shows that i share the same viewpoint as he does, does
it? if i did, i wouldn't say that it isn't the case with all games,
would i? do i unilaterally slag off the PSP there, no do i bollocks, i
state that the blurring ghosting is a problem/flaw with some games,
which understandably can put people off the system.

i'm not advocating either system, both have their bad and good points
and both have some great games.

the fact i prefer the DS does not mean that my opinion on the PSP is
suddenly invalid, or inferior.

you, on the other hand seem determined to defend the PSP to the death
no matter what, which is why i made the comment about you brown-nosing
kutaragi.

it us completely undeniable that some games suffer from pretty bad
ghosting/blurring on the PSP, it isn't the perfect games machine you
seem determined to portray it as.
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Jaimie Vandenbergh - 20 Aug 2006 22:29 GMT
> i
>state that the blurring ghosting is a problem/flaw with some games,
>which understandably can put people off the system.

Sounds like I was unlucky in what I had to play, then - I was
certainly put off. GTA _really_ looks like slow TFT refresh though.

I'll have to have another go.

    Cheers - Jaimie
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Mattinglyfan - 21 Aug 2006 05:43 GMT
>>>>>>>>> Spoken like someone who only owns a DS.
>>>>>>>>
[quoted text clipped - 59 lines]
> ghosting/blurring on the PSP, it isn't the perfect games machine you
> seem determined to portray it as.

And when did I portray it in that light?  You definitely have me confused
with someone else because I have never claimed the PSP was anywhere close to
perfect.  A simple perusal of google groups will show you that I not only
own 2 PSP's but a DS as well.  You won't see me bashing the DS either.  What
you will see is me responding to moronic posts that praise the DS as being
superior to the PSP in every way.  Anyone who claims that all PSP games are
just PS2 ports, is a moron.  Anyone who claims that the PSP doesn't have
quality exclusives, is a moron.  Even with the blurring affects that are
mentioned in this group, I still stand by what I say.  The DS may have
superiority to the PSP in some aspects but anyone who claims that it is
"graphically" superior to the PSP, is a moron.  Those are the only things
you will ever see me respond to in this regard.

As for your comment about an opinion being invalid or inferior, that
absolutely can be the case.  If I haven't played my DS in 6 months, how can
my commentary about its strengths and weaknesses be as valid as someone who
plays it religiously and has an exponentially greater library.  It doesn't
mean my opinion would be meaningless but I  would sound pretty stupid
arguing with someone who has invested quite a bit more time than I.  Ex.,
you play Oblivion for 3 hours and love it.  I play it for 28 hours and find
it flawed.  I can't say that your 3 hours worth of opinion is wrong but I
would feel I know quite a bit more than you about the game and rightfully
so.  That is not discrediting your time with the game but you can't
seriously think we would be able to argue the same points
Robert P Holley - 22 Aug 2006 16:58 GMT
> But I am pretty sure  he
> doesn't own Tekken, Monster Hunter, Daxter, Syphon Filter or Race Driver.

What's Race Driver like in your opinion? I didn't like driving cars in
GTA:LCS because of that analog nub but does RD control better?
Chris F - 22 Aug 2006 22:07 GMT
>> But I am pretty sure  he
>> doesn't own Tekken, Monster Hunter, Daxter, Syphon Filter or Race Driver.
>
>What's Race Driver like in your opinion? I didn't like driving cars in
>GTA:LCS because of that analog nub but does RD control better?

i think ridgeracers had the best control for racing games on the PSP,
it seemed to work just fine with the digital controls.

the analogue nub is just awful imo, i never could get on with it.
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Mattinglyfan - 24 Aug 2006 05:14 GMT
>>> But I am pretty sure  he
>>> doesn't own Tekken, Monster Hunter, Daxter, Syphon Filter or Race
[quoted text clipped - 7 lines]
>
> the analogue nub is just awful imo, i never could get on with it.

Nope, I thought so too but if you guys like Toca, this is by far the most
fun.
Chris F - 24 Aug 2006 07:35 GMT
>>>> But I am pretty sure  he
>>>> doesn't own Tekken, Monster Hunter, Daxter, Syphon Filter or Race
[quoted text clipped - 10 lines]
>Nope, I thought so too but if you guys like Toca, this is by far the most
>fun.

i wasn't a fan of it on PSP, probably because i was so used to playing
it on PS2/xbox. the lack of analogue acceleration/braking ruined it
for me.

not saying it's a bad racer on PSP, because it's still a good racing
game (even if it does have some horrendous slowdown at times), i just
enjoyed ridge racer more.
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Mattinglyfan - 25 Aug 2006 20:10 GMT
> >>>> But I am pretty sure  he
> >>>> doesn't own Tekken, Monster Hunter, Daxter, Syphon Filter or Race
[quoted text clipped - 19 lines]
> enjoyed ridge racer more.
> --

I meant, in terms of racing enjoyment, I find it to be a superior game
to Ridge Racer.  I was trying to say that the controls still allowed me
to enjoy it where as in other games, they detracted greatly from the
PSP experience.
Jordan - 12 Aug 2006 00:42 GMT
> McNealy said he expects Sony (Charts) to drop the PSP's price by $50 to
> $149. It's possible the company will also bundle the cheaper system
> with a game or two as well, though not certain.

If they released a white one at $149 I'd buy a 2nd PSP. That way I
could downgrade one to 1.5 for all the emulation and homebrew stuff and
keep the 2nd one current for games.

- Jordan
ephedralover@hotmail.com - 15 Aug 2006 20:32 GMT
> http://money.cnn.com/2006/08/11/commentary/column_gaming/
>
[quoted text clipped - 14 lines]
> that the company plans to reduce the price of the PSP as the holidays
> get closer.

Great, now if this had something to do with GBA it would fit into this
NG.

> Sony is expected to cut the price of its PSP handheld gaming system
> this holiday season.
[quoted text clipped - 56 lines]
> out these price cuts every couple of years [and they lowered prices
> earlier this spring]."
 
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