Home | Contact Us | FAQ | Search & Site Map | Link to Us
Sign In | Join | Other 45 Sites in Network
Home
Discussion Groups
Platforms
PCXboxPlayStationNintendo
Games
ActionStrategyRole Playing GamesSimulatorsSport Games

Game Forum / Nintendo / Game Boy / July 2006

Tip: Looking for answers? Try searching our database.

How much life does the GBA have left??

Thread view: 
Enable EMail Alerts  Start New Thread
Thread rating: 
The Space Boss - 14 Jul 2006 07:31 GMT
I particularly enjoy playing GBA games vis-a-vis the Gamecube w/ the
Gameboy player. Since the games are 2D and kinda similer, its sort of
like the reincarnation of the Super NES.

Anyway, since the DS is now Nintendo's new handheld, how much life does
the GBA have left in it?
Pete Taylor - 14 Jul 2006 09:18 GMT
> I particularly enjoy playing GBA games vis-a-vis the Gamecube w/ the
> Gameboy player. Since the games are 2D and kinda similer, its sort of
> like the reincarnation of the Super NES.

It is (not that I own a Gamecube, but just playing on the GBA itself
reminds me of playing games on the SNES. Boy, I loved that machine!

> Anyway, since the DS is now Nintendo's new handheld, how much life does
> the GBA have left in it?

Not much I would think. Like you say, the DS is now going to be taking
over. The GBA is all set to become another retro icon like the SNES (in
my opinion).

Pete
Ross Ridge - 14 Jul 2006 21:38 GMT
> Anyway, since the DS is now Nintendo's new handheld, how much life does
> the GBA have left in it?

It's not clear that the Nintendo DS will actually replace the Game Boy
Advance.  Nintendo's plan has been for the DS to complement the GBA,
not replace it.  The DS was essentially a defensive move against Sony's
PSP and was supposed to steal some of it's market share, not canabalize
the existing GBA market.  Ideally, the DS and the PSP would be
competing in a new high-end handheld market of mainly older gamers,
while the GBA would retain the lower-end market of mainly younger
gamers. That strategy has been more successful in North America than in
Japan.  While DS hardware has been outselling GBA hardware in both
markets, software sales are where Nintendo makes it money.  According
to Nintendo's latest annual report, GBA software outsold the DS
software in "the Americas" by a 2:1 ratio in unit sales.  In Japan it's
DS software that's been outselling GBA software by almost a 3:1 ratio.
World-wide GBA software sales had a slight edge over the DS.

In the next fiscal year Nindendo expects DS software to outsell GBA
software world-wide by over a 2:1 ratio.  In the North American market
I expect that the DS and GBA will be about even, while in Japan GBA
software sales might actually drop to a critical level.  That means the
two-tier market Nintendo had planned for would still exist in North
America, but in Japan the DS will have effectively replaced the GBA.
That might throw a monkey wrench in what was Nindendo's ultimate plan
when the DS was first released, to replace the GBA with a new GameBoy
product, not the DS.

I see few possible different scenarios.  One is that Nintendo releases,
or at least announces, a new Game Boy to replace the GBA sometime
before the GBA becomes irrelevent in Japan.  It would be need to better
than the GBA, but not clearly better than the DS otherwise it will be
seen as a successor to the DS, not the GBA.  It could incorporate DS
features like WiFi, the touch screen, and 3D graphics, but should only
have one screen and be as small and almost as cheap as the GBA SP.  If
done quickly enough it could maintain and reinforce the two-tier market
that Nintendo has managed to create.

Another is that Nintendo waits until after the GBA becomes irrelevent
in Japan to release a new Game Boy.  By then there won't be an GBA to
replace, so unless it's clearly better than the DS it could be a very
hard sell to people who've already upgraded their GBAs to DSs.  But if
it's better than the DS then it could end up replacing the DS, and
Nintendo would be better off by releasing a new and better DS instead.
Releasing a new Game Boy this late in game could be disaster for
Nintendo, leaving both consumers and developers in Japan confused.

Finally, Nintendo may do nothing and abandon it's plans to release a
new Game Boy.  In that case the DS will replace the GBA, and there will
be a just single-tier handheld market where Nintendo competes directly
against Sony.  The Game Boy line will be effectively dead, and while
that trademark may be used on future products, any new handhelds will
be successors to the Nintendo DS, not the Game Boy Advance.

According to a recent interview with Satoru Iwata, the president of
Nintendo, the Game Boy line isn't dead, but they aren't planning on
release a new Game Boy any time soon because they're busy with the
upcoming release of the Nintendo Wii.  For Nintendo sake, I hope that's
not true.  If they don't at least announce a new Game Boy in the next
year or so, it will probably be too late.

                                       Ross Ridge
Charles C. Shyu - 15 Jul 2006 23:49 GMT
My feeling is that Nintendo should abandon its dual portable line (Game Boy
/ DS) and just concentrate on one.  I don't see much need for two separate
lines of portable systems, especially since the DS is already fairly
affordable.  Plus it confuses and complicates the market, especially for a
collector like me...
Signature

Charles C. Shyu
http://home.earthlink.net/~shyuc/shyu.html

>> Anyway, since the DS is now Nintendo's new handheld, how much life does
>> the GBA have left in it?
[quoted text clipped - 13 lines]
> DS software that's been outselling GBA software by almost a 3:1 ratio.
> World-wide GBA software sales had a slight edge over the DS.
The Space Boss - 16 Jul 2006 01:42 GMT
> My feeling is that Nintendo should abandon its dual portable line (Game Boy
> / DS) and just concentrate on one.  I don't see much need for two separate
> lines of portable systems, especially since the DS is already fairly
> affordable.  Plus it confuses and complicates the market, especially for a
> collector like me...

I reject this motion, Charles, on the grounds that DS games cannot be
played on the gamecube via the "game boy player", and also on the
grounds that the Game Boy Advance is the very last source of 2-D gaming
left.
rob.ocelot@gmail.com - 16 Jul 2006 06:39 GMT
> I reject this motion, Charles, on the grounds that DS games cannot be
> played on the gamecube via the "game boy player", and also on the
> grounds that the Game Boy Advance is the very last source of 2-D gaming
> left

Pbbbt.  Then you obviously haven't been playing any DS games like
Castlevania or New Super Mario Brothers.  Sure, there's some
touchscreen stuff in those games, but I think that actually pushes the
2D genre even further.  Trust me when I tell you that the DS is not a
3D system in any sense of the word -- unless you like '3D' games with
resolution and frame rates less than first generation PS1 games.
Burnout Revenge, Splinter Cell, Goldeneye on the DS are all real turds.
Metroid Prime Hunters does it right but it looks like optimised 3D
efforts like this take a hell of a lot longer to make.

Plus, is the Game Boy Player as much of a big deal today as it was when
it was released?  On the other hand, it's worth keeping the GBA around
(IMO the SP should go, what a terrible form factor) as the GB micro
just for it's legacy support of the GBC and original Gameboy games..
Dunny - 16 Jul 2006 09:56 GMT
>> I reject this motion, Charles, on the grounds that DS games cannot be
>> played on the gamecube via the "game boy player", and also on the
>> grounds that the Game Boy Advance is the very last source of 2-D
>> gaming left

> Plus, is the Game Boy Player as much of a big deal today as it was
> when it was released?  On the other hand, it's worth keeping the GBA
> around (IMO the SP should go, what a terrible form factor) as the GB
> micro just for it's legacy support of the GBC and original Gameboy
> games..

Yeah, we should abandon a folding form-factor for the GBA - I prefer my
screens scratched, and when scratched I like to pay more to get a new shell
for it. And why not make them really, really small too? After all, a smaller
screen is far better than one you can actually see at any distance greater
than 6 inches in front of your nose, right?

D.
furious gibbon - 16 Jul 2006 14:43 GMT
> Yeah, we should abandon a folding form-factor for the GBA - I prefer my
> screens scratched, and when scratched I like to pay more to get a new shell
[quoted text clipped - 3 lines]
>
> D.

actually, the small screen is so clear that you don't even notice the
size... you think it'd be tiny and unplayable but it's just as easy to
see as the screens on my ds lite.. it actually seems clearer because the
pixels are so fine!

and i've owned a gb micro for about 6 months and there are no scratches
on the screen, it's not difficult to take care of things
rob.ocelot@gmail.com - 17 Jul 2006 21:40 GMT
> >> I reject this motion, Charles, on the grounds that DS games cannot be
> >> played on the gamecube via the "game boy player", and also on the
[quoted text clipped - 12 lines]
> screen is far better than one you can actually see at any distance greater
> than 6 inches in front of your nose, right?

Blah blah...  have you actually played with a GBA SP for longer than 15
minutes?  That thing cramps my hands to no end.  The DS lite doesn't do
that.  So, I have no problem with the folding form factor, just that
the SP's bumps don't fit so well in adult hands.
Dunny - 18 Jul 2006 17:00 GMT
>> Yeah, we should abandon a folding form-factor for the GBA - I prefer
>> my screens scratched, and when scratched I like to pay more to get a
>> new shell for it. And why not make them really, really small too?
>> After all, a smaller screen is far better than one you can actually
>> see at any distance greater than 6 inches in front of your nose,
>> right?

> Blah blah...  have you actually played with a GBA SP for longer than
> 15 minutes?  That thing cramps my hands to no end.

Yeah, I'd say I have, having owned one for a couple of years now. No cramps
here, I can play it for hours on end no problem. My hands would be medium
size, I suppose (I'm over 30 now, so have pretty much stopped growing).

> The DS lite doesn't do that.  So, I have no problem with the folding
> form factor, just that the SP's bumps don't fit so well in adult hands.

Aye, the DS isn't a problem, it's the micro I was talking about - do keep up
:-)

I find that the SP is just about perfect for me, with the right size screen
and controls laid out reasonably close to the original GB style, below the
screen. The Micro seems to be going back to the dreadful GBA original
layout, left/right of the screen which *really* sucked for me.

The micro seems to be more of a posing device that you hang on your keychain
than something you can actually play games on. I've tried, and I really
dislike it intensely. YMMV, of course.

D.
Aaron J. Bossig - 19 Jul 2006 02:10 GMT


> The micro seems to be more of a posing device that you hang on your
> keychain than something you can actually play games on. I've tried,
> and I really dislike it intensely. YMMV, of course.

FWIW, I really disliked the Micro.  I have a standard GBA and for me,
it's just fine.  I've tried the SP and...  ehh... it's nice, but I
didn't feel the need to upgrade.  It helps that I didn't mind the
unlit screen, either.  

Signature

Aaron J. Bossig

http://www.GodsLabRat.com
http://www.dvdverdict.com

Charles C. Shyu - 16 Jul 2006 20:24 GMT
> I reject this motion, Charles, on the grounds that DS games cannot be
> played on the gamecube via the "game boy player", and also on the
> grounds that the Game Boy Advance is the very last source of 2-D gaming
> left.

Well, perhaps the "next" portable system from Nintendo could have linkups
with both the GC and the Wii.  And I don't see why the DS or any future
portable DS system couldn't handle 2-D gaming just as well as the current
GBA systems.  I still think having one unified portable line makes more
sense...
Signature

Charles C. Shyu
http://home.earthlink.net/~shyuc/shyu.html

Dunny - 16 Jul 2006 20:55 GMT
>> I reject this motion, Charles, on the grounds that DS games cannot be
>> played on the gamecube via the "game boy player", and also on the
[quoted text clipped - 6 lines]
> as the current GBA systems.  I still think having one unified
> portable line makes more sense...

You're right to a certain extent. The problem is that the GBA was pretty
much limited to 2D games due to its speed and graphics ability, so game
makers had pretty much zero choice in the matter.

PCs are also capable of doing great 2D games, but we're not seeing many now
outside of the homebrew scene.

So the question is, if Nintendo dump the GBA in favour of the DS line - how
many companies are going to offer us 2D games? Let's face it, the games
makers think that it's the 3D that sells a title.

D.
Charles C. Shyu - 16 Jul 2006 23:12 GMT
> So the question is, if Nintendo dump the GBA in favour of the DS line -
> how many companies are going to offer us 2D games? Let's face it, the
> games makers think that it's the 3D that sells a title.

Well, there's no doubt that 3D titles will greatly outnumber 2D titles, but
as others have mentioned, there will still be a few great 2D titles out
there for these machines (e.g. - New SMB, Castlevania: Dawn of Sorrow).
Frankly, as a collector of all systems, even if they were to never again
release another 2D game, I'd still have a collection of great 2D games to
play for the rest of my life...
Signature

Charles C. Shyu
http://home.earthlink.net/~shyuc/shyu.html

Ross Ridge - 17 Jul 2006 01:01 GMT
> So the question is, if Nintendo dump the GBA in favour of the DS line - how
> many companies are going to offer us 2D games? Let's face it, the games
> makers think that it's the 3D that sells a title.

The Nintendo DS's 3D capabilities are fairly limitted, in some ways
worse than the original PlayStation. On other hand it's 2D hardware
support is even better than either the Game Boy Advance or the Super
Nintendo, probably the best there's ever been.  While you're going to
see 3D elements in just about everything, I think you're going to still
see plenty of what are essentially 2D games.

                         Ross Ridge
room88 - 20 Jul 2006 22:48 GMT
> So the question is, if Nintendo dump the GBA in favour of the DS line -
> how
> many companies are going to offer us 2D games? Let's face it, the games
> makers think that it's the 3D that sells a title.

Well to be fair, we've got Super Princess Peach, New Super Mario Bros,
Castlevania DS (and the upcoming CV as well). That's a pretty good ratio for
2D platformer games  on the DS already :-)
The Space Boss - 20 Jul 2006 22:53 GMT
> > So the question is, if Nintendo dump the GBA in favour of the DS line -
> > how
[quoted text clipped - 4 lines]
> Castlevania DS (and the upcoming CV as well). That's a pretty good ratio for
> 2D platformer games  on the DS already :-)

Totally agree, Room 222, however there is no way to play the games on a
big screen, which is why I love the GBA games.
Apt606 - 18 Jul 2006 19:31 GMT
I'll say this much. The new GBA-SP (the bright screen one) is the FINAL and
BEST way to play original gb/gbc games.

So if you're into playing old gb/gbc carts, the new SP is the way to go and
is the final bastion of support for that library.

The Micro and the DS.. well, they moved on. You can still play those games
via emulators on them, but that's an entirely different subject.
Aaron J. Bossig - 19 Jul 2006 02:11 GMT
>  
> I'll say this much. The new GBA-SP (the bright screen one) is the
> FINAL and BEST way to play original gb/gbc games.
>
> So if you're into playing old gb/gbc carts, the new SP is the way to
> go and is the final bastion of support for that library.

Umm... GameCube and Gameboy player.  

Just bein' a devil's advocate...

Signature

Aaron J. Bossig

http://www.GodsLabRat.com
http://www.dvdverdict.com

room88 - 20 Jul 2006 01:37 GMT
Well you might as well say Super Gameboy then for that matter. And the
Gamecube GBA Player doesn't even support Super Gameboy games ;)

But yeah.. ok. Point taken. As far as PORTABLES go the new SP is the best
way to go. And, the final :)
Aaron J. Bossig - 20 Jul 2006 01:50 GMT
>  
> Well you might as well say Super Gameboy then for that matter. And the
> Gamecube GBA Player doesn't even support Super Gameboy games ;)

I actually like the Super Gameboy a bit better for the older games.  
The SNES controller is more fitting, and it supports the extended
color schemes and borders.  Why these features weren't put into the
GameCube version, I'll never know.

Signature

Aaron "And last night, I shot an elephant in my pajamas." Bossig

http://www.GodsLabRat.com
http://www.dvdverdict.com

The Space Boss - 20 Jul 2006 09:12 GMT
> > I'll say this much. The new GBA-SP (the bright screen one) is the
> > FINAL and BEST way to play original gb/gbc games.
[quoted text clipped - 5 lines]
>
> Just bein' a devil's advocate...

The "Game Boy Player" for the Gamecube is, for all practical purposes,
that last "surviving" traditional 2-D video game consoles. Any classic
gamer who isn't in on this action is cheating himself out of re-living
the 16-bit glory days of when the SNES was still coming out with new
games (meaning the GBA games seem quite similer, and YES I realize they
are not 16 bit).

I know it's "a.s backwards" in reality, but I like to think of GBA
games as console games to be played primarily on the GB Player which
also just so happen to play on the portable handheld as well :)

The best of both worlds.
Olaf - 16 Jul 2006 05:22 GMT
I think it has some life left.  It seems to me that right now new games are
released for the GBA at about the same pace as they come out for the DS.

Even though the DS has done well in sales, there are tons more GBAs, SPs,
and Micros out there.  As a software publisher who had previously released
games for that platform, it doesnt make sense to completely abandon it.

That said I do agree that having the SP, Micro, DS and DS Lite all selling
at retail is kind of stupid on the part of Nintendo.  The DS needs to go
away for sure, the Lite kicks its a.s all over the place.  The Micro and the
SP...I think they are too expensive and I dont see them selling very well
with the DS Lite on the market.

olaf
AirRaid - 29 Jul 2006 20:46 GMT
"I particularly enjoy playing GBA games vis-a-vis the Gamecube w/ the
Gameboy player. Since the games are 2D and kinda similer, its sort of
like the reincarnation of the Super NES.

Anyway, since the DS is now Nintendo's new handheld, how much life does
the GBA have left in it?"

________

GBA has life simply because there's over 100 million of 'em out there -
but how much life it has, is yet to be seen.

I'd expect GBA to be dead by the time Nintendo launches "GameBoy 3"  or
whatever.

the original b&w GB, the GB Pocket, and GB Color; I'd concider "GameBoy
1"

the GBA, GBA Player for Gamecube,  GBA SP, GBMicro is "GameBoy 2."

so "GameBoy 3" will be the next-generation of GameBoy, in all of its
incarnations.

I'd expect the first next-gen GameBoy in 2-3 years, sometime during the
timeframe that Microsoft launches its gaming handheld, which is deep
into development, and the next-gen Nvidia and mini CELL based PSP2 that
is clearly in development although unannounced.
(when i say PSP2  i'm *not* talking about the upcoming re-designed PSP1
which is being called "PSP2" everywhere).

GameBoy 3  will probably have comparable or somewhat better performance
than PSP, but won't be as powerful as the Microsoft handheld game
system or next-gen PSP2.

it's also *possible* that GameBoy 3 will be a next-generation DS, but I
doubt it - because  that would interfer with Nintendo's  stated "3rd
pillar" stategy where they have three seperate lines / families of game
machines;

1. Console
2. GameBoy
3. DS
 
Sign In
Join
My Latest Posts
My Monitored Threads
My Blog
My Photo Gallery
My Profile
My Homepage

Start New Thread
Enable EMail Alerts
Rate this Thread



©2009 Advenet LLC   Privacy Policy - Terms of Use
This website includes both content owned or controlled by Advenet as well as content owned or controlled by third parties.