Game Forum / Nintendo / Game Boy / July 2006
How much life does the GBA have left??
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The Space Boss - 14 Jul 2006 07:31 GMT I particularly enjoy playing GBA games vis-a-vis the Gamecube w/ the Gameboy player. Since the games are 2D and kinda similer, its sort of like the reincarnation of the Super NES.
Anyway, since the DS is now Nintendo's new handheld, how much life does the GBA have left in it?
Pete Taylor - 14 Jul 2006 09:18 GMT > I particularly enjoy playing GBA games vis-a-vis the Gamecube w/ the > Gameboy player. Since the games are 2D and kinda similer, its sort of > like the reincarnation of the Super NES. It is (not that I own a Gamecube, but just playing on the GBA itself reminds me of playing games on the SNES. Boy, I loved that machine!
> Anyway, since the DS is now Nintendo's new handheld, how much life does > the GBA have left in it? Not much I would think. Like you say, the DS is now going to be taking over. The GBA is all set to become another retro icon like the SNES (in my opinion).
Pete
Ross Ridge - 14 Jul 2006 21:38 GMT > Anyway, since the DS is now Nintendo's new handheld, how much life does > the GBA have left in it? It's not clear that the Nintendo DS will actually replace the Game Boy Advance. Nintendo's plan has been for the DS to complement the GBA, not replace it. The DS was essentially a defensive move against Sony's PSP and was supposed to steal some of it's market share, not canabalize the existing GBA market. Ideally, the DS and the PSP would be competing in a new high-end handheld market of mainly older gamers, while the GBA would retain the lower-end market of mainly younger gamers. That strategy has been more successful in North America than in Japan. While DS hardware has been outselling GBA hardware in both markets, software sales are where Nintendo makes it money. According to Nintendo's latest annual report, GBA software outsold the DS software in "the Americas" by a 2:1 ratio in unit sales. In Japan it's DS software that's been outselling GBA software by almost a 3:1 ratio. World-wide GBA software sales had a slight edge over the DS.
In the next fiscal year Nindendo expects DS software to outsell GBA software world-wide by over a 2:1 ratio. In the North American market I expect that the DS and GBA will be about even, while in Japan GBA software sales might actually drop to a critical level. That means the two-tier market Nintendo had planned for would still exist in North America, but in Japan the DS will have effectively replaced the GBA. That might throw a monkey wrench in what was Nindendo's ultimate plan when the DS was first released, to replace the GBA with a new GameBoy product, not the DS.
I see few possible different scenarios. One is that Nintendo releases, or at least announces, a new Game Boy to replace the GBA sometime before the GBA becomes irrelevent in Japan. It would be need to better than the GBA, but not clearly better than the DS otherwise it will be seen as a successor to the DS, not the GBA. It could incorporate DS features like WiFi, the touch screen, and 3D graphics, but should only have one screen and be as small and almost as cheap as the GBA SP. If done quickly enough it could maintain and reinforce the two-tier market that Nintendo has managed to create.
Another is that Nintendo waits until after the GBA becomes irrelevent in Japan to release a new Game Boy. By then there won't be an GBA to replace, so unless it's clearly better than the DS it could be a very hard sell to people who've already upgraded their GBAs to DSs. But if it's better than the DS then it could end up replacing the DS, and Nintendo would be better off by releasing a new and better DS instead. Releasing a new Game Boy this late in game could be disaster for Nintendo, leaving both consumers and developers in Japan confused.
Finally, Nintendo may do nothing and abandon it's plans to release a new Game Boy. In that case the DS will replace the GBA, and there will be a just single-tier handheld market where Nintendo competes directly against Sony. The Game Boy line will be effectively dead, and while that trademark may be used on future products, any new handhelds will be successors to the Nintendo DS, not the Game Boy Advance.
According to a recent interview with Satoru Iwata, the president of Nintendo, the Game Boy line isn't dead, but they aren't planning on release a new Game Boy any time soon because they're busy with the upcoming release of the Nintendo Wii. For Nintendo sake, I hope that's not true. If they don't at least announce a new Game Boy in the next year or so, it will probably be too late.
Ross Ridge
Charles C. Shyu - 15 Jul 2006 23:49 GMT My feeling is that Nintendo should abandon its dual portable line (Game Boy / DS) and just concentrate on one. I don't see much need for two separate lines of portable systems, especially since the DS is already fairly affordable. Plus it confuses and complicates the market, especially for a collector like me...
 Signature Charles C. Shyu http://home.earthlink.net/~shyuc/shyu.html
>> Anyway, since the DS is now Nintendo's new handheld, how much life does >> the GBA have left in it? [quoted text clipped - 13 lines] > DS software that's been outselling GBA software by almost a 3:1 ratio. > World-wide GBA software sales had a slight edge over the DS. The Space Boss - 16 Jul 2006 01:42 GMT > My feeling is that Nintendo should abandon its dual portable line (Game Boy > / DS) and just concentrate on one. I don't see much need for two separate > lines of portable systems, especially since the DS is already fairly > affordable. Plus it confuses and complicates the market, especially for a > collector like me... I reject this motion, Charles, on the grounds that DS games cannot be played on the gamecube via the "game boy player", and also on the grounds that the Game Boy Advance is the very last source of 2-D gaming left.
rob.ocelot@gmail.com - 16 Jul 2006 06:39 GMT > I reject this motion, Charles, on the grounds that DS games cannot be > played on the gamecube via the "game boy player", and also on the > grounds that the Game Boy Advance is the very last source of 2-D gaming > left Pbbbt. Then you obviously haven't been playing any DS games like Castlevania or New Super Mario Brothers. Sure, there's some touchscreen stuff in those games, but I think that actually pushes the 2D genre even further. Trust me when I tell you that the DS is not a 3D system in any sense of the word -- unless you like '3D' games with resolution and frame rates less than first generation PS1 games. Burnout Revenge, Splinter Cell, Goldeneye on the DS are all real turds. Metroid Prime Hunters does it right but it looks like optimised 3D efforts like this take a hell of a lot longer to make.
Plus, is the Game Boy Player as much of a big deal today as it was when it was released? On the other hand, it's worth keeping the GBA around (IMO the SP should go, what a terrible form factor) as the GB micro just for it's legacy support of the GBC and original Gameboy games..
Dunny - 16 Jul 2006 09:56 GMT >> I reject this motion, Charles, on the grounds that DS games cannot be >> played on the gamecube via the "game boy player", and also on the >> grounds that the Game Boy Advance is the very last source of 2-D >> gaming left
> Plus, is the Game Boy Player as much of a big deal today as it was > when it was released? On the other hand, it's worth keeping the GBA > around (IMO the SP should go, what a terrible form factor) as the GB > micro just for it's legacy support of the GBC and original Gameboy > games.. Yeah, we should abandon a folding form-factor for the GBA - I prefer my screens scratched, and when scratched I like to pay more to get a new shell for it. And why not make them really, really small too? After all, a smaller screen is far better than one you can actually see at any distance greater than 6 inches in front of your nose, right?
D.
furious gibbon - 16 Jul 2006 14:43 GMT > Yeah, we should abandon a folding form-factor for the GBA - I prefer my > screens scratched, and when scratched I like to pay more to get a new shell [quoted text clipped - 3 lines] > > D. actually, the small screen is so clear that you don't even notice the size... you think it'd be tiny and unplayable but it's just as easy to see as the screens on my ds lite.. it actually seems clearer because the pixels are so fine!
and i've owned a gb micro for about 6 months and there are no scratches on the screen, it's not difficult to take care of things
rob.ocelot@gmail.com - 17 Jul 2006 21:40 GMT > >> I reject this motion, Charles, on the grounds that DS games cannot be > >> played on the gamecube via the "game boy player", and also on the [quoted text clipped - 12 lines] > screen is far better than one you can actually see at any distance greater > than 6 inches in front of your nose, right? Blah blah... have you actually played with a GBA SP for longer than 15 minutes? That thing cramps my hands to no end. The DS lite doesn't do that. So, I have no problem with the folding form factor, just that the SP's bumps don't fit so well in adult hands.
Dunny - 18 Jul 2006 17:00 GMT >> Yeah, we should abandon a folding form-factor for the GBA - I prefer >> my screens scratched, and when scratched I like to pay more to get a >> new shell for it. And why not make them really, really small too? >> After all, a smaller screen is far better than one you can actually >> see at any distance greater than 6 inches in front of your nose, >> right?
> Blah blah... have you actually played with a GBA SP for longer than > 15 minutes? That thing cramps my hands to no end. Yeah, I'd say I have, having owned one for a couple of years now. No cramps here, I can play it for hours on end no problem. My hands would be medium size, I suppose (I'm over 30 now, so have pretty much stopped growing).
> The DS lite doesn't do that. So, I have no problem with the folding > form factor, just that the SP's bumps don't fit so well in adult hands. Aye, the DS isn't a problem, it's the micro I was talking about - do keep up
:-) I find that the SP is just about perfect for me, with the right size screen and controls laid out reasonably close to the original GB style, below the screen. The Micro seems to be going back to the dreadful GBA original layout, left/right of the screen which *really* sucked for me.
The micro seems to be more of a posing device that you hang on your keychain than something you can actually play games on. I've tried, and I really dislike it intensely. YMMV, of course.
D.
Aaron J. Bossig - 19 Jul 2006 02:10 GMT
> The micro seems to be more of a posing device that you hang on your > keychain than something you can actually play games on. I've tried, > and I really dislike it intensely. YMMV, of course. FWIW, I really disliked the Micro. I have a standard GBA and for me, it's just fine. I've tried the SP and... ehh... it's nice, but I didn't feel the need to upgrade. It helps that I didn't mind the unlit screen, either.
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Charles C. Shyu - 16 Jul 2006 20:24 GMT > I reject this motion, Charles, on the grounds that DS games cannot be > played on the gamecube via the "game boy player", and also on the > grounds that the Game Boy Advance is the very last source of 2-D gaming > left. Well, perhaps the "next" portable system from Nintendo could have linkups with both the GC and the Wii. And I don't see why the DS or any future portable DS system couldn't handle 2-D gaming just as well as the current GBA systems. I still think having one unified portable line makes more sense...
 Signature Charles C. Shyu http://home.earthlink.net/~shyuc/shyu.html
Dunny - 16 Jul 2006 20:55 GMT >> I reject this motion, Charles, on the grounds that DS games cannot be >> played on the gamecube via the "game boy player", and also on the [quoted text clipped - 6 lines] > as the current GBA systems. I still think having one unified > portable line makes more sense... You're right to a certain extent. The problem is that the GBA was pretty much limited to 2D games due to its speed and graphics ability, so game makers had pretty much zero choice in the matter.
PCs are also capable of doing great 2D games, but we're not seeing many now outside of the homebrew scene.
So the question is, if Nintendo dump the GBA in favour of the DS line - how many companies are going to offer us 2D games? Let's face it, the games makers think that it's the 3D that sells a title.
D.
Charles C. Shyu - 16 Jul 2006 23:12 GMT > So the question is, if Nintendo dump the GBA in favour of the DS line - > how many companies are going to offer us 2D games? Let's face it, the > games makers think that it's the 3D that sells a title. Well, there's no doubt that 3D titles will greatly outnumber 2D titles, but as others have mentioned, there will still be a few great 2D titles out there for these machines (e.g. - New SMB, Castlevania: Dawn of Sorrow). Frankly, as a collector of all systems, even if they were to never again release another 2D game, I'd still have a collection of great 2D games to play for the rest of my life...
 Signature Charles C. Shyu http://home.earthlink.net/~shyuc/shyu.html
Ross Ridge - 17 Jul 2006 01:01 GMT > So the question is, if Nintendo dump the GBA in favour of the DS line - how > many companies are going to offer us 2D games? Let's face it, the games > makers think that it's the 3D that sells a title. The Nintendo DS's 3D capabilities are fairly limitted, in some ways worse than the original PlayStation. On other hand it's 2D hardware support is even better than either the Game Boy Advance or the Super Nintendo, probably the best there's ever been. While you're going to see 3D elements in just about everything, I think you're going to still see plenty of what are essentially 2D games.
Ross Ridge
room88 - 20 Jul 2006 22:48 GMT > So the question is, if Nintendo dump the GBA in favour of the DS line - > how > many companies are going to offer us 2D games? Let's face it, the games > makers think that it's the 3D that sells a title. Well to be fair, we've got Super Princess Peach, New Super Mario Bros, Castlevania DS (and the upcoming CV as well). That's a pretty good ratio for 2D platformer games on the DS already :-)
The Space Boss - 20 Jul 2006 22:53 GMT > > So the question is, if Nintendo dump the GBA in favour of the DS line - > > how [quoted text clipped - 4 lines] > Castlevania DS (and the upcoming CV as well). That's a pretty good ratio for > 2D platformer games on the DS already :-) Totally agree, Room 222, however there is no way to play the games on a big screen, which is why I love the GBA games.
Apt606 - 18 Jul 2006 19:31 GMT I'll say this much. The new GBA-SP (the bright screen one) is the FINAL and BEST way to play original gb/gbc games.
So if you're into playing old gb/gbc carts, the new SP is the way to go and is the final bastion of support for that library.
The Micro and the DS.. well, they moved on. You can still play those games via emulators on them, but that's an entirely different subject.
Aaron J. Bossig - 19 Jul 2006 02:11 GMT > > I'll say this much. The new GBA-SP (the bright screen one) is the > FINAL and BEST way to play original gb/gbc games. > > So if you're into playing old gb/gbc carts, the new SP is the way to > go and is the final bastion of support for that library. Umm... GameCube and Gameboy player.
Just bein' a devil's advocate...
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room88 - 20 Jul 2006 01:37 GMT Well you might as well say Super Gameboy then for that matter. And the Gamecube GBA Player doesn't even support Super Gameboy games ;)
But yeah.. ok. Point taken. As far as PORTABLES go the new SP is the best way to go. And, the final :)
Aaron J. Bossig - 20 Jul 2006 01:50 GMT > > Well you might as well say Super Gameboy then for that matter. And the > Gamecube GBA Player doesn't even support Super Gameboy games ;) I actually like the Super Gameboy a bit better for the older games. The SNES controller is more fitting, and it supports the extended color schemes and borders. Why these features weren't put into the GameCube version, I'll never know.
 Signature Aaron "And last night, I shot an elephant in my pajamas." Bossig
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The Space Boss - 20 Jul 2006 09:12 GMT > > I'll say this much. The new GBA-SP (the bright screen one) is the > > FINAL and BEST way to play original gb/gbc games. [quoted text clipped - 5 lines] > > Just bein' a devil's advocate... The "Game Boy Player" for the Gamecube is, for all practical purposes, that last "surviving" traditional 2-D video game consoles. Any classic gamer who isn't in on this action is cheating himself out of re-living the 16-bit glory days of when the SNES was still coming out with new games (meaning the GBA games seem quite similer, and YES I realize they are not 16 bit).
I know it's "a.s backwards" in reality, but I like to think of GBA games as console games to be played primarily on the GB Player which also just so happen to play on the portable handheld as well :)
The best of both worlds.
Olaf - 16 Jul 2006 05:22 GMT I think it has some life left. It seems to me that right now new games are released for the GBA at about the same pace as they come out for the DS.
Even though the DS has done well in sales, there are tons more GBAs, SPs, and Micros out there. As a software publisher who had previously released games for that platform, it doesnt make sense to completely abandon it.
That said I do agree that having the SP, Micro, DS and DS Lite all selling at retail is kind of stupid on the part of Nintendo. The DS needs to go away for sure, the Lite kicks its a.s all over the place. The Micro and the SP...I think they are too expensive and I dont see them selling very well with the DS Lite on the market.
olaf
AirRaid - 29 Jul 2006 20:46 GMT "I particularly enjoy playing GBA games vis-a-vis the Gamecube w/ the Gameboy player. Since the games are 2D and kinda similer, its sort of like the reincarnation of the Super NES.
Anyway, since the DS is now Nintendo's new handheld, how much life does the GBA have left in it?"
________
GBA has life simply because there's over 100 million of 'em out there - but how much life it has, is yet to be seen.
I'd expect GBA to be dead by the time Nintendo launches "GameBoy 3" or whatever.
the original b&w GB, the GB Pocket, and GB Color; I'd concider "GameBoy 1"
the GBA, GBA Player for Gamecube, GBA SP, GBMicro is "GameBoy 2."
so "GameBoy 3" will be the next-generation of GameBoy, in all of its incarnations.
I'd expect the first next-gen GameBoy in 2-3 years, sometime during the timeframe that Microsoft launches its gaming handheld, which is deep into development, and the next-gen Nvidia and mini CELL based PSP2 that is clearly in development although unannounced. (when i say PSP2 i'm *not* talking about the upcoming re-designed PSP1 which is being called "PSP2" everywhere).
GameBoy 3 will probably have comparable or somewhat better performance than PSP, but won't be as powerful as the Microsoft handheld game system or next-gen PSP2.
it's also *possible* that GameBoy 3 will be a next-generation DS, but I doubt it - because that would interfer with Nintendo's stated "3rd pillar" stategy where they have three seperate lines / families of game machines;
1. Console 2. GameBoy 3. DS
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