Game Forum / Nintendo / Game Boy / November 2005
Rev: low price, no HD res | NDS: refresh coming | GCN/GBA: no price-cuts
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multi-core - 11 Nov 2005 02:07 GMT http://money.cnn.com/2005/11/10/commentary/game_over/column_gaming/
Nintendo hints at coming price war Revolution may lowball competitors to help attract consumer eyes. November 10, 2005: 1:10 PM EST Game Over is a weekly column by Chris Morris
The Nintendo Revolution controller will be vastly different than the Xbox 360 or PS3's.
NEW YORK (CNN/Money) - While the Xbox 360 is going to be dominating the media spotlight for the next few weeks (and possibly months), senior officials at Nintendo are quietly planting the seeds of Revolution.
Nintendo's next generation video game machine won't be out until 2006, but Reggie Fils-Aime, executive vice president of sales and marketing for Nintendo of America hinted this week the company might have a surprise up its sleeve.
Microsoft's Xbox 360 has adopted a two-tier price strategy ($299 for a bare bones version and $399 for a souped-up machine). Sony, meanwhile, has shouted from the rooftops the PS3 would be a pricey piece of equipment. Nintendo, though, seems ready to lowball its competitors on the retail front.
"Value has been a key card for us this generation and we'll continue to play it," Fils-Aime told me. "Do I expect us to be at a lower price point than our competition? Yes I do. Have we determined a price yet? No we haven't."
Nintendo employed this strategy at the beginning of this round of the console wars in 2001. While Sony and Microsoft released their video game machines at $299, the GameCube initially sold for $100 lower. Ultimately, the move didn't work as well as hoped. The GameCube is third in hardware sales, behind PlayStation 2 and Xbox, a position typically blamed on a weaker portfolio of third-party games and (initially, at least) the machine's boxy design, which even senior officials acknowledge looks childlike.
"I think there were some lessons we learned with the GameCube that we need to apply to the Revolution," said Fils-Aime. "First, we've got make sure that the titles in the first six months are strong and can drive sales. We've also got to make sure the console is attractive visually. And we've got to deliver on the right consumer needs. With GameCube, at the time, portability was thought to be a big factor - that's why it has a handle. Obviously, that wasn't the case."
The Revolution (which will likely to be called something else when it hits store shelves) is aimed at a wider audience than the GameCube or any of Nintendo's previous systems. While it will play DVD movies (a departure for the company), its primary focus will be games. The Xbox 360 and PlayStation 3 will focus strongly on games as well, of course, but have their eyes on a bigger prize - digital domination of the living room. Nintendo has said it wants, instead, to attract people who do not consider themselves gamers.
There are still plenty of mysteries about the Revolution, of course. And given Nintendo's proclivity for secrecy, we won't know many of those answers until mid-next year, at least. For example, will the Revolution ship with any of the auxiliary devices for the controller, a motion-sensitive unit that looks like a TV remote control? (Playing action titles, for instance, could almost demand a second device to facilitate movement in the game.) The answer? To be determined. "A lot of that will be driven by our first party games," said Fils-Aime.
One thing's for sure: The Revolution will not support high definition video, a marked divergence from the path Microsoft and Sony are taking. And it's not something the company is re-thinking, despite the fervent hopes of some hardcore gaming fans.
Casual and non-gamers, the company feels, are less interested in flashy graphics than enjoyable games. And the large files that go hand in hand with high definition video result in "almost interminably long" load times for games, said Fils-Aime, something that would also be detrimental to a mainstream audience.
"What we'll offer in terms of gameplay and approachability will more than make up for the lack of HD," he said.
As for existing products, don't be surprised if more facelifts are on the way for existing products. Nintendo unveiled a streamlined Game Boy Advance earlier this year (much along the lines of Apple's iPod Nano), dubbed the Game Boy Micro.
The logical choice for the next facelift would be the Nintendo DS. Last year's hottest holiday gift has seen its popularity grow as Nintendo and third party publishers have put out increasingly appealing software, but the device itself is fairly ugly by gaming standards.
Fils-Aime hinted a revamped DS is in the works: "As soon as [the DS] was launched, we started looking at ways to tweak it visually."
One final note for holiday 2005 shoppers: While Nintendo seems set to be a price spoiler next year, don't look for the GameCube, Game Boy Advance or Nintendo DS to get any cheaper this year. There is "nothing planned right now" in terms of price cuts, according to Fils-Aime.
Rob - 11 Nov 2005 04:03 GMT " Nintendo has said it wants, instead, to attract people who do not consider themselves gamers. "
I'm a gamer, so does that mean I won't want a Rev. because the games will be lame and for non-gamers? I don't get it.
Slitheen - 12 Nov 2005 08:46 GMT >" Nintendo has said it wants, instead, to attract people who do not >consider themselves gamers. " > > I'm a gamer, so does that mean I won't want a Rev. because the games will > be lame and for non-gamers? I don't get it. Of course they want gamers - but they obviously want to attract new gamers/customers. A friend of mine hated videogames until he watched me playing Zelda OOT - now he loves quite a few games. Even a non-gamer can be 'charmed' by a particular title. Every company wants to be able to attract new customers, and with Nintendo roughly joint second to third place in the market, who could possibly blame them for wanting new fans of their games? Even I personally was never much into arcades when I was a kid, and the 8 bit era passed me by with no interest held for me. Then I played Sonic The Hedgehog on the Sega Megadrive, and I was blown clean away.
It just takes the right game to catch your eye.....and suddenly you're a videogames freak [and/or a new Nintendo customer].
yammo - 12 Nov 2005 09:43 GMT >>" Nintendo has said it wants, instead, to attract people who do not >>consider themselves gamers. " [quoted text clipped - 6 lines] > playing Zelda OOT - now he loves quite a few games. Even a non-gamer can be > 'charmed' by a particular title. I once opened up Nintendogs in a room full of girls and was surrounded instantly by cooing lovelies wanting to touch the hairy beast.
I was quite amazed as the girls I know normally leave the room shaking their heads when video games are even mentioned.
furious gibbon - 12 Nov 2005 11:45 GMT > I once opened up Nintendogs in a room full of girls and was surrounded > instantly by cooing lovelies wanting to touch the hairy beast. > > I was quite amazed as the girls I know normally leave the room shaking > their heads when video games are even mentioned. so true.. the two girls i live with hate video games but they were both playing warioware twisted on my new gameboy micro this morning.. i'm seriously thinking about buying a DS with nintendogs for my girlfriend this christmas, maybe then she'd understand why sometimes i sit up till midnight playing these games!
JoblessDave - 13 Nov 2005 04:59 GMT > so true.. the two girls i live with hate video games but they were both > playing warioware twisted on my new gameboy micro this morning.. i'm > seriously thinking about buying a DS with nintendogs for my girlfriend > this christmas, maybe then she'd understand why sometimes i sit up till > midnight playing these games! Midnight? Man, I wish I could put a good game down at midnight.
Doug Jacobs - 15 Nov 2005 01:02 GMT In alt.games.video.xbox JoblessDave <JoblessDave@notlisted.us> wrote:
> Midnight? Man, I wish I could put a good game down at midnight. He mentioned "Girlfriend", so I'm guessing that has a lot to do with putting down the game as it's not wise to ignore your female when she says she wants to go to bed (even when sex isn't involved.)
El Guapo - 12 Nov 2005 17:00 GMT >" Nintendo has said it wants, instead, to attract people who do not >consider themselves gamers. " > > I'm a gamer, so does that mean I won't want a Rev. because the games will > be lame and for non-gamers? I don't get it. Of course not. It means that they don't feel that they will have enough customers if they just confine themselves to the traditional gamer market, obviously due to competition from Sony and Microsoft. They will obviously still need a strong base of traditional gamers in order to make money with the console, but they aren't going to limit themselves to just games for that market.
Fish! - of Arcadia. - 11 Nov 2005 04:43 GMT > http://money.cnn.com/2005/11/10/commentary/game_over/column_gaming/ > [quoted text clipped - 5 lines] > The Nintendo Revolution controller will be vastly different than the > Xbox 360 or PS3's. Yeah, it'll be the icing on the turd.
How cunning is Nintendo to release something cheaper, that's....crappier. I can't wait to buy one instead of a 'real' console.
 Signature "Cocaine's a hell of a drug" - Rick James
yammo - 12 Nov 2005 00:45 GMT >>The Nintendo Revolution controller will be vastly different than the >>Xbox 360 or PS3's. [quoted text clipped - 4 lines] > that's....crappier. I can't wait to buy one instead of a 'real' > console.  Signature
"Cocaine's a hell of a drug" - Rick James
Cocaine's a hell of a drug eh? If you like bragging, not listening to other peoples opinions, thinking you're better than everybody else and spending a ton of money on something that ultimetely leaves you with a hollow feeling in your pocket and head. It of course led to Rick James' stroke and quite possibly his eventual death.
Oh hang on? I CAN see why you favour the other consoles now.
Mattinglyfan - 12 Nov 2005 01:03 GMT > >>The Nintendo Revolution controller will be vastly different than the > >>Xbox 360 or PS3's. [quoted text clipped - 4 lines] > > that's....crappier. I can't wait to buy one instead of a 'real' > > console. Only a complete dumb a.s can't see a Dave Chapelle reference when it is put out there.
Doug Jacobs - 12 Nov 2005 01:35 GMT In alt.games.video.sony-playstation2 Mattinglyfan <nyyankees@comcast.net> wrote:
> Only a complete dumb a.s can't see a Dave Chapelle reference when it is put > out there. Has The Chapelle Show (much less Dave Chapelle) made it to the UK yet?
Still, I'd expect someone to know better than to try to pick apart someone's .sig for being a "serious" comment.
yammo - 12 Nov 2005 09:40 GMT > In alt.games.video.sony-playstation2 Mattinglyfan <nyyankees@comcast.net> wrote: > [quoted text clipped - 5 lines] > Still, I'd expect someone to know better than to try to pick apart > someone's .sig for being a "serious" comment. Yes and only a complete and total "dumb a.s" would forget that the internet is a global phenomenon and perhaps, just perhaps somebody might be posting from a country other than the good ol' US of A.
Anyway it was A JOKE. I wasn't trying to pick apart his .sig or analyse his personality or anything as ridiculously presumtuous as that. It was an empty headed remark made in response to highlight the original posters equally idiotic comments.
Mattinglyfan - 12 Nov 2005 18:21 GMT >> In alt.games.video.sony-playstation2 Mattinglyfan <nyyankees@comcast.net> >> wrote: [quoted text clipped - 10 lines] > internet is a global phenomenon and perhaps, just perhaps somebody might > be posting from a country other than the good ol' US of A. Actually there are plenty of people in this newsgroup from the UK and Canada who know who Dave Chapelle is very well.
> Anyway it was A JOKE. I wasn't trying to pick apart his .sig or analyse > his personality or anything as ridiculously presumtuous as that. It was an > empty headed remark made in response to highlight the original posters > equally idiotic comments. Hank the Rapper - 12 Nov 2005 18:32 GMT > Actually there are plenty of people in this newsgroup from the UK and > Canada who know who Dave Chapelle is very well. I know who Dave Chapelle is, but I would never get a Dave Chapelle reference because I don't watch his show. It's not my taste in humor.
Mattinglyfan - 12 Nov 2005 19:21 GMT >> Actually there are plenty of people in this newsgroup from the UK and >> Canada who know who Dave Chapelle is very well. > > I know who Dave Chapelle is, but I would never get a Dave Chapelle > reference > because I don't watch his show. It's not my taste in humor. Understood that it is personal preference. My problem was that the poster (who later stated he was joking) made it seem as if the sig was an effort to quote a drugged out Rick James rather than simple humor of a quote from the Dave Chapelle show.
Fish! - of Arcadia. - 13 Nov 2005 22:32 GMT > > >>The Nintendo Revolution controller will be vastly different than the > > >>Xbox 360 or PS3's. [quoted text clipped - 7 lines] > Only a complete dumb a.s can't see a Dave Chapelle reference when it is put > out there. Bless you, you're one of the few.
 Signature
"Cocaine's a hell of a drug" - Rick James
Fish! - of Arcadia. - 13 Nov 2005 22:32 GMT > Cocaine's a hell of a drug eh? If you like bragging, not listening to > other peoples opinions, thinking you're better than everybody else and [quoted text clipped - 4 lines] > > Oh hang on? I CAN see why you favour the other consoles now. No you ignorant little c.nt, it's a quote from the Chappelle show. I guess you were so busy trying to read things into my post that you somehow became a fuckwit, I do hope you get over that.
 Signature "Cocaine's a hell of a drug" - Rick James
Jordan - 12 Nov 2005 00:55 GMT I don't think that's Nintendo's strategy this time around... If they market the Revolution as a "second" console they have a chance.
"Hey, you already own an Xbox 360 or Playstation 3, and good for you... but wouldn't you like to have even more games to choose from? Pick a second console and pick ours!"
- Jordan
Slitheen - 12 Nov 2005 09:07 GMT >I don't think that's Nintendo's strategy this time around... If they > market the Revolution as a "second" console they have a chance. [quoted text clipped - 4 lines] > > - Jordan Well I know if that I could buy one console and one only, it would be a Revolution. I love Nintendo 1st party games. I may have to often suffer a lack of decent 3rd party stuff, but the quality of Nintendo's in-house games keep me coming back to them every time. My "2nd console" was an Xbox, but I sold it on eBay a small while ago....the games were, by large, not my cup of tea. I am, however, going to get a PS3 finally. Just to play MGS3: Snake Eater with - it has proved impossible for me to resist it. Stick me on a desert island for a year though, and I'd take my gamecube over all other options.
I know what though, it is very popular now to have more than a single platform - the family next door to me have got their kids PS2, Xbox, Nintendo DS and they are planning on getting them a PSP. In fact, nearly all the gamers I know have multiple formats. It's good for the market.
Jordan - 12 Nov 2005 09:32 GMT "Well I know if that I could buy one console and one only, it would be a Revolution."
Hope you like Wok Simulators, that appears to be the direction Nintendo is headed.
http://news.spong.com/x?art=9293
So the first Nintendo Revolution software to be revealed as being playable over in Kyoto turns out to be the Chinese wok simulator as seen in the Revolution tech demo at this year's Tokyo Game Show.
In a great interview with Games Life, Nintendo producer Hideki Konno mentions that the wok sim has set the offices alight.
"We're thinking of so many different things. We're still at the stage where we're trying so many different things. We're doing things with big, expansive movements and smaller, more concise movements. It's hard to narrow it down to one over the other. Did you see the Tokyo Game Show video? We actually have things using the movements you saw. Like the cooking game. We have this game with a big wok that you use to cook Chinese food, and it's really interesting to have the meat and vegetables frying in there, and use the controller to flip the food around without it spilling out of the pan."
Of course, this got us wondering - are all the other tech demos seen from the TV's perspective real, existing software? The wok simulator, that we'll refer to from here on in as Wok: Chinese Food Master Gaiden III, was twinned with a slicing game. We wonder if that's on the go in Nintendo's offices too...
Oh Revolution, so many questions, so few answers. For now...
furious gibbon - 12 Nov 2005 11:45 GMT > "Well I know if that I could buy one console and one only, it would be > a Revolution." > > Hope you like Wok Simulators, that appears to be the direction Nintendo > is headed. AHAHAHAHA
that is hillarious.. a wok simulator.. i would rather cook the food for real, at least then i could eat it and the end!
i'm sure it's just a tech demo, but i wouldn't put it past the japs to release something like 'sushi chef pokemon', where you collect little fighting characters and in your spare time you create sushi
Slitheen - 12 Nov 2005 12:46 GMT > "Well I know if that I could buy one console and one only, it would be > a Revolution." > > Hope you like Wok Simulators, that appears to be the direction Nintendo > is headed. Oh please, like wacky Japanese stuff is something new? They also rarely leave the shores of Japan and are no indication, whatsoever, of the way "Nintendo are headed". I'm sure they will, true to their traditions, make excellent quality 'Western taste' games. I'm double sure that the furthest thing from my own mind, when I'm playing post Twilight Princess Zelda and the next 'proper' Mario title, that our bothers and sisters in Japan are knocking up a quick egg foo yung on their Revolutions. Know what I mean? :0
D Turkin - 15 Nov 2005 21:06 GMT <snip> The Revolution (which will likely to be called something else when it hits store shelves) is aimed at a wider audience than the GameCube or any of Nintendo's previous systems.
I seem to remember Nintendo saying the same thing about the Gamecube, and yet it too has the perception of being childish. They also said there would be many more second-party games for the Gamecube, but not many materialised.
However, I like the idea of selling the Revolution as a second console, that might work for me (the Gamecube is my poor second console). I'm also not so sure that not supporting HD-capable games is such a big deal really.
All in all, while I'm sceptical about Nintendo's plans after disappointing me with the Gamecube, at least they've got my interest with the Revolution. With lower expectations comes fewer disappointments. As many others have said, time will tell.
El Guapo - 16 Nov 2005 16:53 GMT > <snip> > The Revolution (which will likely to be called something else when it [quoted text clipped - 5 lines] > there would be many more second-party games for the Gamecube, but not > many materialised. Sort of. They did want to expand the appeal of the Gamecube to older players, but their #1 priority was always to hold on to their younger fanbase. This is why the console ended up with a "toy" look (which actually backfired, a lot of kids preferred the "cooler" looking PS2 and XBox).
Nintendo's assumption that there would be more second & third party games was simple miscalculation on their part. They thought that because the Gamecube had been designed with ease of development in mind, they could get away with higher license fees than the competition. Not a very smart idea, and they waited too long before correcting it. By the time they did, they were too far behind with third party games to catch up; nobody would buy a Gamecube to get third party games, so why should third parties make a lot of games for the console? Nintendo is probably lucky that they managed to keep as much support as they did.
> However, I like the idea of selling the Revolution as a second console, > that might work for me (the Gamecube is my poor second console). I'm > also not so sure that not supporting HD-capable games is such a big > deal really. Yeah, this might be a pretty good strategy for Nintendo. The other two consoles are going to be too expensive for most people to be able to own both of them, so the Revolution becomes a natural choice as a second machine. Plus, it offers gameplay you won't find on any other machine, and people are usually looking for variety when they decide to buy more than one game machine. They also won't be looking for something to show off their new HDTV, so that may not matter much either.
Multiple console ownership made a big jump in the last generation, even though the overall growth in gamers was pretty flat, so going in this direction makes sense.
Ironically, Nintendo may entice a good number of people into buying their "second" console first, because the low launch price will be easier to swallow, and make it easier to wait for their "first" console's price to fall before buying one.
Miles Bader - 18 Nov 2005 14:25 GMT > Sort of. They did want to expand the appeal of the Gamecube to older > players, but their #1 priority was always to hold on to their younger [quoted text clipped - 6 lines] > because the Gamecube had been designed with ease of development in mind, > they could get away with higher license fees than the competition. I suspect both of those positions stemmed more from Yamauchi's influence -- he was pretty much mired in the past and his own personal image of what Nintendo should be, and he clearly loathed any suggestion of giving in to competitors.
Note how quickly things started to change once Yamauchi was finally out of the picture.
-Miles
 Signature 自らを空にして、心を開く時、道は開かれる
El Guapo - 18 Nov 2005 11:39 GMT >> Sort of. They did want to expand the appeal of the Gamecube to older >> players, but their #1 priority was always to hold on to their younger [quoted text clipped - 14 lines] > Note how quickly things started to change once Yamauchi was finally out > of the picture. Good point.
Fred Liken - 18 Nov 2005 16:35 GMT >>> Sort of. They did want to expand the appeal of the Gamecube to older >>> players, but their #1 priority was always to hold on to their younger [quoted text clipped - 16 lines] > > Good point. Even more similarity between Sony in that respect.
Miles Bader - 19 Nov 2005 02:10 GMT What's depressing is that Yamauchi hung on so long, he made have severely stunted Nintendo's success as a result. In the highly competitive video game market of recent years it's very important for a company to think clearly and react quickly to events as they unfold, and I think Yamauchi made it very hard for Nintendo to do that (not to say there aren't other considerations, but my impression is that the "Yamauchi factor" was significant).
The guy is what, 1,423 years old? He should have retired in like 1995.
OTOH, Iwata-san seems like an ace guy, smart, practical, and apparently connects well with both gamers and the business world.
[I guess it's easy to lay blame on just one person, and perhaps Yamauchi is just too tempting a target to be realistic. Iwata-san has been president for a fairly long time, so he certainly isn't blameless, despite the influence Yamauchi apparently wielded even after his nominal retiremant.]
-Miles
 Signature We have met the enemy, and he is us. -- Pogo
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