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NSR - You really shouldn't be supporting this game...

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REDLINE426 - 20 Feb 2005 17:44 GMT
If you believe this;

http://www.livejournal.com/users/ea_spouse/274.html

Signature

1904 - Daytona Beach Florida

Glenn H. Curtiss American aviation pioneer, makes first official 60mph
motorcycle run.
Powered by one of the first American made twin cylinder engines.

DJRJR - 20 Feb 2005 18:49 GMT
> If you believe this;
>
> http://www.livejournal.com/users/ea_spouse/274.html

If you started looking into all the bad things employers did to it's
employees around the world you probably would find a lot worse stuff then
this. Look at China for instance. You probably own a bunch of stuff that was
made by a four year old in a sweatshop. Chances are your house was built by
an underpaid illegal alien, and on and on....
REDLINE426 - 20 Feb 2005 21:41 GMT
>> If you believe this;
>>
[quoted text clipped - 5 lines]
> was made by a four year old in a sweatshop. Chances are your house was
> built by an underpaid illegal alien, and on and on....

Yea I *try* not to buy anything made in China or for that matter the Far
East.
The flea market is a good source to keep your dollar from going overseas
these days.

"Underpaid illegal alien" built the house that I live in? I doubt it as the
house is over 100 years old.
Immigrants built it for sure but most likely 2nd generation immigrants.
Larry - 21 Feb 2005 00:21 GMT
That doesn't make it right...

-Larry

> If you started looking into all the bad things employers did to it's
> employees around the world you probably would find a lot worse stuff then
> this. Look at China for instance. You probably own a bunch of stuff that
> was made by a four year old in a sweatshop. Chances are your house was
> built by an underpaid illegal alien, and on and on....
John Wallace - 23 Feb 2005 22:41 GMT
> If you started looking into all the bad things employers did to it's
> employees around the world you probably would find a lot worse stuff then
> this. Look at China for instance. You probably own a bunch of stuff that was
> made by a four year old in a sweatshop.

Yes, but the poor underpaid Chinaman was probably manufacturing under
contract for Disney or such like. You think China is screwing you, but
actually some US corp is screwing you and him...
RodP - 20 Feb 2005 20:45 GMT
> If you believe this;
>
> http://www.livejournal.com/users/ea_spouse/274.html

Sheesh, welcome to the IT industry. I've been on call 72 hours straight
and in an hour I'll be then required to come to work and work a full
day. If I find this to be a problem, I could have done what ea_spouse
should have done and found alternative employment.

Cheers,
Rod.
REDLINE426 - 20 Feb 2005 21:08 GMT
>> If you believe this;
>>
[quoted text clipped - 7 lines]
> Cheers,
> Rod.

It's not so much about the hours, but about the compensation. Read it all.

Signature

1904 - Daytona Beach Florida

Glenn H. Curtiss American aviation pioneer, makes first official 60mph
motorcycle run.
Powered by one of the first American made twin cylinder engines.

RodP - 20 Feb 2005 21:25 GMT
> >> If you believe this;
> >>
[quoted text clipped - 9 lines]
>
> It's not so much about the hours, but about the compensation. Read it all.

I read it all. I've been in the IT industry for 13 years now, it's
not an unusual occurance, and the employee had the power to leave if
the conditions were that unacceptable.

Instead they chose to whinge about it on the net while he continued to
work there! I can't sympathise with anyone who will complain about their
conditions and not seek alternative employment.

Cheers,
Rod.
JC - 20 Feb 2005 21:14 GMT
>> If you believe this;
>>
[quoted text clipped - 7 lines]
> Cheers,
> Rod.

Welcome to consulting engineering firms as well. When the project is
finished and there isn't another in the backlog to charge hours to you will
be collecting unemploment. I left that world and took a position at Marconi
Comunications in '99. Started with around 50k worldwide employees, now they
are down to about 24k. Sold off our division to Emerson Electric. The
shakeup in telecom ain't over yet. Hanging on but if there is anything
constant it's change. Employers have been shafting the little guy before the
industrial revolution.
JTS - 21 Feb 2005 04:17 GMT
>>If you believe this;
>>
[quoted text clipped - 7 lines]
> Cheers,
> Rod.

Thanks for this reasonable response.  No kidding.  I agree, if you don't
like the job, find another one.
Asgeir Nesoen - 20 Feb 2005 21:21 GMT
With that kind of practise with time, EA will lose the best people
first, then the good people, and finally the rest. Word spreads in this
business like hell, and they won't get away with it.

And they have lost a customer, right now, right here.

No, I can't be certain about the worker conditions behind the stuff
around me, but I can stop buying the stuff of which I hear bad things. I
don't buy stuff from Israel if possible, and I won't buy stuff from EA.

You can say I live on my own ideal planet, yes, but I am using my
freedom to actually do something about something I feel is right/wrong,
and that is infinately better than using freedom for nothing at all.

---A---

> If you believe this;
>
> http://www.livejournal.com/users/ea_spouse/274.html
JP - 20 Feb 2005 21:37 GMT
> If you believe this;
>
[quoted text clipped - 6 lines]
> motorcycle run.
> Powered by one of the first American made twin cylinder engines.

  Boohoo, big deal.
John Wallace - 23 Feb 2005 22:45 GMT
>    Boohoo, big deal.

First they came for the Jews
and I did not speak out
because I was not a Jew.
Then they came for the Communists
and I did not speak out
because I was not a Communist.
Then they came for the trade unionists
and I did not speak out
because I was not a trade unionist.
Then they came for me
and there was no one left
to speak out for me.

For your sake I hope your fellow man does not say "boohoo, big deal"
when you are in trouble....
Sky - 28 Feb 2005 21:31 GMT
Well said!

>>    Boohoo, big deal.
>
[quoted text clipped - 13 lines]
> For your sake I hope your fellow man does not say "boohoo, big deal" when
> you are in trouble....
Larry - 21 Feb 2005 00:21 GMT
"The current mandatory hours are 9am to 10pm -- seven days a week -- with
the occasional Saturday evening off for good behavior (at 6:30pm). "

Jeez...  Might as well join the Military!

-Larry

> If you believe this;
>
> http://www.livejournal.com/users/ea_spouse/274.html
Mitch_A - 21 Feb 2005 06:14 GMT
> "The current mandatory hours are 9am to 10pm -- seven days a week -- with
> the occasional Saturday evening off for good behavior (at 6:30pm). "
[quoted text clipped - 13 lines]
>> motorcycle run.
>> Powered by one of the first American made twin cylinder engines.

Maybe the Navy starts works at 9am but the real military starts its day just
a bit earlier ;)

Mitch
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Larry - 21 Feb 2005 20:25 GMT
Well, that's true, but I was more into the 13 hour day part :)

I've did months on end of port/starboard duty.  Now THAT sucked.

-Larry

> > "The current mandatory hours are 9am to 10pm -- seven days a week -- with
> > the occasional Saturday evening off for good behavior (at 6:30pm). "
[quoted text clipped - 18 lines]
>
> Mitch
Mitch_A - 21 Feb 2005 20:47 GMT
> Well, that's true, but I was more into the 13 hour day part :)
>
> I've did months on end of port/starboard duty.  Now THAT sucked.
>
> -Larry

I dont know exactly what that is but it sure doesnt sound very fun :)  CQ or
firegaurd are the terms that comes to my mind as Army equivalents.

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Larry - 22 Feb 2005 19:01 GMT
6 hrs on, 6 hrs off.  6 hrs on, 6 hrs off.  6 hrs on, 6 hrs off.  Repeat,
many times, for 6 months.

And if there are Drills, compartment cleaning, GQ, etc... during your 'off'
segment tough sh.t.

No one ever advertised it as a pleasure cruise :)

-Larry

> > Well, that's true, but I was more into the 13 hour day part :)
> >
[quoted text clipped - 4 lines]
> I dont know exactly what that is but it sure doesnt sound very fun :)  CQ or
> firegaurd are the terms that comes to my mind as Army equivalents.
Ed Medlin - 23 Feb 2005 14:48 GMT
>6 hrs on, 6 hrs off.  6 hrs on, 6 hrs off.  6 hrs on, 6 hrs off.  Repeat,
> many times, for 6 months.
[quoted text clipped - 6 lines]
>
> -Larry

Port and Starboard duty was 12 on and 12 off when I was in....... Showing
some age here.....:-). We did not have to stand for inspections or any other
duty besides GQ drills while we were on P&S duty.

Ed
Mitch_A - 23 Feb 2005 16:46 GMT
>>6 hrs on, 6 hrs off.  6 hrs on, 6 hrs off.  6 hrs on, 6 hrs off.  Repeat,
>> many times, for 6 months.
[quoted text clipped - 12 lines]
>
> Ed

why am I not suprised the Navy has GQ ;)  I woulda though cosmo was a better
fit for the Navy ;)

Mitch
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Tiny Lund - 21 Feb 2005 01:07 GMT
If GPL would have been made by child labor in Indonesia I most likely would
still have bought and played it. Let those that live for punishing
corporations fight these battles. I would rather improve my lap times.

> If you believe this;
>
> http://www.livejournal.com/users/ea_spouse/274.html
JP - 21 Feb 2005 01:50 GMT
> If GPL would have been made by child labor in Indonesia I most likely would
> still have bought and played it. Let those that live for punishing
> corporations fight these battles. I would rather improve my lap times.

 Hehe, yep.  For that matter, one wonders the reasons Sierra/Papy started
using almost exclusively Russian 3d artists, etc. a few years
back..........work for low wages, etc. comparatively maybe ?
 Could be wrong, but I doubt it was because Eastern Europe/Russia is the
hotbed of pc 3d graphics design.
elrikk - 21 Feb 2005 05:24 GMT
> > If GPL would have been made by child labor in Indonesia I most likely
> would
[quoted text clipped - 6 lines]
>   Could be wrong, but I doubt it was because Eastern Europe/Russia is the
> hotbed of pc 3d graphics design.

Haven't you ever heard of those "Georgian" Nascar rednecks ?   ;o)

Elrikk
Pete - 21 Feb 2005 14:57 GMT
> If you believe this;
>
> http://www.livejournal.com/users/ea_spouse/274.html

   Is it fair and just if true? No, but nothing has changed from day one in
this indusrtry.
I started programming in 1974 and lasted until 1979. I worked 90 hours some
weeks in
order to achieve project deadlines. I rarely worked a 40 hour work week
which was the
salaried time I had been led to believe I would be working when I was hired.
   I have had situations where I was called into work at 7.30 am and was
still there at
2.30 am the next morning and was back in again at 7.30 am. I was given
special favours on
occasion by senior management even though my immediate bosses didn't
approve.
   The hours forced me to become a better programmer and made me a much
more efficient
manager of my time. When I left the company they were forced to hire two
people to do the job
I did by myself and at a higher pay. I got even by not sharing all the
secrets that I learned
over a period of 5 years which cut coding time significantly.
   The moral of the story was that they became clients of mine and I made
far more money
in consultation fees than they ever paid me as an employee.
   It's a case of free choice. I used the opportunity as a learning tool
that paid huge
dividends when I moved on to bigger and better things.
   It's a case of supply and demand if people are willing to put up with
poor working conditions
and low pay the onus is on them to deal with it. If EA is breaking the law
there are ways to deal
with that as well.
   Do I like EA? No! But if they produce a good product that won't stop me
from purchasing it.
As an aside, I for the first time bought NSR and think they have done a
decent job. It still needs
many bugs addressed but it is a huge step in the right direction for them.

   Pete
not spam - 23 Feb 2005 17:25 GMT
>    Do I like EA? No! But if they produce a good product that won't stop me
>from purchasing it.
[quoted text clipped - 3 lines]
>
>    Pete

The other factor that will keep me from buying anything from EA is now
the fact that they are the only show in town.  By buying exclusive
rights to nascar, they have little to no incentive to fix anything
until nascar 2006 or beyond.  Offer low pay/hour worked and piss the
money away on exclusive rights so that you don't have to make a
stellar product to compete in the marketplace.  Nascar already got
their money, I'm sure they really care if EA accurately depicts their
"sport" other than to make sure that track debris yellow flags get
deployed whenever born lucky Jr gets behind.
Pete - 24 Feb 2005 04:29 GMT
>> The other factor that will keep me from buying anything from EA is now
> the fact that they are the only show in town.  By buying exclusive
[quoted text clipped - 5 lines]
> "sport" other than to make sure that track debris yellow flags get
> deployed whenever born lucky Jr gets behind.

   I agree with your thoughts for the most part but everything tends to run
in
cycles and with the state of the software industry at the moment I'm not
sure
where EA will even be in a year or two.
   EA at one time paid some of the highest saleries in the industry and
they
stole a lot of good people from other companies. I could tell you an
interesting
story of one of the early purchases but I don't have the energy to do the
story
justice at the moment.
   If EA pays it's employees crap wages then the onus is on the individual
to demand
better compensation or leave. If they are good enough they will be able to
be compensated
accordingly. No one forced them to work for EA. Too many people don't know
how to
market their skills and end up selling themselves short.
   I'm not a fan of EA but if I was an employee I would use my feet to show
them my
feelings. EA will pay what the market will bare and if there is a glut of
qualified people
willing to work for substandard wages that's not EA's fault. If their
products blow the big
one the sales won't be there. The consumers will vote with their pocket
books on whether
they are doing a good job or not. If they don't make the grade those
multi-million dollar
exclusivity deals will blow up in their faces. This very scenario took place
in the mid 80's
and a lot of software companies were gone over night.
   Monopolies hurt all of us but our freemarket supply and demand economics
will have
the final say on EA and their tactics.

   Pete
 
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